Pick one ability per level:
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1. 1M: Dispel a racial ability for 1 turn.
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2. 1M: Dispel a class ability for 1 turn.
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3. 1M: Dispel or remove a feat or kit from someone for 1 turn.
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4. 1M: Dispel a familiar ability for 1 turn.
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5. 1M: Drop all ER, iER, xER, and ixER on target (no resistance).
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6. Lockdown all Opposing (Opp) actions within sight.
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7. Lockdown all Quick (Q) actions within sight. (This includes QQ, QQQ, etc.)
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8. Lockdown all Instantaneous (I) actions within sight.
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9. Lockdown all Borrowed (b) actions within sight.
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10. Lockdown all Held (h) actions within sight.
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11. Within sight, any spell that is higher SL than it's caster's level is countered, and causes the caster to be Capital C Crapped (no resistance, no immunity).
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12. Within sight, any psionic ability that is higher SL than it's caster's level is countered, and causes the caster to be Capital C Crapped (no resistance, no immunity). (Note this will affect 1st level characters throwing a minor.)
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13. When attacking someone, multiply your to hit rolls by the number of classes he has (max=LVL).
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14. When attacking someone, multiply your damage by the number of classes he has (max=LVL).
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15. When casting a spell at someone, multiply your damage by the number of classes he has (max=LVL).
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16. Within sight, all counterspells are automatically countered.
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17. Within sight, all "Capital I Insist" effects automatically get "Really Objected" to.
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18. 1M: Dispel LVL magic, psionic, or innate effects on one target.
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