Death Machine


Level KXP
Spells
1 0 (special)
2 12.5 (special)
3 25 (special)
4 50 (special)
5 100 (special)
6 200 (special)
7 350 (special)
8 600 (special)
9 900 (special)
10 1250 (special)
11 2000 (special)
12 3000 (special)
13 6600 (special)
14 8800 (special)
15 11000 (special)
16 13200 (special)
17 15400 (special)
18 17600 (special)
19 19800 (special)
20 22000 (special)
21 24200 (special)
22 26400 (special)
23 28600 (special)
24 30800 (special)
25 33000 (special)
26 35200 (special)
27 37400 (special)
28 39600 (special)
29 41800 (special)
30 44000 (special)
31 46200 (special)
32 48400 (special)
33 50600 (special)
34 52800 (special)
35 55000 (special)
36 57200 (special)
TH Saves
PD RS PP BW Sp Fo Re Wi
+0  8  7  6  3  6  1  2  2
+1  8  7  6  3  7  1  3  3
+2  9  8  6  4  7  2  3  3
+3  9  8  7  4  7  2  4  4
+4 10  9  7  5  8  3  4  4
+5 10  9  7  6  8  3  5  5
+6 11 10  8  7  9  4  5  5
+7 11 10  9  8  9  4  6  6
+8 12 10  9  9  9  5  6  6
+9 12 11 10 10 10  5  7  7
+10 13 11 10 11 10  6  7  7
+11 13 12 11 12 11  6  8  8
+12 13 12 12 13 11  7  8  8
+13 14 13 13 14 11  7  9  9
+14 14 13 13 14 12  8  9  9
+15 14 13 14 14 12  8 10 10
+16 15 14 14 14 13  9 10 10
+17 15 14 14 14 13  9 11 11
Requisites: Str 18, Dex 18, Con 18, Int 18, Wis 18, Chr 18
Alignment: any
HD/level: 2d12
Weapon Prof.: 6+level/2
To Hit Table: War
Save Table: War/Wiz/Pri/Rog
Reference: internet
Groups: Warrior
 
Has abilities (and spell/psi progressions) as per Barbarian, Cavalier, Monk, Paladin, Ranger, Druid, Bard, Thief, Psionicist. Pick 1st or 2nd edition version for each class (cannot pick variant classes such as Monk1S). When picking an "edition number" for this class, you must pick 1 or 2. You cannot "owe stat points" to qualify for this class.
Level 1: Can weapon specialize up to true quadruple (12 half-plusses).
Level 1: +1 bracket lower on the weapon specialization table.
Level 1: One free Kit per level. You cannot pick the same kit more than once.
Level 1: Gets Dex bonus "to hit" with melee weapons.