Level
| KXP
| Wiz/Pri/Psi11RW 123 456 789
| TH
|
1
| 0
| 2-- --- ---
| +0
| 2
| 5.125
| 21- --- ---
| +1
| 3
| 10.25
| 22g --- ---
| +2
|
4
| 20.5
| 221 g-- ---
| +3
| 5
| 41
| 222 f-- ---
| +4
| 6
| 82
| 322 1f- ---
| +5
|
7
| 164
| 332 2e- ---
| +6
| 8
| 328
| 333 21e ---
| +7
| 9
| 656
| 333 32d ---
| +8
|
10
| 1312
| 433 321 ---
| +9
| 11
| 1968
| 444 321 ---
| +10
| 12
| 2624
| 444 322 d--
| +11
|
13
| 3280
| 444 432 c--
| +12
| 14
| 3936
| 544 432 1--
| +13
| 15
| 4592
| 555 432 2c-
| +14
|
16
| 5248
| 655 443 2b-
| +15
| 17
| 5904
| 655 443 21-
| +16
| 18
| 6560
| 655 543 22b
| +17
|
19
| 7216
| 655 544 32a
| +18
| 20
| 7872
| 655 544 321
| +19
| 21
| 8528
| 665 554 322
| +20
|
22
| 9184
| 666 654 332
| +21
| 23
| 9840
| 776 655 432
| +22
| 24
| 10496
| 776 655 443
| +23
|
25
| 11152
| 777 665 543
| +24
| 26
| 11808
| 777 665 554
| +25
| 27
| 12464
| 887 666 654
| +26
|
28
| 13120
| 887 776 655
| +27
| 29
| 13776
| 888 777 665
| +28
| 30
| 14432
| 888 777 766
| +29
|
31
| 15088
| 988 887 776
| +30
| 32
| 15744
| 999 888 777
| +31
| 33
| 16400
| 999 988 887
| +32
|
34
| 17056
| 999 999 888
| +33
| 35
| 17712
| 999 999 998 a
| +34
| 36
| 18368
| 999 999 999 1
| +35
|
37
| 36736
| 999 999 999 2
| +36
| 38
| 55104
| 999 999 999 3
| +37
| 39
| 73472
| 999 999 999 4
| +38
|
45
| 183680
| A99 999 999 9
| +44
| 54
| 348992
| AAA AAA AAA 91
| +53
| 63
| 514304
| AAA AAA AAA A9
| +62
|
72
| 679616
| BBB BBB BAA AA1
| +71
|
|
Requisites:
| Str 14, Dex 14, Int 16, Wis 13, Chr 14,
|
| Class Slots 2
| Alignment:
| NG, CG, CN, or LE
| HD/level:
| d8 (or Others +0d+6)
| Weapon Prof.:
| 3+level/2
| To Hit Table:
| War
| Reference:
| DM
| Groups:
| Warrior, Wizard, Priest
| Complexity:
| CF=2
|
|
| Saving Throws:
|
| PPD:
| level+5
| RSW:
| level+5
| PP:
| level+5
| BW:
| level+5
| Spell:
| level+8
| Fort:
| level+2
| Reflex:
| level+5
| Will:
| level+5
|
|
|
Hit Dice: "Others +0d+6" means you add 6 to all your other classes' HD types.
| Specialized in Wizard Invocation school. Grand in Priest Healing Sphere.
| Level 3: 1M: Remove "summoning sickness" and/or "teleport sickness" from target.
| Level 4: 1M: You will win initiative next segment.
| Level 9: 1M: Target gains Free Action until end of turn.
|
| New MTG Spells (count as Wizard Invocation, Priest Healing, or Psi11R/W):
| Duergar Assailant (SL=1): Summon CL Dwarves of DL I; As each one dies, it deals 10 dmg or 1 rdmg to one target.
| Double Cleave (SL=2): One target does double physical damage this segment (this spell has duration 1 segment)
| Lightning Helix (SL=2): Deal 30 fire dmg to one target, cure another target 30 hp.
| Energy Bolt N (SL=N, min SL=3): Deal 10*(N-2) magic dmg to one group, cure that amount to another target
| Glory of Warfare (SL=4): Your subordinates get +2 offensive DL on the top of each segment, and +2 defensive DL on the bottom of each segment.
| Master Warcraft (SL=4): 1bM: A group of monsters changes their mind who they attack (you decide who, but it must be one of their enemies).
| Brightflame N (SL=N, min SL=5): Deal 10*(N-4) dmg to a group, you cure the total amount of damage done (to all creatures) to one target.
| Reflect Damage (SL=5): 1bM: Reflect all damage done by one effect to one target.
| Waves of Aggression (SL=5): Your subordinates can use 2S+1V actions this segment (this spell has duration 1 segment)
|
|