[PC71] Collective 7.1 Classes


1X (Advanced) Fighter7


Level

KXP

Spells

TH
1 0 (none) +0
2 3 (none) +0
3 6 (none) +0
4 12 (none) +1
5 24 (none) +1
6 48 (none) +1
7 96 (none) +2
8 187.5 (none) +2
9 375 (none) +2
10 750 (none) +3
11 1125 (none) +3
12 1500 (none) +3
13 1875 (none) +4
14 2250 (none) +4
15 2625 (none) +4
16 3000 (none) +5
17 3375 (none) +5
18 3750 (none) +5
19 4125 (none) +6
20 4500 (none) +6
21 4875 (none) +6
22 5250 (none) +7
23 5625 (none) +7
24 6000 (none) +7
25 6375 (none) +8
26 6750 (none) +8
27 7125 (none) +8
28 7500 (none) +9
29 7875 (none) +9
30 8250 (none) +9
31 8625 (none) +10
32 9000 (none) +10
33 9375 (none) +10
34 9750 (none) +11
35 10125 (none) +11
36 10500 (none) +11
Requisites: Str 17+level; Class slots 2
Alignment: any
HD/level: 3d5
Weapon Prof.: 3*level
Reference: DM
Groups: Warrior, Planeshifted (Menagerie), Futureshifted
Complexity: CF=4
 
Saving Throws:
PPD: level+4 Fort: level+5
RSW: level+1 Reflex: level+3
PP: level+6 Will: level+2
BW: level+7
Spell: level+0
 
Barbarian Str. Can buy Exceptional Dex and/or Con for 1 weapon prof. each; Can buy Barbarian Dex and/or Con (if already have Exceptional) for addtional 2 weapon prof. each
Can buy Exceptional Dex and/or Con for 1 weapon prof. each
Can buy Barbarian Dex and/or Con (if already have Exceptional) for addtional 2 weapon prof. each
+(Str/20) P Actions (round down)
Number of attacks with one weapon only = LVL+1.
Additional weapons use normal specialization rate.
May wear two suits of body armor.
Each weapon and armor may have up to 2 weapon/armor adjectives each.

[PC71] Collective 7.1 Classes


1X (Advanced) Mage7


Level

KXP
Wizard
123 456 789 A

TH
1 0 111 --- --- - +0
2 3.75 222 --- --- - +0
3 7.5 222 1-- --- - +0
4 15 322 2-- --- - +1
5 30 322 21- --- - +1
6 60 332 22- --- - +1
7 90 332 221 --- - +2
8 135 333 222 --- - +2
9 202.5 333 222 1-- - +2
10 375 433 322 2-- - +3
11 562.5 433 322 21- - +3
12 1125 443 332 22- - +3
13 1687.5 443 332 221 - +4
14 2250 444 333 222 - +4
15 2812.5 544 433 322 - +4
16 3375 554 443 332 - +5
17 3937.5 555 444 333 - +5
18 4500 555 444 333 1 +5
19 5062.5 555 444 333 2 +6
20 5625 555 444 333 3 +6
21 6187.5 555 444 443 3 +6
22 6750 555 444 444 4 +7
23 7312.5 555 554 444 4 +7
24 7875 555 555 544 4 +7
25 8437.5 555 555 555 4 +8
26 9000 555 555 555 5 +8
27 9562.5 665 555 555 5 +8
28 10125 666 655 555 5 +9
29 10687.5 666 666 555 5 +9
30 11250 666 666 665 5 +9
31 11812.5 666 666 666 6 +10
32 12375 776 666 666 6 +10
33 12937.5 777 766 666 6 +10
34 13500 777 777 666 6 +11
35 14062.5 777 777 776 6 +11
36 14625 777 777 777 7 +11
Requisites: Int 17+level; Class slots 2
Alignment: any
HD/level: 3d2
Weapon Prof.: (level+1)/2
Reference: DM
Groups: Wizard, Planeshifted (Menagerie), Futureshifted
Complexity: CF=4
 
Saving Throws:
PPD: level+2 Fort: level+1
RSW: level+6 Reflex: level+4
PP: level+5 Will: level+3
BW: level+0
Spell: level+7
 
Barbarian Int.
+(Int/20) M Actions (round down)
+1 research point per level for spells.
+1 research point per reset for spells.
Negative Spell Adjectives:
These reduce the SL of a spell. The maximum shift is -2 SL.
Each combination takes one research point to learn.
This class does not Twilight from using SLs greater than your LVL, however,
if you use one of these negative adjectives and try to cast a spell higher than you LVL,
you must spend an additional (original SL - LVL) M actions.
You may "owe" M actions (casting the spell on the first M action spent).
Zero Casting Level (-1 to SL): The CL of this spell is 0.
Easy to Resist (-1 to SL): If the spell gives a save, it is automatically made. If it doesn't give a save, it gives one (vs. Spell). Counterspells on this spell can't be countered.
No Range (-1 to SL): The spell is range touch, is not area (1 target only), and cannot be material componented
Takes All Damned Round to Cast (-1 to SL): This spell takes 1 round (10 segments) to cast. You can use V actions while casting.
Takes All Damned Turn to Cast (-2 to SL): This spell takes 1 turn (10 segments) to cast. You can use V actions while casting.

