Dweomershaper5


Level KXP Priest
123 456 7
1 0 1-- --- -
2 3 20- --- -
3 6 31- --- -
4 12 42- --- -
5 24 530 --- -
6 48 541 --- -
7 96 552 --- -
8 192 553 0-- -
9 384 554 1-- -
10 576 555 2-- -
11 750 555 30- -
12 1000 555 41- -
13 1250 555 52- -
14 1500 555 530 -
15 1750 555 541 -
16 2000 555 552 -
17 2250 555 553 0
18 2500 555 554 1
19 2750 555 555 2
20 3000 555 555 3
21 3250 555 555 4
22 3500 555 555 5
23 3750 655 555 5
24 4000 665 555 5
25 4250 666 555 5
26 4500 666 655 5
27 4750 666 665 5
28 5000 666 666 5
29 5250 666 666 6
30 5500 766 666 6
31 5750 776 666 6
32 6000 777 666 6
33 6250 777 766 6
34 6500 777 776 6
35 6750 777 777 6
36 7000 777 777 7
TH Saves
PD RS PP BW Sp Fo Re Wi
+0  8  4  5  2  3  0  0  2
+1  8  4  6  3  4  0  0  3
+1  9  5  6  3  4  0  1  3
+2  9  5  6  4  4  1  1  4
+3 10  6  7  4  5  1  1  4
+3 10  6  7  5  5  2  2  5
+4 11  7  8  5  6  2  2  5
+5 11  7  9  6  6  2  2  6
+5 12  7  9  6  7  3  3  6
+6 12  8  9  6  7  3  3  7
+7 13  8 10  7  8  4  3  7
+7 13  9 10  7  8  4  4  8
+8 13  9 10  7  8  4  4  8
+9 14  9 11  8  9  5  4  9
+9 14 10 11  8  9  5  5  9
+10 14 10 11  9  9  6  5 10
+11 15 11 12  9 10  6  5 10
+11 15 11 12 10 11  6  6 11
Requisites: Dex 9, Wis 17
Alignment: any
HD/level: 2d3
Weapon Prof.: 2+level/4
To Hit Table: Pri
Save Table: Pri
Reference: DM {Altered Spellshaper5}
Groups: Priest
 
Dweomershapers may specialize in a sphere of magic, if they do, pick an opposite major sphere. This specialization may be of the "+1 spell per SL" or the "spells cost ˝ a spell slot" variety.
Dweomershaper spells cannot be material componented. Dweomershapers can cast normal Priest spells.
To “Frugal” something means to give it one extra charge. An item can never gain more frugaled charges than it’s total number of charges when found (if you have the ability to recharge the item, the item can never gain more frugaled charges than it’s full charge count).
Each level, get one "5th edition" pick from the choices below.
 
Levels Pick Description
Level 1-3: A 60F,1/d: Create a potion of <= LVL*100 XP value
B Has access to materials of “S” rating up to LVL; it’s cheaper: multiply cost by S/LVL
C Your SL=0 spells have double effect
D Cont. Detect Poison; 1M: Determine medicinal value of liquid; 60F,1/d: Frugal a potion
E Gain a minor familiar (this is in addition to the Find Familiar spell if you have it)
Level 4: Pick two Dweomershaper5 Level 1-3, one Bringer5 Level 1-3, or one Rogue5 Level 1-3
Level 5-7: F 120F,1/d: Create a scroll of <= LVL*200 XP value
G +1M action per round, only for Dweomershaper spells
H Your SL=0 and SL=1 spells have double effect (if already have 1-3 C, SL=0 is triple)
I Immune to head blown off; 1M: Know contents of scroll/book; 60F,1/d: Frugal a scroll
J Gain an extra minor familiar [this was major in Summer 2004 campaign]
Level 8: Pick two from: Dweomershaper5 Level 5-7, Bringer5 Level 1-3, Rogue5 Level 1-3
Level 9-12: K 180F,1/d: Create ring or staff of <= LVL*300 XP value
L Add up your SLs together into one "mana pool"; spell of SL=X is X mana; max SL=(LVL+1)/2
M Your SL=0, SL=1, and SL=2 spells have double effect (each similar instance adds x[+1] )
N Immune to Retributive Strikes (your's or other's), Own Effects, Ego of x(LVL-6)/3 mult.
O Gain an extra major familiar
Level 13: Pick 2: Dweomershaper5 Level 9-12, Bringer5 Level 5-7, Rogue5 Level 5-7, other5 Level 1-3
Level 14-18: P 240F,1/d: Create weapon or armor flag of <= LVL*400 XP value
Q +1QM action per round, only for Dweomershaper spells
R Your SL=0 through SL=4 spells have double effect (each similar instance adds x[+1] )
S Time/Reality Stability; whenever a drastic event allows you 1 action to respond to it, you get 2 actions instead
T Gain an extra major familiar [this was grand in Summer 2004 campaign]
Level 18: Pick 2: Bringer5 Level 9-12, Rogue5 Level 9-12, other5 level 5-7
Level 20-26: U 300F,1/d: Create any magic item (of a type not listed in A,F,K,P above) of <= LVL*500 XP value
V You may "channel" spells by spending 2 spell slots each on them
W Your SL=0 through SL=6 spells have double effect (each similar instance adds x[+1] )
X You may cast anti-magical spells by spending 2 spell slots each, these are resisted used aMR instead of MR
Y Gain an extra grand familiar
Z Pick 1 Level 14-18 (or lower) pick from any "5th Edition" class (this may be picked multiple times)
Level 27-36: Pick 1 Level 20-26 (or lower) pick from any "5th Edition" class.