Level
| KXP
| Wiz/Pri/Psi7 123 456 789 AB
| TH
|
1
| 0
| 1-- --- --
| +1
| 2
| 3.3
| 2-- --- --
| +2
| 3
| 6.6
| 30- --- --
| +3
|
4
| 13.2
| 41- --- --
| +4
| 5
| 26.4
| 420 --- --
| +5
| 6
| 52.8
| 430 --- --
| +6
|
7
| 105.6
| 440 --- --
| +7
| 8
| 211.2
| 541 0-- --
| +8
| 9
| 422.4
| 542 0-- --
| +9
|
10
| 750
| 543 0-- --
| +10
| 11
| 1100
| 544 0-- --
| +11
| 12
| 1450
| 554 10- --
| +12
|
13
| 1800
| 554 20- --
| +13
| 14
| 2150
| 554 30- --
| +14
| 15
| 2500
| 554 40- --
| +15
|
16
| 2850
| 655 410 --
| +16
| 17
| 3200
| 655 420 --
| +17
| 18
| 3550
| 655 430 --
| +18
|
19
| 3900
| 655 440 --
| +19
| 20
| 4250
| 665 541 0-
| +20
| 21
| 4600
| 665 542 0-
| +21
|
22
| 4950
| 665 543 0-
| +22
| 23
| 5300
| 665 544 0-
| +23
| 24
| 5650
| 666 554 10
| +24
|
25
| 6000
| 666 554 20
| +25
| 26
| 6350
| 666 554 30
| +26
| 27
| 6700
| 666 554 40
| +27
|
28
| 7050
| 666 655 41
| +28
| 29
| 7400
| 666 655 42
| +29
| 30
| 7750
| 666 655 43
| +30
|
31
| 8100
| 666 655 44
| +31
| 32
| 8450
| 666 655 54
| +32
| 33
| 8800
| 666 655 55
| +33
|
34
| 9150
| 666 666 55
| +34
| 35
| 9500
| 666 666 65
| +35
| 36
| 9850
| 666 666 661
| +36
|
37
| 19700
| 666 666 662
| +37
| 38
| 29550
| 666 666 663
| +38
| 39
| 39400
| 666 666 664
| +39
|
45
| 98500
| 777 766 666
| +45
| 54
| 187150
| 888 777 777 1
| +54
| 63
| 275800
| 888 777 777 7
| +63
|
72
| 364450
| 999 988 888 81
| +72
|
|
Str
| Dex
| Con
| Int
| Wis
| Chr
| Cml
| AT
| hp
| TH
| Div
|
+4
| +3
| +4
| -1
| -1
| -2
| -3
| +8
| +20
| +5
| ÷1
|
|
| Requisites:
| Str 13, Dex 9, Con 13,
|
| Race Slots 1, Class Slots 2
| Alignment:
| any (usually E)
| HD/level:
| & d10
| Weapon Prof.:
| & 6+level/2
| To Hit Table:
| Mon
| Save Table:
| Mon
| Reference:
| DM
| Groups:
| Warrior, Monster, Archetype
| Complexity:
| CF=3
|
|
| Saving Throws:
|
| PPD:
| level+5
| RSW:
| level+5
| PP:
| level+5
| BW:
| level+5
| Spell:
| level+5
| Fort:
| level+5
| Reflex:
| level+5
| Will:
| level+5
|
|
|
Considered a "Vampire" race.
| Can cast Wizard or Priest spells. Gets your choice of Int or Wis bonus to spell progression. Gets access to 1 school or sphere per level.
| Can also use Psi7 powers from progression, Minor: SL=1; Major: SL=3; Grand: SL=5; Super: SL=7.
| Has none of the vulnerabilities of Vampires (You cannot be turned, can operate normally in daylight, etc.)
| Level 1: +2 or better weapon needed to hit you.
| Level 1: Troll-like regeneration 3 hp/s.
| Level 1: Immune Sleep, Charm, Hold, Poison, Paralysis. Resist Cold and Electricity.
| Level 1 ¶: All of your weapons are Vorpal (Natural 18+: Sever head of target).
| Level 1 ¶: All of your attacks Energy Drain 2 levels per attack.
| Level 1 ¶: Each time you kill someone, get their DL^2 in current hp (can go beyond max, lasts only 1r).
| Level 2: 1M, Gaze: Charm Person (Will save)
| Level 3: 1V: Shapechange into a Bat, healing yourself 10-40% of damage taken.
| Level 4: 1F: Summon 10d10 DL I Rats, 10d10 DL I Bats, or 3d6 DL II Wolves.
| Level 5: 1M: Gaseous Form
| Each level, get one "5th edition" pick from the choices below.
|
|
|