SL
| #
| Spell
| School
| Effect
|
10
| 1
| Dreamscape
| Div
| Plane Shift to any plane you've ever heard of (even if no direct connection to it)
| 10
| 2
| Peripety
| Abj
| iunWReflection 100% vs. missile attacks
| 10
| 3
| Ruin
| Inv
| One target takes (20*CCL)d6 vile dmg (no save) and a Disintegrate (no save)
|
11
| 1
| Mummy Dust
| Nec
| Summon 2*CCL DL X Undead
| 11
| 2
| Vengeful Gaze
| Ill
| One target takes 305d6 Venderant Nelaborong dmg (no save)
| 11
| 3
| Verdigris Wave
| Alt
| 2 groups each take 40d6 Verdant dmg (no save), all Plant monsters in the groups gain +1 DL
|
12
| 1
| Dragon Knight
| Cnj
| +1 summon slot and Summon a DL X Dragon (when the dragon is killed/unsummoned, the slot is removed too)
| 12
| 2
| Eclipse
| Alt
| x2 Terrain Feature: the Sun is Eclipsed, Fear /s to anyone outside (Will save), outside is in Capital D Darkness
| 12
| 3
| Origin Of Species
| Nec
| Create a DL=CCL/4 Humanoid
|
13
| 1
| Epic Mage Armor
| Abj
| AC +20*CCL, or iAT CCL/2
| 13
| 2
| Greater Spell Resistance
| Meta
| SR 35*CCL
| 13
| 3
| Let Go Of Me
| Cnj
| Damaging shield, take 20x (2000%) the dmg back whenever hit (melee or range) (no resistance)
|
14
| 1
| Animus Blast
| Inv
| 4 groups take (10*CCL)d6 cold dmg (no resistance), plus animate up to 20 corpses as DL=CCL/4 Undead.
| 14
| 2
| Contingent Resurrection
| Nec
| Capital F Fix and Artificial Reset upon death (this cannot be triggered prematurely or dispelled while it's on the stack)
| 14
| 3
| Crown Of Vermin
| Cnj
| Summon 1000 Creeping Dooms or DL=CCL/6 Insects.
|
15
| 1
| Create Living Vault
| Enc
| Create a x2 Artifact container that is undetectable, indestructible, has infinite space inside, and can be Capital H Hidden.
| 15
| 2
| Greater Ruin
| Inv
| One target takes (35*CCL)d6 permanent dmg (no resistance) and a Disintegrate (no resistance)
| 15
| 3
| Nailed To The Sky
| Alt
| Teleport someone into deep space and they become Stopped/Immovable and cannot Teleport (no resistance)
|
16
| 1
| Epic Counterspell
| Meta
| Counterspell, Capital O Object, or Really Object
| 16
| 2
| Epic Spell Reflection
| Abj
| iunMReflection 100% vs. SL 0-9 spells
| 16
| 3
| Safe Time
| Chrono
| Contingency Capital E Escape with Time Travel for yourself or someone else (can be used with other contingency effects)
|
17
| 1
| Demise Unseen
| Ill
| Capital S Slay one target (no resistance), animate him as a DL=CCL/3 Undead, do a Mirage Arcana to make him seem alive
| 17
| 2
| Eidolon
| Nec
| Create a level 21 copy of yourself that can act normally (no Clone Insanity, but is summoning sick for 1 full round)
| 17
| 3
| Enslave
| Enc
| Mental Dominate one target (no resistance, effect is undetectable, his allies do no know this has happened)
|
18
| 1
| Damnation
| Cnj
| 1N, 1/t: Send someone to Hell (no resistance, no response)
| 18
| 2
| Dire Winter
| Alt
| x2 Terrain Feature of extreme cold ((2*CL)d6 dmg /s), this cannot be countered or Capital O Objected to
| 18
| 3
| Eternal Freedom
| Abj
| Immune to CCL spells, elements, or [C] section effects (your choice)
|
|