Con


Level KXP Effect Total
1 2 +2 set Con; Regen +1 hp/s * (+2; +1/s)
2 4 +2 set Con; Regen +2 hp/s * (+4; +3/s)
3 8 +2 set Con; Regen +3 hp/s * (+6; +6/s)
4 16 +2 set Con; Regen +4 hp/s * (+8; +10/s)
5 32 +2 set Con; Regen +5 hp/s * (+10; +15/s)
6 64 +2 set Con; Regen +6 hp/s * (+12; +21/s)
7 128 +2 set Con; Regen +7 hp/s * (+14; +28/s)
8 200 +2 set Con; Regen +8 hp/s * (+16; +36/s)
9 300 +2 set Con; Regen +9 hp/s * (+18; +45/s)
10 400 +2 set Con; Regen +10 hp/s * (+20; +55/s)
11 500 +2 set Con; Regen +11 hp/s * (+22; +66/s)
12 600 +2 set Con; Regen +12 hp/s * (+24; +78/s)
13 700 +2 set Con; Regen +13 hp/s * (+26; +91/s)
14 800 +2 set Con; Regen +14 hp/s * (+28; +105/s)
15 900 +2 set Con; Regen +15 hp/s * (+30; +120/s)
16 1000 +2 set Con; Regen +16 hp/s * (+32; +136/s)
17 1100 +2 set Con; Regen +17 hp/s * (+34; +153/s)
18 1200 +2 set Con; Regen +18 hp/s * (+36; +171/s)
19 1300 +2 set Con; Regen +19 hp/s * (+38; +190/s)
20 1400 +2 set Con; Regen +20 hp/s * (+40; +210/s)
21 1500 +2 set Con; Regen +21 hp/s * (+42; +231/s)
22 1600 +2 set Con; Regen +22 hp/s * (+44; +253/s)
23 1700 +2 set Con; Regen +23 hp/s * (+46; +276/s)
24 1800 +2 set Con; Regen +24 hp/s * (+48; +300/s)
25 1900 +2 set Con; Regen +25 hp/s * (+50; +325/s)
26 2000 +2 set Con; Regen +26 hp/s * (+52; +351/s)
27 2100 +2 set Con; Regen +27 hp/s * (+54; +378/s)
28 2200 +2 set Con; Regen +28 hp/s * (+56; +406/s)
29 2300 +2 set Con; Regen +29 hp/s * (+58; +435/s)
30 2400 +2 set Con; Regen +30 hp/s * (+60; +465/s)
31 2500 +2 set Con; Regen +31 hp/s * (+62; +496/s)
32 2600 +2 set Con; Regen +32 hp/s * (+64; +528/s)
33 2700 +2 set Con; Regen +33 hp/s * (+66; +561/s)
34 2800 +2 set Con; Regen +34 hp/s * (+68; +595/s)
35 2900 +2 set Con; Regen +35 hp/s * (+70; +630/s)
36 3000 +2 set Con; Regen +36 hp/s * (+72; +666/s)
Alt1 Effect Alt2 Effect Alt Total
+4 set Fitness (hp bonus) +4 set Health (Fort saves); * (+4)
+4 set Fitness (hp bonus) +4 set Health (Fort saves); * (+8)
+4 set Fitness (hp bonus) +4 set Health (Fort saves); * (+12)
+4 set Fitness (hp bonus) +4 set Health (Fort saves); * (+16)
+4 set Fitness (hp bonus) +4 set Health (Fort saves); * (+20)
+4 set Fitness (hp bonus) +4 set Health (Fort saves); * (+24)
+4 set Fitness (hp bonus) +4 set Health (Fort saves); * (+28)
+4 set Fitness (hp bonus) +4 set Health (Fort saves); * (+32)
+4 set Fitness (hp bonus) +4 set Health (Fort saves); * (+36)
+4 set Fitness (hp bonus) +4 set Health (Fort saves); * (+40)
+4 set Fitness (hp bonus) +4 set Health (Fort saves); * (+44)
+4 set Fitness (hp bonus) +4 set Health (Fort saves); * (+48)
+4 set Fitness (hp bonus) +4 set Health (Fort saves); * (+52)
+4 set Fitness (hp bonus) +4 set Health (Fort saves); * (+56)
+4 set Fitness (hp bonus) +4 set Health (Fort saves); * (+60)
+4 set Fitness (hp bonus) +4 set Health (Fort saves); * (+64)
+4 set Fitness (hp bonus) +4 set Health (Fort saves); * (+68)
+4 set Fitness (hp bonus) +4 set Health (Fort saves); * (+72)
+4 set Fitness (hp bonus) +4 set Health (Fort saves); * (+76)
+4 set Fitness (hp bonus) +4 set Health (Fort saves); * (+80)
+4 set Fitness (hp bonus) +4 set Health (Fort saves); * (+84)
+4 set Fitness (hp bonus) +4 set Health (Fort saves); * (+88)
+4 set Fitness (hp bonus) +4 set Health (Fort saves); * (+92)
+4 set Fitness (hp bonus) +4 set Health (Fort saves); * (+96)
+4 set Fitness (hp bonus) +4 set Health (Fort saves); * (+100)
+4 set Fitness (hp bonus) +4 set Health (Fort saves); * (+104)
+4 set Fitness (hp bonus) +4 set Health (Fort saves); * (+108)
+4 set Fitness (hp bonus) +4 set Health (Fort saves); * (+112)
+4 set Fitness (hp bonus) +4 set Health (Fort saves); * (+116)
+4 set Fitness (hp bonus) +4 set Health (Fort saves); * (+120)
+4 set Fitness (hp bonus) +4 set Health (Fort saves); * (+124)
+4 set Fitness (hp bonus) +4 set Health (Fort saves); * (+128)
+4 set Fitness (hp bonus) +4 set Health (Fort saves); * (+132)
+4 set Fitness (hp bonus) +4 set Health (Fort saves); * (+136)
+4 set Fitness (hp bonus) +4 set Health (Fort saves); * (+140)
+4 set Fitness (hp bonus) +4 set Health (Fort saves); * (+144)
 
This class gives +1 rank of Exceptional Con which stacks on top on what you already have (unless the source says it can't be improved).
Sustain Con.
The Regen is not Troll-like. You will die in 1 round if you exceed your "regen buffer" of -10-(Regen rate/s)*10.
The Alternate versions cannot use ability score sleazing for Con.
The Alt2 side (Health) gets the Regen rare. The Alt1 side (Fitness) does not.