Level
| KXP
| Wizard 123 456 789
|
1
| 0
| 1-- --- ---
| 2
| 1
| 2-- --- ---
| 3
| 3
| 2½- --- ---
|
4
| 6
| 21- --- ---
| 5
| 10
| 22- --- ---
| 6
| 20
| 33- --- ---
|
7
| 30
| 33½ --- ---
| 8
| 50
| 331 --- ---
| 9
| 100
| 332 --- ---
|
10
| 150
| 332 ½-- ---
| 11
| 200
| 332 1-- ---
| 12
| 400
| 332 2-- ---
|
13
| 600
| 333 3-- ---
| 14
| 800
| 333 3½- ---
| 15
| 1000
| 333 31- ---
|
16
| 1200
| 333 32- ---
| 17
| 1400
| 333 32½ ---
| 18
| 1600
| 333 321 ---
|
19
| 1800
| 333 322 ---
| 20
| 2000
| 333 333 ---
| 21
| 2200
| 333 333 ½--
|
22
| 2400
| 333 333 1--
| 23
| 2600
| 333 333 2--
| 24
| 2800
| 333 333 2½-
|
25
| 3000
| 333 333 21-
| 26
| 3200
| 333 333 22-
| 27
| 3400
| 333 333 33-
|
28
| 3600
| 333 333 33½
| 29
| 3800
| 333 333 331
| 30
| 4000
| 333 333 332
|
31
| 4200
| 333 333 333
| 32
| 4400
| 444 443 333
| 33
| 4600
| 444 444 444
|
34
| 4800
| 555 554 444
| 35
| 5000
| 555 555 555
| 36
| 5200
| 666 666 666
|
|
TH
| Saves PD RS PP BW Sp Fo Re Wi
|
+0
| 4 7 5 3 6 0 1 1
| +0
| 4 7 5 3 7 0 1 1
| +0
| 4 8 5 4 7 0 1 2
|
+1
| 4 8 6 4 7 1 2 2
| +1
| 5 9 6 4 8 1 2 3
| +1
| 5 9 7 5 8 2 3 3
|
+2
| 5 10 7 5 9 2 3 4
| +2
| 6 10 7 6 9 2 3 4
| +2
| 6 10 8 6 9 3 4 5
|
+3
| 6 11 8 6 10 3 4 5
| +3
| 7 11 9 7 10 4 5 6
| +3
| 7 12 9 7 11 4 5 6
|
+4
| 7 12 9 8 11 4 5 7
| +4
| 7 13 10 8 11 5 6 7
| +4
| 8 13 10 8 12 5 6 8
|
+5
| 8 13 11 9 12 6 7 8
| +5
| 8 14 11 9 13 6 7 9
| +5
| 9 14 11 10 13 6 7 9
|
|
Requisites:
| Int 14, Wis 13
| Alignment:
| any
| HD/level:
| d3
| Weapon Prof.:
| 1+level/5
| To Hit Table:
| Wiz
| Save Table:
| Wiz
| Reference:
| DM
| Groups:
| Wizard, Technology
|
|
|
|
Level 1: Identify Psionic Items (level*10)%
| Level 1: +1 Knowledge proficiency per level.
| Level 1: Decipher Code (47+level*3)%
| Level 2: Identify Object's chemical makeup by sight.
| Level 3: Specialization in Alteration gained.
| Level 3: Periodic Table elements are considered Semi for you.
| Level 4: Create Chemical Mixture of (level) Complexity Level (see next page; also Tinker Gnome).
| Level 5: Periodic Table elements are considered Quasi for you.
| Level 6: Can write scrolls.
| Level 7: Specialization in Conjuration gained.
| Level 8: Identify Technological item, function, and (at a -50% penalty) function (level-7)*10%
| Level 9: Identify non-unique monsters by sight.
| Level 9: Periodic Table elements are considered Para for you.
| Level 17: Periodic Table elements are considered normal for you.
|
| Sample Complexity Levels of Chemicals:
|
Complexity
| Substance
|
1
| Smoke Bombs, Low Glues (good old Elmer's), Simple Poisons (Class A/B)
| 2
| Stink Bombs, Medium Glues (superglue), Alcohol, Matches
| 3
| Poison Gas Bombs, High Glues, Acetone, Poison Antidote, Food Preservatives
|
4
| Simple Medicinal Products (aspirin), Water Purification Products
| 5
| Slippery Physical Liquids (oil), Simple SubAttribute Boosters, Flash Powder
| 6
| Low Acids, Basic Fire Retardants, Greek Fire
|
7
| Medium Acids, Ultimate Fire Retardants, Smoke Powder
| 8
| Gunpowder, Chemical Welding Agents
| 9
| Bombs (simple explosive), Stone Dissolving Agents
|
10
| Highly Sophisticated Poisons (Class F), Metal Burning Agents
| 11
| Potions, Cold Bombs, High Acids, Viruses of the order of the Common Cold
| 12
| Combination Bombs, Lightning Bombs, Stone Gas Bombs
|
13
| Potions of x2 strength, Liquid Electronics (!)
| 14
| Dynamite, Combination Time Bombs, Viruses of the order of AIDS/Ebola
| 15
| Rocket Propulsion (up to ½ the speed of light)
|
16
| Plastic Explosives, Airborne versions of previous liquids
| 17
| Real-burning Gasoline, Tornadium D-19
| 18
| Nuclear Fission, Metal Dissolving Agents
|
|