Level 3: Healing proficiency (binding wounds) is 2d4.
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Level 4: 1V, 1M, touch: Cure Curse (SL <= CL/2)
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Level 4: 1V, 1M, touch: Cure Insanity (5*CL%)
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Level 5: Base number of attacks with any weapon is 1/1 (unless you can do better with another class).
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Level 6: Healing proficiency (binding wounds) is 3d4.
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Level 6: 1V, 1M, touch: Cause Insanity
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Level 6: 1V, 1M, touch: +1 Str, Dex, or Con (maintained effect) (only 1 effect per target)
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Level 7: 1V, touch: Detect Physical or Mental Illness (any kind)
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Level 9: Healing proficiency (binding wounds) is 4d4.
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Level 10: Base number of attacks with any weapon is 2/1 (unless you can do better with another class).
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Level 12: Healing proficiency (binding wounds) is 5d4.
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Level 15: Healing proficiency (binding wounds) is 6d4.
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Level 15: Base number of attacks with any weapon is 3/1 (unless you can do better with another class).
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Level 18: Healing proficiency (binding wounds) is 7d4. This is the last time this ability improves.
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Level 20: Base number of attacks with any weapon is 4/1 (unless you can do better with another class). Last time for this ability.
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