[PC71] Collective 7.1 Classes


1X (Advanced) Cleric7


Level

KXP
Priest
123 456 789 A

TH
1 0 111 --- --- - +0
2 2.25 222 --- --- - +0
3 4.5 222 1-- --- - +0
4 9 322 2-- --- - +1
5 19.5 322 21- --- - +1
6 41.25 332 22- --- - +1
7 82.5 332 221 --- - +2
8 165 333 222 --- - +2
9 337.5 333 222 1-- - +2
10 675 433 322 2-- - +3
11 1012.5 433 322 21- - +3
12 1350 443 332 22- - +3
13 1687.5 443 332 221 - +4
14 2025 444 333 222 - +4
15 2362.5 544 433 322 - +4
16 2700 554 443 332 - +5
17 3037.5 555 444 333 - +5
18 3375 555 444 333 1 +5
19 3712.5 555 444 333 2 +6
20 4050 555 444 333 3 +6
21 4387.5 555 444 443 3 +6
22 4725 555 444 444 4 +7
23 5062.5 555 554 444 4 +7
24 5400 555 555 544 4 +7
25 5737.5 555 555 555 4 +8
26 6075 555 555 555 5 +8
27 6412.5 665 555 555 5 +8
28 6750 666 655 555 5 +9
29 7087.5 666 666 555 5 +9
30 7425 666 666 665 5 +9
31 7762.5 666 666 666 6 +10
32 8100 776 666 666 6 +10
33 8437.5 777 766 666 6 +10
34 8775 777 777 666 6 +11
35 9112.5 777 777 776 6 +11
36 9450 777 777 777 7 +11
Requisites: Wis 17+level; Class slots 2
Alignment: any
HD/level: 3d4
Weapon Prof.: level
Reference: DM
Groups: Priest, Planeshifted (Menagerie), Futureshifted
Complexity: CF=4
 
Saving Throws:
PPD: level+6 Fort: level+2
RSW: level+5 Reflex: level+0
PP: level+3 Will: level+7
BW: level+1
Spell: level+4
 
Barbarian Wis.
Can buy Exceptional Chr for 1 weapon prof.
Can buy Barbarian Chr (if already have Exceptional) for addtional 2 weapon prof.
+(Wis/20) M Actions (round down)
When Turning Undead, treat "-" (dash), "16", "17", "18", "19", and "20" as a "15".
Negative Spell Adjectives:
These reduce the SL of a spell. The maximum shift is -2 SL.
Each combination takes one research point to learn.
This class does not Twilight from using SLs greater than your LVL, however,
if you use one of these negative adjectives and try to cast a spell higher than you LVL,
you must spend an additional (original SL - LVL) M actions.
You may "owe" M actions (casting the spell on the first M action spent).
Zero Casting Level (-1 to SL): The CL of this spell is 0.
Easy to Resist (-1 to SL): If the spell gives a save, it is automatically made. If it doesn't give a save, it gives one (vs. Spell). Counterspells on this spell can't be countered.
No Range (-1 to SL): The spell is range touch, is not area (1 target only), and cannot be material componented
Takes All Damned Round to Cast (-1 to SL): This spell takes 1 round (10 segments) to cast. You can use V actions while casting.
Takes All Damned Turn to Cast (-2 to SL): This spell takes 1 turn (10 segments) to cast. You can use V actions while casting.

[PC71] Collective 7.1 Classes


1X (Advanced) Thief7


Level

KXP

Spells

TH
1 0 (none) +0
2 1.875 (none) +0
3 3.75 (none) +0
4 7.5 (none) +1
5 15 (none) +1
6 30 (none) +1
7 60 (none) +2
8 105 (none) +2
9 165 (none) +2
10 240 (none) +3
11 330 (none) +3
12 660 (none) +3
13 990 (none) +4
14 1320 (none) +4
15 1650 (none) +4
16 1980 (none) +5
17 2310 (none) +5
18 2640 (none) +5
19 2970 (none) +6
20 3300 (none) +6
21 3630 (none) +6
22 3960 (none) +7
23 4290 (none) +7
24 4620 (none) +7
25 4950 (none) +8
26 5280 (none) +8
27 5610 (none) +8
28 5940 (none) +9
29 6270 (none) +9
30 6600 (none) +9
31 6930 (none) +10
32 7260 (none) +10
33 7590 (none) +10
34 7920 (none) +11
35 8250 (none) +11
36 8580 (none) +11
Requisites: Dex 17+level; Class slots 2
Alignment: any
HD/level: 3d3
Weapon Prof.: 2*level
Reference: DM
Groups: Rogue, Planeshifted (Menagerie), Futureshifted
Complexity: CF=4
 
Saving Throws:
PPD: level+1 Fort: level+2
RSW: level+4 Reflex: level+7
PP: level+5 Will: level+0
BW: level+6
Spell: level+3
 
Barbarian Dex.
+(Dex/20) RV Actions (round down)
Gets 60 Rogue points per level.
Gets 2 rogue picks per level. On a given level, these two may be combined to get a "Level 2*LVL:" pick.

