[Q(-15)] Eelemental Psionics (Psi. Freq. -15)


Psi(-15) Alterations

Psi(-15) Minor Alterations Effect
Add Breath Weapon [1st] Breath weapon is 3/d. Choose a normal (EE=1) eelement. Breath = 50% of current hp total.
Add Breath Weapon [2nd] Breath weapon is once per 3 rounds. Choose a normal (EE=1) eelement. Breath = (CL+1)d(CL*2+2).
Add Resistance Resist one normal (EE=1) eelement, this can be taken twice for an EE=2, thrice for an EE=3, etc.
Add Slime Natural AT source = +CL
Add Tentacle Tentacle does 1d(CL*2) damage
Add Fins Water (and any other liquid) Breathing, Swim at (CL+1)*3" rate
Alter Resistances Alter two resistances (or one immunity) to be of different eelement(s) (Pick an EE factor = original)
Improve Breath Freq. Can use breath 4/d or once per 2 rounds (Pick again: 5/d or every r.) (Pick 3rd time: 6/d or per 5 s.)
Improve Breath Eelement Add 1 to the EE factor of your breath weapon element. (Choose a new element when you pick this.)
Increase Touch Damage CLdCL dmg with unarmed touch (do not add punch or weapon damage)
Increase Tentacle Damage (+0)d(+4) with tentacle attacks
Versatile Breath Element Your can alternatively use a second eelement, with EE factor equal or less than your normal breath.
 
Psi(-15) Major Alterations Effect
Add Immunity Immune to one normal (EE=1) eelement, this can be taken twice for an EE=2, thrice for an EE=3, etc.
Dial-a-Breath Eelement (<) You can use any eelement with EE factor less than your normal breath.
 
Psi(-15) Grand Alterations Effect
Add Global Resistance Resist all EE=1 eelements, this can be taken twice for EE=2 (doesn't include EE=1), thrice for EE=3, etc.
Dial-a-Breath Element (=) You can use any eelement with E factor equal to or less than your normal breath.
 
Psi(-15) Super Alterations Effect
Add Global Immunity Immune to all EE=1 eelements, this can be taken twice for EE=2 (doesn't include E=1), thrice for EE=3, etc.

[Q(-15)] Eelemental Psionics (Psi. Freq. -15)


List of Eelements

NORMAL EELEMENTS (EE=1): PARA- EELEMENTS (EE=2): QUASI- EELEMENTS (EE=3):
Black Pudding Anti-Ice Blob
Brown Mold Black Ooze [Angband] Chromatic Mold
Coral [MTG] Blue Jelly [Angband] Dark Matter
Electric / Electricity [MTG] Blue Ooze [Angband] Death Mold
Fluffiness Brown Pudding Disenchanter Mold [Angband]
Gelatinous Cube Crystal Ooze Eeelectricity
Gray Ooze Deep Mold Energon [Transformers]
Green Slime Dense Pudding Explodium
Moray Dun Pudding Grape Jelly [Angband]
Ochre Jelly Eelectricity Grave Ooze
Violet Fungi Flubber Hairy Mold [Angband]
Yellow Mold Gray Mold Illudium PU-36
Gray Pudding Jello
Green Mold [Angband] Maggot Ooze
Green Ooze [Angband] Marble Pudding
Ice-9 Mercurial Slime
Lava Ooze Shadow Ooze
Mustard Jelly Silver Slime
Olive Slime Slipstream [MTG]
Red Mold [Angband] Smudge
Red Jelly [Angband] Spotted Jelly [Angband]
Russet Mold Stone Pudding
Silver Jelly [Angband] Undead Mass [Angband]
Stun Jelly Undead Ooze
Symbiotic Jelly Uru [Marvel]
White Jelly [Angband] Visceral Mass
White Pudding Voidstone
Yellow Jelly [Angband]
SEMI- EELEMENTS (EE=4): BIZARRO EELEMENTS (EE=5+)
Acidic Cytoplasm [Angband] Bose-Einstein Condensate (EE=8)
Black [Angband] Degenerate Matter (EE=5)
Eeeelectricity E(enough e's)lectricty (EE=100)
Formless Spawn Fermionic Condensate (EE=8)
Genius Loci Gluon Ball (EE=6)
Gray Goo Higgs Boson Ball (EE=7)
Pink Quark Matter (EE=8)
Ruin Swarm Quark-Gluon Plasma (EE=9)
Spawn of Ubbo-Sathla [Angband] Strange Matter (EE=9)
Worm That Walks Venderant Flatulence (EE=17 mixed with E=17 element)
Volatile Promethium (EE=5)