Player
| Pick
|
Angel
| When choosing classes, whenever Angel chooses "Psionicist" group, he gets +50% to the number of class choices.
|
Bill
| ? Free Specialty Priest pick in St. Cuthbert
|
Frank
| ? Can throw any weapon as if darts with no penalty
|
Jason (mirror)
| Can use Opposing actions even in Banhammered; B actions are B'; C actions are C' (Q is +2 B'/C' instead of +3 B/C)
|
Jerry
| Can pick "J" as second component of Alignment for free.
|
John (mirror)
| Can force the DM to finish writing an incomplete rule or class (some of these are in [PC99] and [T99])
|
John M.
| ? Jedi0 Light Saber; Time Travel
|
Keith
| ?
|
Manny (mirror)
| Free Astral Destruct3 class (doesn't cost a class slot)
|
Mark
| ?
|
Mike
| ? First Strike
|
Neal
| ?
|
Randy
| ?
|
Rian (previous)
| Can choose a book before each session, the DM will add some things from that book to the Collective.
|
Rian (mirror)
| Free Atheist(-7) class (doesn't cost a class slot)
|
Rick (mirror)
| Nanna-Sin's Gray Axe (x2 weapon, no ego, 0d0/0d0, +0/+0 but counts as a +6/+6 weapon, Vile, +27 stat damage, Legend Lore cont.)
|
Roger
| ? Free Wild Talent in Psi10; can have psionic powers appear magical (and resisted using MR instead of PR)
|
Sven
| ? Free instance of "Wereduck" racial adjective
|
Zach
| Has a character which is immune to NPC status (he can play his Dungeoneer character from campaign to campaign)
|
Zach (previous)
| Nanna-Sin's White Axe (x2 weapon, no ego, 0d0/0d0, +3/+3, Vorpal, +27 to hit, magic items randomly appear from the Axe once in a while)
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