Anti-Druids don't get to pick spheres: they get Necromantic, Chaos as Grand; Healing, Weather, All as Major; Charm, Divination, Elemental, War, Summoning as Minor. Anti-Druids may flip-flop 1 Major with 1 Minor if desired.
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Level 1: Speak Anti-Druid language (?)
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Level 3: Identify Fungus/Mold type; Identify Outer-Planar creature type; Identify potions.
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Level 3: 1M: Passwall.
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Level 3: Gain 1 outer-planar language per level starting at 3rd. (demon, deva, modron, etc.) Yes, you can use these as nonweapon proficiencies instead.
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Level 7: Immunity to Psionic Domination.
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Level 7: Shape Change to Mold/Slime/Jelly, Para-Elemental, Minor Demon (each 1/day) 1M action, must be size T-L, heal 10%-60% hp
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Level 12: Gain three 1st to 9th level followers.
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Level 14: Gain nine 11th level followers.
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Level 15: Gain three 13th level followers, each has 4 bonus spell levels.
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Level 15: 6 bonus spell levels, lost when advance to Level 16.
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Level 16: Immunity to all diseases.
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Level 16: Become Undead, use Racial Adjectives modifiers, apply an additional -6 to Cml.
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Level 16: Alter Appearance to appear to be another undead type. Cannot be detected by True Seeing or the like.
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Level 17: Hibernate; Suspend Animation up to level*10 years.
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Level 17: Enter Elemental plane of Imprisonment; Conjure Imprisonment Elemental at will; Immune to all imprisonment and magnetism based effects.
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Level 18: Enter Elemental plane of Time; Conjure Time Elemental at will; Immune to all time and wood based effects.
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Level 19: Enter Elemental plane of Magnetism; Conjure Vacuum/Radiance Quasi-Elemental.
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Level 20: Enter Elemental plane of Wood; Conjure Minerals/Dust Quasi-Elemental.
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Level 21: Enter alternate Prime planes.
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Level 22: Enter plane of Phlogiston; immune to Phlogiston-based effects.
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Level 23: Enter any Inner plane; Roam Inner Plane Probability Lines (7th dim.); Enter Concordant Opposition; immune to Semi-Elemental effects and Positive and Negative energy.
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