|
All of these modifiers may be applied in reverse to lower the spell level.
|
L=Level of caster. If you want a set effect, set L=9.
|
Tg=Target. r=Radius. cu=Cubed. mi=Miles.
|
Each shift above is applied one at a time, resulting in "intermediate" spells that the researcher also develops.
|
|
Base Time = (new spell level + 1) weeks (again, this is per shift)
|
|
Success Rate = LAB + (CL*5) - (# of shifts from original * 10) - (SL*10) % where CL=caster level and SL=spell level.
|
|
LAB is the rating of the laboratory used, if no lab is being used, LAB=0. A nice, well-stocked lab in a large city would be about LAB=50.
|
There is a -80% applied to the success rate if caster cannot cast the new spell.
|
There is no penalty if the caster cannot cast the ORIGINAL spell (i.e. you can use these rules to simplify a spell so you can cast it).
|
If you fail, you can try again, with a +5% bonus (cumulative) for each time you tried and failed before.
|
|
Assisted Research:
|
Assisted research: The second mage adds CL*4 to the above equation, the third adds CL*3, the fourth adds CL*2, the fifth adds CL, each further mage adds 1%. All of the mages involved must be able to cast the new spell, or add only 1%.
|
|
Lengthy or Rushed Research:
|
|