[P3.19] Random Races (CF=3)
Race
| Str
| Dex
| Con
| Int
| Wis
| Chr
| Cml
| AT
| hp
| TH
| Div.
|
{Random} Giant, Fire
| 0
| -4
| -1
| +3
| +2
| +1
| +3
| +2
| +4
| 0
| ÷1
| {Random} Sunastian Falconer
| +2
| +4
| -2
| +1
| -1
| -3
| -3
| +1
| +2
| +3
| ÷1
| {Random} Cytoplast Manipulator
| +4
| +3
| -3
| +1
| -1
| -2
| +3
| +3
| 0
| 0
| ÷1
|
{Random} Overtaker
| +3
| -1
| -3
| +1
| +3
| -1
| +1
| 0
| 0
| +1
| ÷1
| {Random} Wormwood Dryad
| +4
| -2
| 0
| +1
| -3
| +2
| -3
| 0
| +3
| +3
| ÷1
| {Random} Githzerai
| -4
| +4
| 0
| -1
| -2
| +3
| +1
| 0
| 0
| 0
| ÷1
|
{Random} Shattered
| -1
| -1
| +1
| -3
| +1
| +3
| -4
| +1
| +5
| 0
| ÷1
| {Random} Gargoyle
| +1
| +2
| -2
| -3
| +4
| -1
| -5
| +2
| 0
| 0
| ÷1
| {Random} Yuan Shao, the Indecisive
| -3
| -1
| +3
| +1
| +3
| -2
| -1
| 0
| 0
| 0
| ÷1
|
{Random} Dwarven Lieutenant
| +2
| -2
| -3
| +2
| +3
| 0
| +2
| 0
| +2
| 0
| ÷1
| {Random} Coalition Honor Guard
| +1
| -4
| 0
| -1
| +2
| +4
| +3
| +1
| +4
| +3
| ÷1
| {Random} Master of the Hunt
| -1
| 0
| -2
| 0
| +3
| +1
| +1
| 0
| 0
| +2
| ÷1
|
|
Race
| Abilities
|
{Random} Giant, Fire
| Breath Weapon: Magnetism (Metal+Positive) (1/3r or 3/d, =½*current hp, BW save:½) Actions +1S Swim at full movement rate
|
{Random} Sunastian Falconer
| All Wizard classes use Elf0 XP table Touch drains 1 Wis (no save) Resist Alcohol (Air+Fire+Water)
|
{Random} Cytoplast Manipulator
| Breath Weapon: Steam (Water+Negative) (1/3r or 3/d, =½*current hp, BW save:½) Astral Projection (copy Int->Str, Wis->Dex, Chr->Con) Kits +1
|
{Random} Overtaker
| Resist Blood (Glass+Positive) Personality score x2 Breath Weapon: Sound (Air+Earth+Fire) (1/3r or 3/d, =½*current hp, BW save:½)
|
{Random} Wormwood Dryad
| Resist Faerie Magic 1M: Target takes LVLd4 Wis dmg (no save) 1V: Identify
|
{Random} Githzerai
| 1M, 1/t: Mirror Image Priest prog. +1 spell per SL 1F, 1/t: Heal (self or other)
|
{Random} Shattered
| 0, 1/t: Ventriloquism TechR 12*LVL% 1M: Summon a DL=(LVL+1)/2 Reptile
|
{Random} Gargoyle
| CL +2 with spells Hear Noise 50% Immune level loss, Imprisonment, Death spells
|
{Random} Yuan Shao, the Indecisive
| 1M: Summon a DL=(LVL+1)/2 Water Breath Weapon: Dust (Earth+Negative) (1/3r or 3/d, =½*current hp, BW save:½) Personality score x2
|
{Random} Dwarven Lieutenant
| Immune Vampiric 1M, 1/d: Remove Curse Add Chr bonus to any one progression
|
{Random} Coalition Honor Guard
| 1P, take LVL damage: Deal 10*LVL dmg to one target (IR, no save) 1bV: Interpose yourself in front of an attacking creature 1M, 1/t: Psi Shield: Pick Physical, Magic, or Psi: 10*LVL hp shield
|
{Random} Master of the Hunt
| 1P: Target takes LVLd6 Con dmg (save:½) DT 100 (Damage Threshold) 0, 1/r: Recharge one of your magic items by 1 charge (even a potion)
|
|
[P3.19] Random Races (CF=3)
Race
| Str
| Dex
| Con
| Int
| Wis
| Chr
| Cml
| AT
| hp
| TH
| Div.
