Level
| KXP
| Priest 123 456 789 ABC D
| TH
|
1
| 0
| 10a c-- --- -
| +0 (d30)
| 2
| 3.6
| 200 b-- --- -
| +1 (d30)
| 3
| 14.4
| 210 ac- --- -
| +1 (d30)
|
4
| 36
| 320 0b- --- -
| +2 (d30)
| 5
| 72
| 421 0ac --- -
| +3 (d30)
| 6
| 126
| 422 00b --- -
| +3 (d30)
|
7
| 201.6
| 432 10a c-- -
| +4 (d30)
| 8
| 302.4
| 433 200 b-- -
| +5 (d30)
| 9
| 432
| 433 210 ac- -
| +5 (d30)
|
10
| 594
| 443 220 0b- -
| +6 (d30)
| 11
| 792
| 444 330 0a- -
| +7 (d30)
| 12
| 1029.6
| 444 441 0ac -
| +7 (d30)
|
13
| 1310.4
| 555 442 00b -
| +8 (d30)
| 14
| 1638
| 555 442 100 -
| +9 (d30)
| 15
| 2016
| 555 552 100 -
| +9 (d30)
|
16
| 2448
| 555 553 210 -
| +10 (d30)
| 17
| 2928
| 555 553 320 -
| +11 (d30)
| 18
| 3408
| 555 553 321 c
| +11 (d30)
|
19
| 3888
| 555 553 331 c
| +12 (d30)
| 20
| 4368
| 555 554 332 b
| +13 (d30)
| 21
| 4848
| 555 554 442 b
| +13 (d30)
|
22
| 5328
| 555 555 443 a
| +14 (d30)
| 23
| 5808
| 555 555 553 a
| +15 (d30)
| 24
| 6288
| 555 555 554 0
| +15 (d30)
|
25
| 6768
| 555 555 555 0
| +16 (d30)
| 26
| 7248
| 666 655 555 1
| +17 (d30)
| 27
| 7728
| 666 666 655 1
| +17 (d30)
|
28
| 8208
| 666 666 666 2
| +18 (d30)
| 29
| 8688
| 777 766 666 2
| +19 (d30)
| 30
| 9168
| 777 777 766 3
| +19 (d30)
|
31
| 9648
| 777 777 777 3
| +20 (d30)
| 32
| 10128
| 888 877 777 4
| +21 (d30)
| 33
| 10608
| 888 888 877 4
| +21 (d30)
|
34
| 11088
| 888 888 888 5
| +22 (d30)
| 35
| 11568
| 999 988 888 5
| +23 (d30)
| 36
| 12048
| 999 999 999 61
| +23 (d30)
|
37
| 24096
| 999 999 999 62
| +24 (d30)
| 38
| 36144
| 999 999 999 63
| +25 (d30)
| 39
| 48192
| 999 999 999 64
| +25 (d30)
|
45
| 120480
| 999 999 999 88
| +29 (d30)
| 54
| 228912
| AAA AAA 999 991
| +35 (d30)
| 63
| 337344
| AAA AAA A99 999
| +41 (d30)
|
72
| 445776
| BBB AAA AAA AAA 1
| +47 (d30)
|
|
Requisites:
| Con 10, Wis 20, Chr 10
| Alignment:
| any
| HD/level:
| ½d30
| Weapon Prof.:
| 3+level*2
| To Hit Table:
| Pri (d30)
| Reference:
| DM
| Groups:
| Priest, Futureshifted
| Complexity:
| CF=4
|
|
| Saving Throws:
|
| PPD:
| 7+level (d30)
| RSW:
| 3+level (d30)
| PP:
| 4+level (d30)
| BW:
| 1+level (d30)
| Spell:
| 2+level (d30)
| Fort:
| 3+level (d30)
| Reflex:
| 0+level (d30)
| Will:
| 5+level (d30)
|
|
|
Gets only 1/2 of a HD per level, so you get only 1/2 your Con bonus. Best way to calculate this is (30+Con bonus)*LVL/2, round up.
| Rolls 1d30 to hit and for saves. Automatically hits (succeeds) on a natural 29-30. Automatically misses on a 1.
| Gets free material componenting, and can do double material componenting (x3 effect in one category or x2 in two categories) if 1V is spent.
| All dice in all spells is replaced by d30 (so Cure Light Wounds is 1d30+LVL, Blade Barrier is 8d30, etc.)
| Rolls 1d30-10 for proficiency checks.
| Replaces all dice with d30's for Turn Undead (both the turning roll and the result), and for Omens.
| Level N (every level): +1 Grand sphere.
|
|