Dragon of Tyr2


Level KXP Dragon of Tyr2
123
1 3300 1--
2 3600 2--
3 3900 3--
4 4200 4--
5 4500 5--
6 4800 6--
7 5100 7--
8 5400 8--
9 5700 9--
10 6000 91-
11 6300 92-
12 6600 93-
13 6900 94-
14 7200 95-
15 7500 96-
16 7800 97-
17 9000 98-
18 11000 99-
19 14000 AA-
20 18000 AA1
21 23000 AA2
22 29000 AA3
23 36000 AA4
24 44000 AA5
25 53000 AA6
26 63000 AA7
27 74000 AA8
28 86000 AA9
29 99000 AAA
30 113000 AAA
31 128000 AAA
32 144000 AAA
33 161000 AAA
34 179000 AAA
35 198000 AAA
36 218000 AAA
TH Saves
PD RS PP BW Sp Fo Re Wi
+2  1  1  1  1  1  1  1  1
+4  2  2  2  2  2  2  2  2
+6  3  3  3  3  3  3  3  3
+8  4  4  4  4  4  4  4  4
+10  5  5  5  5  5  5  5  5
+12  6  6  6  6  6  6  6  6
+14  7  7  7  7  7  7  7  7
+16  8  8  8  8  8  8  8  8
+18  9  9  9  9  9  9  9  9
+20 10 10 10 10 10 10 10 10
+22 11 11 11 11 11 11 11 11
+24 12 12 12 12 12 12 12 12
+26 13 13 13 13 13 13 13 13
+28 14 14 14 14 14 14 14 14
+30 15 15 15 15 15 15 15 15
+32 16 16 16 16 16 16 16 16
+34 17 17 17 17 17 17 17 17
+36 18 18 18 18 18 18 18 18
Requisites: Defiler level 21 or HNCL 30, Str 16, Con 20, Int 16
Alignment: any
HD/level: & 6d4
Weapon Prof.: 0+level*2
To Hit Table: 2xMon
Save Table: 2xMon
Reference: DSDK2
Groups: Concordant (x2)
 
[X] Section stats
ihp +3
iTH +20
P Save +1
M Save +0
War +1
Rog -1
PPsi +1
Wiz +1
Pri -1
MPsi +0
   
Gets Super-Barbarian Str, Con, and Int bonus.
Gets an X action.
You stop aging mentally and physically, and are immune to aging.
Fly at CCL*24" (A) move rate. Immune to falling damage, telekinesis, and gravity effects.
If you have a Wizard progression, add (Super) Wis bonus to it. This is in addition to any other bonuses you may have (i.e. you might end up with Wis bonus twice, or Wis and Int bonus).
If you have Psi2 powers, you may "Material Component" them for 1V action.
CCL is Concordant Caster Level; i.e. your Dragon of Tyr Level plus any Concordant Caster Level shifts. If you do not have the Dragon of Tyr class (presumably you're "wishing" for the powers), your CCL=(highest Concordant Level + Concordant Caster Level shifts) / 2.

Dragon of Tyr2


Dragon of Tyr2 Spells

Level # Spell
1 1 xx2 AC (true double AC, no shift from 10)
1 2 iunWaWR CCL*5%
1 3 May use Psi-2 Reverse Psionic Enchantments, these cost no PSPs to use.
1 4 iuEaXR CCL*5%; ixGR CCL%
1 5 Get a (non-adjustable) saving throw of 21-HCL vs. Concordant spells
1 6 +CCL set Int. You may add CCL instances of the "Elemental" Racial Adjective for no cost. Free wild talent in Psi15.
1 7 +1 11th in memorization in a Wizard group class (even if off right side of chart)
1 8 MF/PF/TF cannot be raised within sight of you. 1X, defile MF/PF/TF in the area by 1: Capital F Fix on self.
1 9 Loop Stability. You may pick this ability twice; the second time gives you Time/Reality Stability.
1 10 1X, may borrow (i.e. 1bX action): Add a [C] section effect on someone.
2 1 Mouth's X: Pixelate a target (XR to resist)
2 2 1X+1F, may borrow: Capital I Insist (this can in turn be "Really Objected To").
2 3 May use Psi-2 Reverse Psionic Enchantments even if "Banhammered".
2 4 Alley effect CCL*10' r
2 5 CCL instances of the "Uncommoner3" class Level 1 ability (at DL X)
2 6 Set Int = CCL^2.
2 7 Your racial abilities and magic items cost half the normal number of actions to use.
2 8 Can do these action conversions: 1M -> 1P, 2P -> 1QP, 2 QP -> 1 QQP, 2 QQP -> 1 QQQP, etc.
3 1 1X: Loop port to a destination in the multiverse that doesn't match your quantum signature, defiling CCL' r of that multiverse to match yours.
3 2 QX Haste: You get +1QX action.
3 3 May use Psi-2 Reverse Psionic Enchantments on your Concordant progressions (a Concordant 1st is considered an 11th, a Concordant 2nd is considered an 12th, ...)
3 4 CCL instances of the same Class Adjective. It stacks with itself, even if it normally doesn't.
3 5 Free material componenting of Concordant spells, once per round.
3 6 1N, 1/r: Counterspell a non-Concordant effect.