|
{Random} Mirozel
| 0
| -6
| -1
| +4
| -2
| +5
| -1
| 0
| +4
| 0
| ÷1
| {Random} Hurloon Minotaur
| +4
| +1
| -1
| -2
| -1
| +2
| +3
| +2
| +2
| +2
| ÷1
| {Random} Sage of Epityr
| -1
| -2
| +2
| +1
| +2
| -1
| +2
| 0
| +6
| +4
| ÷1
|
{Random} Shelkin Brownie
| -1
| -2
| +4
| +3
| -1
| -1
| +6
| 0
| 0
| 0
| ÷1
| {Random} Nosy Goblin
| -1
| 0
| -2
| +4
| +1
| -1
| +4
| +2
| +4
| 0
| ÷1
| {Random} Phenomid, Gatherer
| +2
| -4
| +3
| +3
| -4
| +2
| -2
| 0
| 0
| +1
| ÷1
|
{Random} Demon, Blood Horror
| -2
| +3
| 0
| 0
| -3
| +2
| +3
| +4
| 0
| +5
| ÷1
| {Random} Lizard Man, Krynn,Bakal
| -4
| +1
| +2
| +2
| +2
| -1
| 0
| 0
| 0
| 0
| ÷1
| {Random} Ravenous Skirge
| +3
| 0
| -2
| +3
| +1
| -4
| +3
| 0
| 0
| +2
| ÷1
|
{Random} Rock Jockey
| -1
| 0
| +3
| +4
| 0
| -4
| -3
| 0
| +5
| 0
| ÷1
| {Random} Ghost-Lit Warder
| -1
| -1
| +3
| -2
| -1
| +3
| +1
| +3
| +3
| 0
| ÷1
| {Random} Academy Rector
| +4
| -2
| -4
| 0
| -1
| +4
| 0
| 0
| 0
| 0
| ÷1
|
|
Race
| Abilities
|
{Random} Mirozel
| TH +3 with 1 weapon type Resist Verdant (Wood+Positive) 1N, 1/w: Self-Sacrifice: All others can Escape but you are left behind
|
{Random} Hurloon Minotaur
| Can "narrow salvo" attacks (one 1d20 result for all attacks against one enemy) Breath Weapon: Alcohol (Air+Fire+Water) (1/3r or 3/d, =½*current hp, BW save:½) Resist Pixelation
|
{Random} Sage of Epityr
| Breath Weapon: Bark (Thorns+Negative) (1/3r or 3/d, =½*current hp, BW save:½) 1M, 1/t: Cold Generation: LVL*LVL Cold damage (1 group, no save) Resist Psionics
|
{Random} Shelkin Brownie
| Weapon Proficiencies +LVL Immune Air Larva Life: Consume 1 larva to Cureall and restore PSPs
|
{Random} Nosy Goblin
| CL +1 with psionics Limited Exceptional Str bonus: bonus = stat-12, max = +6 Free Action
|
{Random} Phenomid, Gatherer
| Breath Weapon: Quicksand (Ooze+Negative) (1/3r or 3/d, =½*current hp, BW save:½) 1M, 1/r: Feeblemind Resist Poison/Drugs
|
{Random} Demon, Blood Horror
| 1M: Summon a DL=(LVL+1)/2 Plant Golem Form: Mud: Resist blunt weapons; Both punches hit: Hug 2d6+(Str bonus)+paralyzation (PPD save) Resist Mental
|
{Random} Lizard Man, Krynn,Bakal
| Mouth's P: Spit poison 1 target (death/0) Sustain Str 1M, 1/t: Inertial Barrier
|
{Random} Ravenous Skirge
| Get compensated items like the NPC Can "narrow salvo" attacks (one 1d20 result for all attacks against one enemy) Immune Anti-Technological effects
|
{Random} Rock Jockey
| Dust Aura: Enemies in your group takes LVL dust dmg /s (no save) Immune Cold, Ice, Frost, Gust of Wind, Grease, Black Ice 1M: Maze (Spell save)
|
{Random} Ghost-Lit Warder
| Breath Weapon: Magma / Lava (Earth+Fire) (1/3r or 3/d, =½*current hp, BW save:½) 1M, 1/d: Commune 1M: LVLdLVL cold dmg (area, save:½, IR)
|
{Random} Academy Rector
| 1bM, 1/d: Capital E Escape aMR 15*LVL% 1V, LVL/t: Split target away from group of monsters into its own group
|
|
[P3.19] Random Races (CF=3)
Race
| Str
| Dex
| Con
| Int
| Wis
| Chr
| Cml
| AT
| hp
| TH
| Div.
|
{Random} Planar Guide
| -2
| -4
| +2
| -2
| +4
| +3
| -1
| +4
| +4
| 0
| ÷1
| {Random} Golden Muse
| +3
| -3
| 0
| +3
| +3
| -4
| +3
| 0
| 0
| 0
| ÷1
| {Random} Leshii
| -3
| -2
| +4
| 0
| 0
| +3
| +2
| +2
| +3
| +1
| ÷1
|
{Random} Dark Creeper
| 0
| +3
| +1
| -2
| +1
| -1
| -4
| +3
| +4
| 0
| ÷1
| {Random} Waterfront Bouncer
| +4
| -3
| -2
| -1
| 0
| +3
| -4
| +4
| +4
| +4
| ÷1
| {Random} Demon, Yochlol
| +4
| -3
| 0
| +3
| -4
| +1
| +4
| 0
| 0
| 0
| ÷1
|
{Random} Imp, Garden
| -1
| +3
| 0
| -2
| +1
| 0
| 0
| +2
| +3
| 0
| ÷1
| {Random} Blind Seer
| -5
| +2
| 0
| +2
| +2
| +2
| +2
| 0
| 0
| 0
| ÷1
| {Random} Ghoul
| +3
| +1
| -4
| +2
| +2
| -4
| -5
| 0
| 0
| 0
| ÷1
|
{Random} Q'tsal
| +4
| 0
| +4
| -5
| +3
| -3
| +1
| +2
| 0
| +1
| ÷1
| {Random} Lowland Tracker
| +1
| 0
| -3
| +1
| +4
| -1
| -3
| 0
| 0
| +1
| ÷1
| {Random} Satyr
| +2
| 0
| 0
| -3
| +1
| +2
| +3
| 0
| +4
| 0
| ÷1
|
|
Race
| Abilities
|
{Random} Planar Guide
| 1M: Target takes LVLd4 Chr dmg (no save) 1P: Destroy a Wall (magical or normal up to LVL' thick) or a door Bite 1d4 dmg (Vampiric Regen.)
|
{Random} Golden Muse
| XR 30+5*LVL% AC and TH +2 vs. "giant-class" Immune Aging, Disease
|
{Random} Leshii
| AC and TH +1 vs. "giant-class" 1F: Find/Remove Traps at 40+LVL*20% Breath Weapon: Plasma (Fire+Shadow) (1/3r or 3/d, =½*current hp, BW save:½)
|
{Random} Dark Creeper
| Immune Ooze/Slime/Mold Breath Weapon: Thunder (Sound+Positive) (1/3r or 3/d, =½*current hp, BW save:½) 1M: Target takes LVLd6 Wis dmg (save:½)
|
{Random} Waterfront Bouncer
| ML +1 with Psi. prog. Claw/Claw/Tail 1d4/1d4/1d6 1F: Effect, weapon, or person is resisted using NR for 1 turn
|
{Random} Demon, Yochlol
| 1P, take 3*LVL damage: Deal 20*LVL dmg to one target (IR, no save) Need not eat Double Resist Fungus/Seaweed(Wood+Wat)
|
{Random} Imp, Garden
| 1M: Magic Missile Shroud (Can't be targetted) Class VI/Esper-Blind
|
{Random} Blind Seer
| PowR 16 (SR vs. psionics) Immune Life Drain, Death spells, Disintegrate, positive energy Breath Weapon: Vibration (Air+Shadow) (1/3r or 3/d, =½*current hp, BW save:½)
|
{Random} Ghoul
| ML +1 with Priest prog. Heat Vision: 1M to start: Every segment for 1 round, as a 0 action, deal LVL heat dmg to one target (no save) Immune Wild Magic, Chaos, Black Ice, Conf.
