Level
| KXP
| Wizard 123 456 789
|
1
| 0
| --- --- ---
| 2
| 3
| --- --- ---
| 3
| 6
| 1-- --- ---
|
4
| 12
| 2-- --- ---
| 5
| 24
| 3-- --- ---
| 6
| 48
| 41- --- ---
|
7
| 96
| 421 --- ---
| 8
| 192
| 432 --- ---
| 9
| 350
| 433 1-- ---
|
10
| 700
| 443 21- ---
| 11
| 1050
| 444 22- ---
| 12
| 1400
| 444 221 ---
|
13
| 1750
| 444 332 ---
| 14
| 2100
| 444 443 ---
| 15
| 2450
| 444 444 ---
|
16
| 2800
| 544 444 1--
| 17
| 3150
| 554 444 2--
| 18
| 3500
| 555 444 3--
|
19
| 3850
| 555 544 4--
| 20
| 4200
| 555 554 41-
| 21
| 4550
| 555 555 42-
|
22
| 4900
| 555 555 53-
| 23
| 5250
| 555 555 54-
| 24
| 5600
| 555 555 55-
|
25
| 5950
| 655 555 551
| 26
| 6300
| 665 555 552
| 27
| 6650
| 666 555 553
|
28
| 7000
| 666 655 554
| 29
| 7350
| 666 665 555
| 30
| 7700
| 666 666 555
|
31
| 8050
| 666 666 655
| 32
| 8400
| 666 666 665
| 33
| 8750
| 666 666 666
|
34
| 9100
| 777 666 666
| 35
| 9450
| 777 777 666
| 36
| 9800
| 777 777 777
|
|
TH
| Saves PD RS PP BW Sp Fo Re Wi
|
+0
| 4 7 5 3 6 0 1 1
| +0
| 4 7 5 3 7 0 1 1
| +0
| 4 8 5 4 7 0 1 2
|
+1
| 4 8 6 4 7 1 2 2
| +1
| 5 9 6 4 8 1 2 3
| +1
| 5 9 7 5 8 2 3 3
|
+2
| 5 10 7 5 9 2 3 4
| +2
| 6 10 7 6 9 2 3 4
| +2
| 6 10 8 6 9 3 4 5
|
+3
| 6 11 8 6 10 3 4 5
| +3
| 7 11 9 7 10 4 5 6
| +3
| 7 12 9 7 11 4 5 6
|
+4
| 7 12 9 8 11 4 5 7
| +4
| 7 13 10 8 11 5 6 7
| +4
| 8 13 10 8 12 5 6 8
|
+5
| 8 13 11 9 12 6 7 8
| +5
| 8 14 11 9 13 6 7 9
| +5
| 9 14 11 10 13 6 7 9
|
|
Requisites:
| Dex 15, Int 15
| Alignment:
| any
| HD/level:
| d5-1
| Weapon Prof.:
| 1+level/5
| To Hit Table:
| Wiz
| Save Table:
| Wiz
| Reference:
| DM
| Groups:
| Wizard
|
|
|
|
Specialized in Eelemental school, pick an opposite.
|
| Eelemental spells:
|
|
Spell
| Schools
| Effect
|
Ooze Shieeld N
| Abj/Eel
| Eelemental damage shield 25*N% (EE=1)
| Eelemental Form N
| Alt/Eel
| Become an Eelemental of EE=N
| Eelemental Summoning N
| Cnj/Eel
| Summon a DL=N Eelemental
|
Detect Eelementals N
| Div/Eel
| Detect all Elementals within 10^N feet, ID within sight
| Charm Eelemental N
| Enc/Eel
| Charm a DL=N Eelemental
| Eelusionary Double N
| Ill/Eel
| N Mirror Images, each has N^2 hp to be detected as such
|
Eelemental Ball N
| Inv/Eel
| CLdN dmg to a group, no save, EE=N
| Heel N
| Nec/Eel
| Cures (N+1)^2% of max hp
|
|