|
Gets two picks per level.
|
|
These are one pick each:
|
+1 Ability Score Point
|
+1V action and +3" move rate
|
Armor Class +5
|
BlahR: +20% among RMPIR
|
BlahR Evasion: +25% among RMPIR Evasion
|
Caster Level +1 in one class
|
Damage +4 with physical attacks
|
Hit Points +15
|
Immune: One specific spell/psionic ability (by name)
|
Plus Needed: +1 weapon needed to hit you (stacks with itself)
|
Resist one [C] section effect
|
Resist one element (any E factor, doesn't spread)
|
Saving Throws +3
|
Saving Throws +10 distributed among save categories
|
Secondary (Non-Professional) Skill +1
|
Subordinates: +1 to rhp
|
To Hit +3
|
|
These are two picks each:
|
1 Ability Score Held or Sustained
|
+1α action (1α -> 1V; 2α -> 1S; 3α -> 1F; 1α+1V -> 1S)
|
Immune: One [C] section effect
|
Immune: One Element (any E factor, doesn't spread)
|
Research Points +1 (not per reset, just once)
|
Subordinates: +1 to offensive or defensive DL
|