|
{Random} Q'tsal
| Arquebus and tech guns cost 1/10 normal cost Gaze: petrify (save) Zombie Animation: +1 Revive slot; 1M: Animate a dead body as a Zombie with -1 DL
|
{Random} Lowland Tracker
| Ethereal Perception 1M, once per 3r: 10*LVL wood dmg to one target (no save) Money *1.25: How much money you get in dungeon is multiplied by 1.25 (only affects you, not whole party)
|
{Random} Satyr
| 1bV: Catch missiles fired at you 30% this segment MR 50+7*LVL% Enemies get --1 to hit vs. you
|
|
[P3.19] Random Races (CF=3)
Race
| Str
| Dex
| Con
| Int
| Wis
| Chr
| Cml
| AT
| hp
| TH
| Div.
|
{Random} Silkenfist Order
| +1
| +2
| -4
| -2
| +2
| +4
| +3
| 0
| +2
| +4
| ÷1
| {Random} Lyzolda, the Blood Witch
| +1
| +3
| -4
| +5
| -3
| 0
| 0
| +1
| +3
| 0
| ÷1
| {Random} Ragamuffyn
| -5
| +3
| +3
| -1
| +4
| -2
| 0
| 0
| 0
| 0
| ÷1
|
{Random} Dreamweaver
| +1
| +4
| -2
| 0
| +2
| -4
| -2
| 0
| +4
| +2
| ÷1
| {Random} Glissa Sunseeker
| +4
| -1
| -1
| -1
| +2
| -1
| 0
| +1
| +2
| 0
| ÷1
| {Random} Skeleton, Colossal
| -3
| -4
| +1
| +3
| +3
| +1
| -3
| +3
| 0
| +1
| ÷1
|
{Random} Modron, Pentadrone
| +4
| +1
| 0
| -2
| 0
| 0
| +3
| 0
| +2
| 0
| ÷1
| {Random} Orcish Settlers
| +3
| -2
| 0
| -3
| +4
| -1
| -3
| +2
| 0
| 0
| ÷1
| {Random} Skeleton, Horror
| +1
| +2
| -2
| -6
| +1
| +5
| +2
| 0
| 0
| 0
| ÷1
|
{Random} Seasoned Marshal
| +2
| +1
| +1
| +1
| 0
| -3
| +4
| +1
| +4
| +3
| ÷1
| {Random} Memory-Eater
| +1
| +4
| +2
| -3
| -1
| -3
| +2
| +1
| +1
| +4
| ÷1
| {Random} Human, Brecht (Tradesm)
| 0
| -2
| 0
| +3
| +3
| -3
| -1
| +3
| +3
| +1
| ÷1
|
|
Race
| Abilities
|
{Random} Silkenfist Order
| Resist Plasma (Fire+Shadow) 1F, 1/d: Uberskins (10), self Fire Shield (cont.)
|
{Random} Lyzolda, the Blood Witch
| 1M, 3/d: Cure Disease Ignore Stoneskins/Ironskins (but not Uberskins) 1P: Target takes LVLd4 Con dmg (no save)
|
{Random} Ragamuffyn
| Resist Chemical Elements 1M: LVL*LVL Vibration damage (1 group, no save) Breath Weapon: Shards (Air+Earth) (1/3r or 3/d, =½*current hp, BW save:½)
|
{Random} Dreamweaver
| 1F, 1/t: Heal (self or other) Can go ethereal (AC +10, cannot affect things physically) Resist Chemical Elements
|
{Random} Glissa Sunseeker
| 1M: Target takes LVLd6 Wis dmg (save:½) Resist Blizzard (Cold+Positive) 0, 1/r: Controlled Blink
|
{Random} Skeleton, Colossal
| 1M: Ice Production: LVL*(LVL+2) ice dmg to one target (no save) Can always wield two size L weapons, regardless of Str score MR 50+7*LVL%
|
{Random} Modron, Pentadrone
| Head butt 2d6 dmg Breath Weapon: Steam (Water+Negative) (1/3r or 3/d, =½*current hp, BW save:½) Immune Annihilation, Clone-Insane, Set, Truename Erased
|
{Random} Orcish Settlers
| Hold All Stats 1V: Meld into Shadows 1M: Clairvoyance
|
{Random} Skeleton, Horror
| Your effects save @ -6 Can use/make Tech items as if 2 TL lower Resist Blood (Glass+Positive)
|
{Random} Seasoned Marshal
| Simulacrum: 1bM: Redirect an effect targetting you to one of your summons Need not breathe Breath Weapon: Lightning (Air+Positive) (1/3r or 3/d, =½*current hp, BW save:½)
|
{Random} Memory-Eater
| HD type: Add +0d+2: Add 2 to HD type per level Breath Weapon: Magnetism (Metal+Positive) (1/3r or 3/d, =½*current hp, BW save:½) 1M: Summon a DL=(LVL+1)/2 Plant
|
{Random} Human, Brecht (Tradesm)
| Hide in Natural Surroundings 90% aIR 13*LVL% 1V: Find/Remove Traps at 20+LVL*20%
|
|
[P3.19] Random Races (CF=3)
Race
| Str
| Dex
| Con
| Int
| Wis
| Chr
| Cml
| AT
| hp
| TH
| Div.