[PC71] Collective 7.1 Classes


1X (Advanced) Psionicist7


Level

KXP
Psi
 m  M  G  S

TH
1 0  3  0  0  0 +0
2 3.3  6  0  0  0 +0
3 6.6  6  1  0  0 +0
4 13.2  7  2  0  0 +1
5 24.75  7  3  0  0 +1
6 45  8  4  0  0 +1
7 82.5  8  5  0  0 +2
8 150  9  6  0  0 +2
9 300  9  6  1  0 +2
10 600 10  7  2  0 +3
11 900 10  7  3  0 +3
12 1200 11  8  4  0 +3
13 1500 11  8  5  0 +4
14 2100 12  9  6  0 +4
15 2700 13 10  7  0 +4
16 3300 14 11  8  0 +5
17 3900 15 12  9  0 +5
18 4500 15 12  9  1 +5
19 5100 15 12  9  2 +6
20 5700 15 12  9  3 +6
21 6300 15 12 11  3 +6
22 6900 15 12 12  4 +7
23 7500 15 14 12  4 +7
24 8100 15 15 13  4 +7
25 8700 15 15 15  4 +8
26 9300 15 15 15  5 +8
27 9900 17 15 15  5 +8
28 10500 18 16 15  5 +9
29 11100 18 18 15  5 +9
30 11700 18 18 17  5 +9
31 12300 18 18 18  6 +10
32 12900 20 18 18  6 +10
33 13500 21 19 18  6 +10
34 14100 21 21 18  6 +11
35 14700 21 21 20  6 +11
36 15300 21 21 21  7 +11
Requisites: Chr 17+level; Class slots 2
Alignment: any
HD/level: 3d1
Weapon Prof.: (level+1)/2
Reference: DM
Groups: Psionicist, Planeshifted (Menagerie), Futureshifted
Complexity: CF=4
 
Saving Throws:
PPD: level+2 Fort: level+3
RSW: level+7 Reflex: level+0
PP: level+5 Will: level+6
BW: level+1
Spell: level+4
 
Barbarian Chr.
+(Chr/20) M Actions (round down)
Knows 1 psionic frequency per level. This can be any frequency that's legal under the current CF.
May material component psionic powers.

[PC71] Collective 7.1 Classes


1X (Advanced) Mob7


Level

KXP

Spells

TH
1 0 (none) +0
2 4.5 (none) +0
3 9 (none) +0
4 18 (none) +1
5 36 (none) +1
6 72 (none) +1
7 144 (none) +2
8 288 (none) +2
9 576 (none) +2
10 900 (none) +3
11 1350 (none) +3
12 1800 (none) +3
13 2250 (none) +4
14 2700 (none) +4
15 3150 (none) +4
16 3600 (none) +5
17 4050 (none) +5
18 4500 (none) +5
19 4950 (none) +6
20 5400 (none) +6
21 5850 (none) +6
22 6300 (none) +7
23 6750 (none) +7
24 7200 (none) +7
25 7650 (none) +8
26 8100 (none) +8
27 8550 (none) +8
28 9000 (none) +9
29 9450 (none) +9
30 9900 (none) +9
31 10350 (none) +10
32 10800 (none) +10
33 11250 (none) +10
34 11700 (none) +11
35 12150 (none) +11
36 12600 (none) +11
Requisites: Con 17+level; Class slots 2; Race slots -1
Alignment: any
HD/level: 3d6
Weapon Prof.: level
Reference: DM
Groups: Monster, Planeshifted (Menagerie), Futureshifted
Complexity: CF=4
 
Saving Throws:
PPD: level+4 Fort: level+7
RSW: level+1 Reflex: level+3
PP: level+5 Will: level+0
BW: level+6
Spell: level+2
 
Barbarian Con.
Can buy Exceptional Str and/or Dex for 1 weapon prof. each
Can buy Barbarian Str and/or Dex (if already have Exceptional) for addtional 2 weapon prof. each
+(Con/20) P Actions (round down)
"Race slots -1" means this class gives +1 race slot.
Each level, the DM rolls a Shangri-La ability of DL=(LVL+1)/2. You may pick "offensive" or "defensive".
Each of these choices are added to the list of known "Level:" picks for this class; you may choose an already existing one instead of rolling.
Alternatively, you may pick out of the Master Monster class (Collective 5.8).