Devalogist


Level KXP Priest     Psi6G
123 456 7  123 456 7
1 0 0-- --- -  1-- --- -
2 7 1a- --- -  2-- --- -
3 14 20b --- -  3-- --- -
4 21 21a c-- -  31- --- -
5 28 220 bd- -  32- --- -
6 35 221 ace -  33- --- -
7 70 322 0bd f  331 --- -
8 140 322 1ac e  332 --- -
9 210 332 20b d  333 --- -
10 280 332 21a c  444 --- -
11 350 433 220 b  444 1-- -
12 700 433 221 a  444 2-- -
13 1400 443 322 0  444 3-- -
14 1500 443 322 1  444 41- -
15 1600 544 332 2  444 42- -
16 1700 554 433 2  444 43- -
17 1800 655 443 3  444 44- -
18 1900 665 544 3  555 55- -
19 2000 766 554 4  666 66- -
20 2100 776 655 4  777 77- -
21 2450 777 665 5  777 771 -
22 2800 777 766 5  777 772 -
23 3250 777 776 6  777 773 -
24 3500 777 777 6  777 774 -
25 3850 777 777 7  777 775 -
26 4200 888 777 7  777 776 -
27 4550 888 887 7  777 777 -
28 4900 888 888 8  777 777 1
29 5250 999 888 8  777 777 2
30 5600 999 998 8  777 777 3
31 5950 999 999 9  777 777 4
32 6300 AAA 999 9  777 777 5
33 6650 AAA AA9 9  777 777 6
34 7000 AAA AAA A  777 777 7
35 7350 BBB BBB B  888 888 8
36 7700 CCC CCC C  999 999 9
TH Saves
PD RS PP BW Sp Fo Re Wi
+0  8  4  6  3  4  0  0  3
+1  9  5  6  4  4  1  1  4
+1 10  6  7  5  5  2  2  5
+2 11  7  9  6  6  2  2  6
+3 12  8  9  6  7  3  3  7
+3 13  9 10  7  8  4  4  8
+4 14  9 11  8  9  5  4  9
+5 14 10 11  9  9  6  5 10
+5 15 11 12 10 11  6  6 11
+6 16 12 13 11 12  7  6 12
+7 16 13 14 12 12  8  7 13
+7 16 14 14 13 13  9  8 14
+8 16 14 15 14 14 10  8 15
+9 17 15 16 14 14 10  9 16
+9 17 15 16 15 15 11 10 17
+10 17 16 16 15 16 12 10 18
+11 17 16 16 16 16 13 11 19
+11 17 16 16 16 16 14 12 20
Requisites: Int 11, Wis 14, Chr 12
Alignment: any G
HD/level: +d8
Weapon Prof.: 7+level/7
To Hit Table: Pri
Save Table: 2xPri
Reference: DM
Groups: Priest
 
Gets both Priest spells and Psi6G abilities. You get 1 Grand, 4 Major, and 3 Minor spheres. Your god may alter this amount.
Deva Psionic Points (DPPs) = (The highest of Chr, Int, or Wis)*2*level.
If you have both Devologist and a Psi6G class, take the higher pool and add half the lower.
Level 1: Can turn undead. If you turn undead that have already been turned by a "T" result, they are destroyed (i.e. two "T" results is one "D" result). This cannot be done by other Priests.
Level 1: CR (Charm Resistance) of level*10%.
Level 1: MR (Magic Resistance) of level*5%.
Level 1: RR (Radiation Resistance) of level*3%.
Level 1: NR (Necromancy Resistance) of level*2%.
Level 1: 1M: Detect Deception: This allows you to detect the presence of deception-type effects: various Rogue abilities that hide/mask, Illusions, reversed Divination effects, etc. This ability does not tell you exactly what the effect is, only that the target is being deceptive.
Level 1: 1V, lose X hp: Target is healed X hp.
Level 3: 1M,1P,1V,level/d: Summon a Deva of Dungeon Level (your level/3).
Level 9: 1V, lose X hp: Target is healed 2*X hp.
Level 12: All of your weapons and armor are considered "Of the Planes" (Planar Stable).