|
{Random} Child of Thorns
| +2
| +1
| 0
| +1
| +4
| -5
| -4
| +5
| 0
| +3
| ÷1
| {Random} Barbarian Bully
| +1
| +2
| +2
| +4
| -3
| -4
| -3
| +3
| 0
| +3
| ÷1
| {Random} Hook Horror
| +4
| +2
| -2
| -2
| -2
| +1
| -4
| +3
| +3
| 0
| ÷1
|
{Random} Gremlin, Jermlaine
| +4
| -1
| +2
| +4
| -5
| -3
| +3
| 0
| -1
| 0
| ÷1
| {Random} Couatl
| +3
| -4
| +2
| +1
| -5
| +3
| 0
| 0
| 0
| 0
| ÷1
| {Random} Anti-paladin
| -3
| +1
| -2
| +3
| +4
| -3
| +4
| 0
| +2
| 0
| ÷1
|
{Random} Frost (Snow Faeries)
| +2
| +1
| -3
| +4
| -3
| +2
| -1
| 0
| 0
| +3
| ÷1
| {Random} Tetsuo Umezawa
| -1
| +3
| +4
| -2
| 0
| -2
| -3
| 0
| +4
| 0
| ÷1
| {Random} Nightmare
| -2
| -1
| +4
| -2
| +2
| 0
| 0
| +2
| 0
| 0
| ÷1
|
{Random} Dimir Infiltrator
| 0
| +1
| +3
| -4
| +3
| 0
| -3
| 0
| 0
| +3
| ÷1
| {Random} Daemon, Plague Angel
| -2
| 0
| -2
| 0
| +3
| +4
| 0
| 0
| 0
| +2
| ÷1
| {Random} Serra Angel [alternate art]
| -2
| +4
| +3
| +2
| -4
| 0
| 0
| 0
| 0
| +1
| ÷1
|
|
Race
| Abilities
|
{Random} Child of Thorns
| Double Resist Sound (Air+Earth+Fire) 1V: Cure Blindness, Deafness, Disease, or Light Wounds 1D: Resurrect self, but you are back at home
|
{Random} Barbarian Bully
| Breath Weapon: Wood (1/3r or 3/d, =½*current hp, BW save:½) Double Resist Sound (Air+Earth+Fire) Resist Sound (Air+Earth+Fire)
|
{Random} Hook Horror
| 1M: Confusion Resist Plasma (Fire+Shadow) Resist Time, Resist Aging
|
{Random} Gremlin, Jermlaine
| Arquebus and tech guns cost 1/10 normal cost Golem Form: Skeletal: +2 arms (new group of limbs), but all your arms get -10/-10 TH/dmg XR 30+5*LVL%
|
{Random} Couatl
| Operate at up to -8 hp (even offensive) Psionic Regen 1 PSP/r Breath Weapon: Fire (1/3r or 3/d, =½*current hp, BW save:½)
|
{Random} Anti-paladin
| gp +25*2^S per reset Personality score x4 Immune Aging
|
{Random} Frost (Snow Faeries)
| TH +2 with 1 weapon type Resist Fog (Cold+Shadow) 1M, 1/t: Teleport Without Error
|
{Random} Tetsuo Umezawa
| Double Resist Sound (Air+Earth+Fire) Each level can get +1 Str, -1 Dex, +1 Con 1M: Summon a DL=(LVL+1)/2 Leech
|
{Random} Nightmare
| Claw/Claw/Horn/Tail 1d4/1d4/2d6/2d4 Get compensated items like the NPC Resist Blood (Glass+Positive)
|
{Random} Dimir Infiltrator
| aMR 15*LVL% Get compensated items like the NPC Loop Lore
|
{Random} Daemon, Plague Angel
| Flying 12" (B) 1V, 1/r: Premature Trigger: Set off someone else's trigger prematurely (no save, ER resists) Time/Space Anchor: Cannot be teleported
|
{Random} Serra Angel [alternate art]
| Class VI/Esper-Blind 1M, 1/r: High Frequency Sample or Wild Surge Double Resist Fungus/Seaweed(Wood+Wat)
|
|
[P3.19] Random Races (CF=3)
Race
| Str
| Dex
| Con
| Int
| Wis
| Chr
| Cml
| AT
| hp
| TH
| Div.
|
{Random} Frost giant
| +1
| +3
| -3
| -3
| +3
| -1
| -3
| 0
| +4
| 0
| ÷1
| {Random} Decapus
| +3
| -2
| -4
| +4
| 0
| +2
| +1
| 0
| +1
| 0
| ÷1
| {Random} Shimmering Glasskite
| +1
| -2
| -4
| +4
| -1
| +4
| -1
| +1
| 0
| 0
| ÷1
|
{Random} Filcher
| +3
| -1
| +4
| +1
| -2
| -4
| -2
| 0
| 0
| +4
| ÷1
| {Random} Kobold
| -2
| +4
| -2
| +1
| -3
| +3
| -4
| +1
| 0
| +4
| ÷1
| {Random} Isao, Enlightened Bushi
| +2
| 0
| -2
| +1
| +3
| -1
| -3
| 0
| 0
| 0
| ÷1
|
{Random} Neo-Otyugh
| -3
| +2
| +1
| +1
| -2
| +4
| +5
| +3
| +4
| 0
| ÷1
| {Random} Ermordenung, Human
| +2
| +3
| -3
| -2
| -1
| +1
| -2
| 0
| +2
| 0
| ÷1
| {Random} Nightmare
| +2
| +1
| 0
| -1
| +2
| -1
| +1
| 0
| +1
| 0
| ÷1
|
{Random} Oracle's Attendants
| +1
| -1
| -2
| +1
| +2
| -1
| +5
| 0
| 0
| 0
| ÷1
| {Random} Lycanthrope, Werewolf
| -4
| -2
| +1
| +3
| 0
| +4
| +1
| 0
| +4
| +1
| ÷1
| {Random} Al
| -4
| 0
| -4
| +2
| +3
| +3
| 0
| +3
| 0
| +1
| ÷1
|
|
Race
| Abilities
|
{Random} Frost giant
| Immune Annihilation, Time Immune Invisibility and Illusions w/o solid component Immune Extract, Silver Cord Cut, Truename Erased
|
{Random} Decapus
| TH +1 with 1 weapon type IR 75% 1P, take 3*LVL damage: Deal 20*LVL dmg to one target (IR, no save)
|
{Random} Shimmering Glasskite
| Non-weapon Proficiencies +LVL Double Resist Metal (Earth+Fire+Water) Str-based Rogue abilities +30%
|
{Random} Filcher
| Breath Weapon: Splinters (Wood+Air+Shadow) (1/3r or 3/d, =½*current hp, BW save:½) 1M: Spiritual Drain: Target loses LVL*LVL hp (necromantic, no save), you gain it (above max goes away after 1r) Resist Water
|
{Random} Kobold
| Actions +1P 1M, 1/d: Neutralize Poison 1M: Summon a DL=(LVL+1)/2 Faerie
|
{Random} Isao, Enlightened Bushi
| Rogue points +10*LVL 1M: Mind Control: Control V actions (Will save), P actions (Will save at +5), or M actions (Will save at +10) Claws/Bite 1d4 dmg
|
{Random} Neo-Otyugh
| 1P: Loss of Limb: Target is sharped (save) Hair's P, 1/r: 1d2 dmg + Poison (save, death/20) + Petrification (save) 1V, 3/d: Druid Shapechange
|
{Random} Ermordenung, Human
| Breath Weapon: Magnetism (Metal+Positive) (1/3r or 3/d, =½*current hp, BW save:½) All Warrior classes use Paladin XP table Heads +1
|
{Random} Nightmare
| 1V: Find/Remove Specials at LVL*20% Breath Weapon: Bark (Thorns+Negative) (1/3r or 3/d, =½*current hp, BW save:½) Resist Air
|
{Random} Oracle's Attendants
| 1M, 1/d: Air Walk Breath Weapon: Fog (Cold+Shadow) (1/3r or 3/d, =½*current hp, BW save:½) 0, 1/r: Reroll any die roll (yourself or friend)
|
{Random} Lycanthrope, Werewolf
| 1S, 1/t: Slay Living (one target, PPD save, 10 dmg if make save) Resist Blizzard (Cold+Positive) 0, take 5 dmg, 1/r: +1V action this round
|
{Random} Al
| 1M, 1/t: Body Coating: 5*LVL hp Armor spell, self only, stacks with Armor spell 0, sacrifice a DL N summon: +N*2 TH/dmg for 1 round and +N*N*10 current hp Life Support, Resist Vacuum: Resist Vacuum and High Pressure
|
|
[P3.19] Random Races (CF=3)
Race
| Str
| Dex
| Con
| Int
| Wis
| Chr
| Cml
| AT
| hp
| TH
| Div.
