[Q81] Champions Psionics (Psi. Freq. 81)


Psi81 Minor Powers

# Power PSPs Notes
1 Absoption, Energy 0 -CL dmg /energy attack; gain that amount in next damaging energy attack
2 Absoption, Physical 0 -CL dmg /physical attack; gain that amount in next damaging physical attack
3 Aid 2/r Target gets +CL to one stat for 1 turn, or to his CL on next effect
4 Armor 0 -CL dmg distributed among /energy or /physical attacks
5 Change Environment 2/t Create light, change temperature, create magnetic field, nothing too powerful
6 Characteristics 0 +CL distributed among your stats
7 Clinging 0 Climb Walls (with the pipes) 60+LVL*20%
8 Damage Reduction, Energy, 25% 0 Take x0.75 damage from energy
9 Damage Reduction, Physical, 25% 0 Take x0.75 damage from physical attacks
10 Darkness 1/t Makes room dark to one sense (x1 Special)
11 Density Increase 2 2/r x2 mass; +2 Str; -2/attack (physical or energy)
12 Discriminatory Sense -2 to max Identify something by a sense (e.g. smell)
13 Dispel 2 2 Dispel a SL 0-2 effect
14 Drain 2 Target loses -CL to a stat
15 Energy Blast I 2 [Pick an element] CLd5 dmg of that element (one group, no save)
16 Enhanced Perception -2 to max "Eagle Eye" / "Distance" version of a sense
17 Entangle 2 Entangle
18 Extra Limbs -2 to max +1 arm, +1 tail, +2 legs, or +2 tentacles
19 Flash 2 Blind a sense (Spell save)
20 Flash Defense -2 to max Resist getting your senses blinded
21 Flight 2/t Fly at CL*3"
22 Force Field 2/r -CL*2 dmg distributed among /energy or /physical attacks
23 Gliding 0 Fly at CL"
24 Growth 2 2/r +1 size; +2 Str; +2*CL max hp
25 Hand-to-Hand Attack 2/attack +CL dmg per punch/claw
26 High Range Radio Hearing -2 to max High Range Radio Hearing
27 Images 2/r Phantasmal Force
28 Infrared Vision -2 to max Infravision
29 Instant Change 2 Alter Appearance
30 Knockback Resistance 0 Take -10*CL' less from TK/Push effects
31 Lack of Weakness 0 Resist people looking at you to find your weaknesses
32 Life Support, Breathing 0 Can breathe in unusual environments (e.g. water)
33 Life Support, Food 0 Need not eat, excrete, sleep
34 Life Support, Resist Heat/Cold 0 Resist Heat/Cold
35 Life Support, Resist Vacuum 0 Resist Vacuum and High Pressure
36 Mental Awareness -2 to max Sensitivity to Psychic Impressions
37 Microscopic Vision -2 to max Microscopic Vision
38 Mind Link 0 Psi81 Psionic Link
39 Mind Scan 2/s Scan mind for information (Will save)
40 Missile Deflection 2/r Deflect 1 missile per P attack
41 Radio Listen and Transmit -2 to max Radio Listen and Transmit
42 Regeneration 0 Regenerate CL hp/s
43 Running 0 +CL*3" movement rate
44 Shrinking 2 2/r -1 size; +CL*2 AC
45 Skill 0 +CL slots in a Nonweapon proficiency
46 Stretching 2/t Can attack (CL+3)/4 groups per segment without actually entering them
47 Superleap 2 Jump CL*6"
48 Swimming 0 Swimming CL*3"

[Q81] Champions Psionics (Psi. Freq. 81)


Psi81 Major Powers

# Power PSPs Notes
1 Active Sonar -5 to max Active Sonar
2 Clairsentience 4/r Pick a "Clair" type (voy, aud, nas, tact, taste)
3 Damage Reduction, Energy, 50% 0 Take x0.5 damage from energy
4 Damage Reduction, Physical, 50% 0 Take x0.5 damage from physical attacks
5 Density Increase 5 2/r x32 mass; +5 Str; -5/attack (physical or energy)
6 Dispel 5 5 Dispel a SL 0-5 effect
7 Ego Attack 5 CLd10 mental dmg (one target, no save)
8 END Reserve 0 +5*LVL max PSPs
9 Energy Blast II 2 [Pick an element] CLd10 dmg of that element (one group, no save)
10 Force Wall 5/r Solid Wall of Force
11 Growth 5 5/r +2 size; +4 Str; +4*CL max hp
12 Invisibility 2/r Improved Invisibility
13 Life Support, Immune Aging 0 Immune Aging
14 Life Support, Immune Disease 0 Immune Disease
15 Life Support, Need Not Breather 0 Need not breathe
16 Life Support, Resist Radiation 0 Resist Radiation
17 Mental Illusions 5/r Mirage Arcana
18 Missile Reflection 5/r Reflect 1 missile per P attack
19 N-Ray Vision -5 to max N-Ray Vision (pick an element it's blocked by)
20 Power Defense -5 to max Resist stat damage, Incantatrix effects, Polymorph effects
21 Radar Sense -5 to max Radar Sense
22 Shape Shift 5 Polymorph Self
23 Shrinking 5 5/r -2 size; +CL*4 AC
24 Spatial Awareness -5 to max Can sense surroundings without senses
25 Summon 5 Summon a DL V Outer planar creature
26 Telekinesis 5 TK CL*20' (assuming a Size M creature)
27 Telepathy 5/r Telepathy
28 Teleportation 5 Teleport
29 Transfer 5 You get -CL to a stat, target gets +CL (lasts 1 turn)
30 Tunneling 5 Passwall

[Q81] Champions Psionics (Psi. Freq. 81)


Psi81 Grand Powers

# Power PSPs Notes
1 Damage Reduction, Energy, 75% 0 Take x0.25 damage from energy
2 Damage Reduction, Physical, 75% 0 Take x0.25 damage from physical attacks
3 Density Increase 8 2/r x256 mass; +8 Str; -8/attack (physical or energy)
4 Desolidification 8/r You pass through objects as if they weren't there
5 Dispel 8 8 Dispel a SL 0-8 effect
6 Energy Blast III 2 [Pick an element] CLd20 dmg of that element (one group, no save)
7 Extra-Dimensional Movement 8 Plane Shift or Teleport Without Error
8 Faster-than-Light (FTL) Travel 0 Move at Warp CL
9 Growth 8 8/r +3 size; +6 Str; +6*CL max hp
10 Killing Attack, Hand-to-Hand 8/attack +CL*2 dmg and +CL Con dmg with unarmed attack
11 Mental Defense -8 to max Resist mental attacks
12 Mind Control 8 Control M actions (Will save)
13 Multiform 8 Shapechange Self
14 Shrinking 8 8/r -3 size; +CL*6 AC
15 Suppress 8/s Target cannot use a particular power (no save)

Psi81 Super Powers

# Power PSPs Notes
1 Damage Reduction, Energy, 90% 0 Take x0.1 damage from energy
2 Damage Reduction, Physical, 90% 0 Take x0.1 damage from physical attacks
3 Dispel 11 11 Dispel a SL 0-11 effect
4 Duplication 8/r There are two of you
5 Energy Blast IV 2 [Pick an element] CLd30 dmg of that element (one group, no save)
6 Growth 11 11/r +4 size; +8 Str; +8*CL max hp
7 Magic Defense -11 to max Resist magic
8 Shrinking 11 11/r -4 size; +CL*8 AC
9 Transform 11 Shapechange Other