|
{Random} Selfless Exorcist
| +1
| 0
| +3
| -4
| -3
| +6
| -3
| 0
| 0
| +2
| ÷1
| {Random} Eladrin, Coure
| +1
| +1
| -2
| +1
| 0
| -1
| +5
| 0
| +4
| 0
| ÷1
| {Random} Bone Sovereign
| +5
| +2
| -1
| -3
| -3
| +2
| +3
| 0
| +1
| 0
| ÷1
|
{Random} Nisse
| +2
| -3
| +2
| 0
| 0
| +2
| -2
| 0
| 0
| +1
| ÷1
| {Random} Magnesium Spirit
| +4
| -1
| -5
| +3
| -1
| 0
| -4
| 0
| 0
| 0
| ÷1
| {Random} Faerie, Faerie Fiddler
| -3
| +4
| +5
| 0
| +1
| -4
| 0
| 0
| +3
| 0
| ÷1
|
{Random} Lurker
| -3
| 0
| +4
| +2
| -1
| -1
| 0
| 0
| 0
| 0
| ÷1
| {Random} Gremlin
| +3
| +4
| -3
| 0
| -2
| 0
| -1
| +2
| 0
| 0
| ÷1
| {Random} Head Hunter
| -1
| -1
| 0
| +3
| -4
| +4
| +1
| 0
| 0
| +4
| ÷1
|
{Random} Skresh
| -4
| 0
| +1
| +2
| +1
| +2
| -1
| +2
| +2
| +3
| ÷1
| {Random} Tizmak
| -4
| -2
| +5
| -2
| +2
| +4
| +3
| +4
| 0
| 0
| ÷1
| {Random} Cyclops
| -3
| +4
| +1
| -4
| +3
| +2
| +3
| -1
| 0
| 0
| ÷1
|
|
Race
| Abilities
|
{Random} Selfless Exorcist
| Blindfighting Gaze: petrify (save) Breath Weapon: Poison (Alcohol+Negative) (1/3r or 3/d, =½*current hp, BW save:½)
|
{Random} Eladrin, Coure
| 2V: Transport via Plants Breath Weapon: Magnetism (Metal+Positive) (1/3r or 3/d, =½*current hp, BW save:½) Money *1.25: How much money you get in dungeon is multiplied by 1.25 (only affects you, not whole party)
|
{Random} Bone Sovereign
| 1M: Summon a DL=(LVL+1)/2 Hound Resist Smoke (Heat+Negative) Underwater Action
|
{Random} Nisse
| Claw natural "18"+ TH: Hug +2d6 dmg 1M, 1/t: Gravity Decrease: Increase gravity in room or object/person by LVL/2 G's (x1 Special) Resist Mist (Heat+Shadow)
|
{Random} Magnesium Spirit
| Dex-based Rogue abilities +30% Immune Invisibility and Illusions w/o solid component Resist Silt (Ooze+Negative)
|
{Random} Faerie, Faerie Fiddler
| Resist Earth Special enemy (as Ranger) Iron Will: Can fully act up to -10 hp; Can act up to -15 hp
|
{Random} Lurker
| Golem Form: Necrophidius: 1V: Hypnosis (1 target, Will save); Bite is paralysis branded (PPD save) MR 17*LVL% 1M: Light Emission: LVL*LVL/2 Light damage (no save) and LVL/3+1 instances of blindness (save)
|
{Random} Gremlin
| 1M, 1/d: Create a DL I Golem (AC=3*LVL, hp=10*LVL, Str=2*LVL, doesn't use summon slot) Breath Weapon: Acid (Fire+Water) (1/3r or 3/d, =½*current hp, BW save:½) 1V: Taunt (one target)
|
{Random} Head Hunter
| Specialty Spheres +1 CR 95% TechR 60%
|
{Random} Skresh
| Cloak of Oblivion: Pick any one specific spell or psionic power. You are immune to it. 1M: Summon a DL=(LVL+1)/2 Animal Immune Charm, Sharpness, Sleep, Vorpal
|
{Random} Tizmak
| DT 100 (Damage Threshold) Breath Weapon: Ice / Snow (Cold+Negative) (1/3r or 3/d, =½*current hp, BW save:½) Mouth's P: Spit poison 1 target (death/0)
|
{Random} Cyclops
| 1M, 1/t: Dispel Magic/Psi/Innate/Radioactive Detect Secret Doors Hold Life, All Stats
|
|
[P3.19] Random Races (CF=3)
Race
| Str
| Dex
| Con
| Int
| Wis
| Chr
| Cml
| AT
| hp
| TH
| Div.
|
{Random} Thalakos Drifters
| -1
| 0
| -2
| +2
| +1
| +3
| +3
| +4
| 0
| +5
| ÷1
| {Random} Jukai Messenger
| +5
| +2
| +4
| -3
| -1
| -4
| +6
| +2
| +1
| 0
| ÷1
| {Random} Sunstrike Legionnaire
| +4
| -1
| -4
| -3
| +4
| +1
| -3
| 0
| +4
| 0
| ÷1
|
{Random} Modron, Pentadrone
| -4
| +5
| -4
| +2
| +2
| 0
| +2
| 0
| 0
| -1
| ÷1
| {Random} Kayeri
| +1
| +3
| +2
| +1
| -2
| -4
| +1
| 0
| +1
| +2
| ÷1
| {Random} Minotaur Illusionist
| +4
| 0
| -4
| +1
| +4
| -2
| +4
| 0
| 0
| 0
| ÷1
|
{Random} Groaning Spirit
| -5
| +2
| +2
| -3
| +4
| +1
| +3
| +1
| 0
| +1
| ÷1
| {Random} Soratami Seer
| 0
| 0
| +2
| +4
| -4
| 0
| +3
| 0
| +2
| +1
| ÷1
| {Random} Athach
| +1
| -2
| +1
| -2
| +2
| 0
| -2
| +1
| +3
| +4
| ÷1
|
{Random} Phaerimm
| +1
| -2
| 0
| 0
| +4
| 0
| -5
| 0
| 0
| 0
| ÷1
| {Random} Brewer Gnome
| +1
| +3
| -4
| -4
| +1
| +3
| +1
| 0
| +2
| 0
| ÷1
| {Random} Devil, Erinyes
| -2
| +3
| +1
| -1
| -4
| +3
| +4
| 0
| 0
| +3
| ÷1
|
|
Race
| Abilities
|
{Random} Thalakos Drifters
| 1M, 3/d: Dispel Evil 1M: Summon a DL=(LVL+1)/2 Faerie Adaptive shield (DR and SR 5*N/-, N=# times hit by an effect)
|
{Random} Jukai Messenger
| 1V, 1/r: Dimension Swap: You and ally or two allies switch positions. Resist Wood Breath Weapon: Ice / Snow (Cold+Negative) (1/3r or 3/d, =½*current hp, BW save:½)
|
{Random} Sunstrike Legionnaire
| 1M: Target takes LVLd6 Wis dmg (save:½) Operate at up to -8 hp (even offensive) Breath Weapon: Napalm (Heat+Positive) (1/3r or 3/d, =½*current hp, BW save:½)
|
{Random} Modron, Pentadrone
| Personality score x10 1M: Target takes LVLd6 Wis dmg (save:½) Hold Life, All Stats
|
{Random} Kayeri
| 1M: Levitate 1M: Summon a DL=(LVL+1)/2 Unlive 1M, 1/t: Tenser's Transformation
|
{Random} Minotaur Illusionist
| Breath Weapon: Original Time (1/3r or 3/d, =½*current hp, BW save:½) Immune Life Drain, Death spells, Disintegrate, positive energy 1M: Improved Invisibility
|
{Random} Groaning Spirit
| 1M: Summon a DL=(LVL+1)/2 Lycanthrope dmg +LVL with 1 weapon type Resist Acid, Resist Rust
|
{Random} Soratami Seer
| 1P: Target takes LVLd4 Con dmg (no save) Need not breathe Resist Inertia (Earth+Shadow)
|
{Random} Athach
| Dex-based Rogue abilities +30% Golem Form: Skeletal: +2 arms (new group of limbs), but all your arms get -10/-10 TH/dmg Resist Tricks/Specials
|
{Random} Phaerimm
| Breath Weapon: Metal (Earth+Fire+Water) (1/3r or 3/d, =½*current hp, BW save:½) 1M: Detect Traps Each time you hit with a melee attack, target loses LVL SL's in memorization
|
{Random} Brewer Gnome
| Immune Fire 1S, 1/t: Slay Living (one target, PPD save, 10 dmg if make save) Resist Lightning, Repulsion, Telekinesis
|
{Random} Devil, Erinyes
| 1M: Summon a DL=(LVL+1)/2 Far Realm Double Resist Original Time Breath Weapon: Mist (Heat+Shadow) (1/3r or 3/d, =½*current hp, BW save:½)
|
|
[P3.19] Random Races (CF=3)
Race
| Str
| Dex
| Con
| Int
| Wis
| Chr
| Cml
| AT
| hp
| TH
| Div.
|
{Random} Aperusa
| 0
| -2
| 0
| +2
| -2
| +2
| -1
| +4
| +2
| +4
| ÷1
| {Random} Hollow Specter
| +2
| -4
| -2
| +2
| -1
| +5
| +1
| +2
| 0
| 0
| ÷1
| {Random} Wee Dragonauts
| +1
| -1
| -1
| 0
| +4
| 0
| +4
| 0
| +1
| +3
| ÷1
|
{Random} Kobold Overlord
| +2
| +2
| 0
| 0
| -5
| +1
| -1
| +3
| 0
| 0
| ÷1
| {Random} Shield Bearer
| +1
| +3
| -1
| -3
| +2
| -1
| +2
| 0
| 0
| 0
| ÷1
| {Random} Bone Shaman
| +2
| +4
| -4
| -1
| +2
| -2
| +3
| +2
| 0
| +2
| ÷1
|
{Random} Haunted Cadaver
| -2
| +3
| -2
| +2
| -3
| +2
| -3
| +4
| +4
| +1
| ÷1
| {Random} Stronghold Machinist
| -3
| -3
| +2
| +2
| +4
| -2
| 0
| 0
| 0
| +3
| ÷1
| {Random} Jurt the Living Trump
| 0
| -2
| -2
| -2
| +3
| +3
| +3
| +4
| +4
| 0
| ÷1
|
{Random} Knight of Valor
| -1
| +2
| +1
| -1
| +4
| -3
| -1
| +2
| 0
| 0
| ÷1
| {Random} Devil-Steed
| +2
| -2
| -1
| +2
| -4
| +3
| +1
| 0
| +1
| 0
| ÷1
| {Random} Sage of Lat-Nam
| -1
| -2
| +3
| -1
| +4
| 0
| +4
| +1
| 0
| +1
| ÷1
|
|
Race
| Abilities
|
{Random} Aperusa
| MR 85% Bite 1d4 dmg + disease (PPD save) 1M, 1/t: Dispel Magic/Psi/Innate/Radioactive
|
{Random} Hollow Specter
| AC and TH +3 vs. "giant-class" 1F: Find/Remove Terrain Features at LVL*15% 0, 1/r: Reroll any die roll (yourself or friend)
|
{Random} Wee Dragonauts
| Resist Quicksand (Ooze+Negative) Bite 1d2 dmg + Lycanthropy Each time a creature dies in your group, gain 1 temporary hp (not beyond max)
|
{Random} Kobold Overlord
| Immune Aging, Disease Tail's P, 4/d: Fire 1d6 spikes, each does 1d6 dmg (roll TH for each) 1M, 1/d: Air Walk
|
{Random} Shield Bearer
| Can always wield one size H weapon, regardless of Str score Can go ethereal (AC +10, cannot affect things physically) 0, 1/s: For this segment, ignore a non-racial defense on someone
|
{Random} Bone Shaman
| 1M: Summon a DL=(LVL+1)/2 Ooze DT 130-LVL*3 (Damage Threshold) 1M: Dismiss Elemental
|
{Random} Haunted Cadaver
| TechR 60% Resist Golems, magic item effects Can use/make Tech items as if 2 TL lower
|
{Random} Stronghold Machinist
| 1M, 1/d: Wraithform 3P: Wall of Force (non-solid version) Golem Form: Mud: Resist blunt weapons; Both punches hit: Hug 2d6+(Str bonus)+paralyzation (PPD save)
|
{Random} Jurt the Living Trump
| 1M: Target takes LVLd6 Int dmg (save:½) Time/Reality Stability Flying 12" (B)
|
{Random} Knight of Valor
| WR 14*LVL% Resist Flesh Catfall: Land on feet, get a Dex check versus each die of the falling damage
|
{Random} Devil-Steed
| 1M: Paralyze one target (PPD save) Catfall: Land on feet, get a Dex check versus each die of the falling damage 0, 1/s: For this segment, ignore a non-racial defense on someone
|
{Random} Sage of Lat-Nam
| Detect New and Unusual Construction, Sloping Passages CL +1 with psionics Immune Acid, Slimes
|
|
[P3.19] Random Races (CF=3)
Race
| Str
| Dex
| Con
| Int
| Wis
| Chr
| Cml
| AT
| hp
| TH
| Div.
|
{Random} Elf, Shadow
| -4
| 0
| +3
| +3
| -1
| -1
| +2
| 0
| +4
| 0
| ÷1
| {Random} Shadow Rider
| +2
| +4
| -1
| 0
| +1
| -5
| +1
| +3
| +3
| +2
| ÷1
| {Random} Oni, Common
| 0
| -3
| 0
| +5
| -2
| +3
| -3
| 0
| -2
| +1
| ÷1
|
{Random} Arch-vile
| 0
| -4
| +4
| +3
| -1
| +1
| +1
| 0
| 0
| 0
| ÷1
| {Random} Dwarven Vigilantes
| -2
| +4
| 0
| +2
| -4
| +3
| +3
| 0
| 0
| +3
| ÷1
| {Random} River Nymph
| +4
| 0
| -4
| +1
| -4
| +3
| +1
| +4
| +4
| +1
| ÷1
|
{Random} Pit Raptor
| +3
| -2
| +3
| -3
| 0
| 0
| +1
| +2
| 0
| +2
| ÷1
| {Random} Goblin Sharpshooter
| +3
| -5
| -4
| +4
| 0
| +2
| +4
| 0
| 0
| 0
| ÷1
| {Random} Haazda Shield Mate
| -4
| +3
| -1
| 0
| +5
| -3
| -1
| 0
| +4
| +3
| ÷1
|
{Random} Deathly Warrior, Harbinger
| +3
| 0
| 0
| +3
| -1
| -5
| +3
| 0
| +3
| 0
| ÷1
| {Random} Gruul Guildmage
| +4
| +5
| -2
| -3
| -2
| -2
| +1
| +4
| 0
| 0
| ÷1
| {Random} Brownie, Dobie
| 0
| -2
| +3
| -2
| -1
| +3
| -2
| 0
| 0
| +2
| ÷1
|
|
Race
| Abilities
|
{Random} Elf, Shadow
| 1M: Drain: Target loses -LVL to a stat (choose stat, no save) IR 45+6*LVL% Saves +2
|
{Random} Shadow Rider
| Visibility: Everything within 30'r is visible (counters hidden and Disappearance too) 1M: Summon a DL=(LVL+1)/2 Faerie Wings +2 (Fly at Str")
|
{Random} Oni, Common
| Can have wild talent, no effect on XP bonus from classedness aRR 16*LVL% Resist Mental
|
{Random} Arch-vile
| Detect Hidden/Evil/Good 1D: Resurrect self, but you are back at home Breath Weapon: Quicksand (Ooze+Negative) (1/3r or 3/d, =½*current hp, BW save:½)
|
{Random} Dwarven Vigilantes
| 1M: Sonic Generation: LVL*LVL Sound damage (no save) and LVL/3+1 instances of deafness (save) Turn Undead Breath Weapon: Rainbow (Composite+Pos.) (1/3r or 3/d, =½*current hp, BW save:½)
|
{Random} River Nymph
| Double Resist Poison 1M, 1/t: Dispel Magic/Psi/Innate/Radioactive Operate at up to -8 hp (even offensive)
|
{Random} Pit Raptor
| 1M: Cast a cantrip (SL=0 Wizard spell) Immune Incursion, Pixelation, Truename Erased, Written Out of Time Fists 1d6 dmg
|
{Random} Goblin Sharpshooter
| Detect Metal 1M: Levitate 1M: Anti-Magic Shell (SL=0-LVL/2)
|
{Random} Haazda Shield Mate
| 1M: Summon a DL=(LVL+1)/2 Giant Resist Rust (Metal+Negative) Breath Weapon: Inertia (Earth+Shadow) (1/3r or 3/d, =½*current hp, BW save:½)
|
{Random} Deathly Warrior, Harbinger
| Breath Weapon: Heat / Warmth (Air+Fire) (1/3r or 3/d, =½*current hp, BW save:½) Resist Mental Resist Negative
|
{Random} Gruul Guildmage
| 1M: Summon a DL=(LVL+1)/2 Water Resist Composite (Air+Ear+Fir+Wat) 1M, 1/d: Air Walk
|
{Random} Brownie, Dobie
| Sustain Int 1M: Double Pain Swim at full movement rate
|
|
[P3.19] Random Races (CF=3)
Race
| Str
| Dex
| Con
| Int
| Wis
| Chr
| Cml
| AT
| hp
| TH
| Div.
|
{Random} Caveman
| +1
| +2
| 0
| -3
| -3
| +3
| -1
| +3
| +2
| +2
| ÷1
| {Random} Human, Berserker/Dervis
| -1
| +3
| +1
| -3
| +2
| -2
| 0
| +2
| 0
| +2
| ÷1
| {Random} Grand Arbiter Augustin IV
| -3
| +4
| +4
| +3
| -3
| -3
| +2
| +2
| +4
| 0
| ÷1
|
{Random} Alastor
| +3
| 0
| -4
| -3
| +2
| +2
| +4
| +6
| 0
| +4
| ÷1
| {Random} Obsidian Giant
| -1
| -1
| 0
| +2
| +1
| +1
| +3
| 0
| 0
| 0
| ÷1
| {Random} Human, Vos (Mercenary)
| +1
| +1
| +1
| -3
| -1
| +3
| -1
| -1
| +1
| +4
| ÷1
|
{Random} Volunteer Militia
| +2
| +4
| 0
| 0
| -4
| +1
| 0
| 0
| +4
| 0
| ÷1
| {Random} Caller of the Hunt
| +1
| -1
| +4
| -3
| -2
| +3
| +1
| 0
| 0
| 0
| ÷1
| {Random} Fyndhorn Elves
| +3
| -2
| -1
| 0
| +2
| -2
| +2
| 0
| +4
| 0
| ÷1
|
{Random} Eastern Paladin
| +1
| -6
| +2
| +4
| +4
| -4
| +1
| +2
| 0
| 0
| ÷1
| {Random} Daunting Defender
| -1
| -1
| +4
| -2
| +2
| +1
| +4
| 0
| 0
| 0
| ÷1
| {Random} Warmonger
| +1
| +2
| -3
| +3
| 0
| -3
| +4
| +4
| 0
| +4
| ÷1
|
|
Race
| Abilities
|
{Random} Caveman
| dmg +LVL with 1 weapon type 2P: Polymorph Object Move rate +9"
|
{Random} Human, Berserker/Dervis
| Class VI/Esper-Blind 1M: Summon a DL=(LVL+1)/2 Spirit of the Land Detect Evil, Illusion, Invisibility, Lie, Magic, Traps
|
{Random} Grand Arbiter Augustin IV
| 1M, 1/d: Locate Object 0, 1/d: Cosmic Awareness for 1r 1M: Summon a DL=(LVL+1)/2 Tarrasque World
|
{Random} Alastor
| Immune Acid, Slimes 1M: Summon a DL=(LVL+1)/2 Spirit of the Land PowR 16 (SR vs. psionics)
|
{Random} Obsidian Giant
| 1P, take LVL damage: Deal 10*LVL dmg to one target (IR, no save) 1M, 1/t: Half Pain: Take half damage from one person for 1t Resist Vacuum (Air+Negative)
|
{Random} Human, Vos (Mercenary)
| Adaptive shield (2nd time you take dmg from an effect = 1/2 dmg, etc.) Luckstone Double Resist Wood
|
{Random} Volunteer Militia
| Resist Ooze / Mud (Earth+Water) Claw/Claw 1d3/1d3 1M: Blindness
|
{Random} Caller of the Hunt
| Each level can get +1 Str, -1 Dex, +1 Con Resist Alcohol (Air+Fire+Water) Double Resist Metal (Earth+Fire+Water)
|
{Random} Fyndhorn Elves
| 0, 1/t: Feather Fall Double Resist Composite (Air+Ear+Fir+Wat) Shroud (Can't be targetted)
|
{Random} Eastern Paladin
| 1M, 1/d: Air Walk Resist Splinters (Wood+Air+Shadow) Mind Over Matter: Stay conscious (and offensive) for up to LVL/3 segments after being reduced below -10 hp
|
{Random} Daunting Defender
| 1V: Gaseous Form Detect Invisibility 1M, 1/r: Psi1 Psionic Blast
|
{Random} Warmonger
| Sustain Con IR 15*LVL% Resist Plasma (Fire+Shadow)
|
|
[P3.19] Random Races (CF=3)
Race
| Str
| Dex
| Con
| Int
| Wis
| Chr
| Cml
| AT
| hp
| TH
| Div.
|
{Random} Miner
| +4
| -3
| -3
| +3
| -3
| +3
| -1
| 0
| 0
| +1
| ÷1
| {Random} Star vampire
| +1
| +2
| -4
| +2
| +3
| -3
| 0
| 0
| +2
| 0
| ÷1
| {Random} Urborg Panther
| -2
| +1
| +1
| +2
| -3
| +1
| +4
| +4
| 0
| 0
| ÷1
|
{Random} Qabalta, Void Mage
| -3
| -1
| 0
| +3
| -2
| +4
| -1
| +2
| +4
| 0
| ÷1
| {Random} Ogre, Ogrillon
| -2
| +4
| +3
| -3
| +2
| -3
| -4
| 0
| 0
| 0
| ÷1
| {Random} Skeleton Dry-Bone
| 0
| +4
| -1
| +1
| +3
| -4
| 0
| +4
| +2
| +3
| ÷1
|
{Random} Goatman, Moon Clan
| 0
| +3
| -1
| -2
| -1
| +4
| +6
| 0
| +2
| +3
| ÷1
| {Random} Rag Dealer
| +3
| -3
| +3
| +2
| 0
| -2
| -4
| +2
| 0
| 0
| ÷1
| {Random} Imagecrafter
| +2
| +2
| -2
| -1
| -3
| +3
| -2
| 0
| 0
| 0
| ÷1
|
{Random} Owlbear
| -4
| -1
| +1
| +3
| +1
| +1
| -3
| +1
| +2
| +4
| ÷1
| {Random} Vile Deacon
| +4
| -2
| 0
| -4
| +3
| 0
| 0
| 0
| -1
| +3
| ÷1
| {Random} Planetouched, Genasi, Earth
| -3
| -2
| +1
| -1
| +2
| +4
| +5
| +1
| 0
| +1
| ÷1
|
|
Race
| Abilities
|
{Random} Miner
| Resist Verdant (Wood+Positive) Double Resist Water Sustain Wis
|
{Random} Star vampire
| Resist Lightning (Air+Positive) 1F, 1/d: Holy Bolt Double Resist Earth
|
{Random} Urborg Panther
| Loop Lore Breath Weapon: Shards (Air+Earth) (1/3r or 3/d, =½*current hp, BW save:½) Resist Napalm (Heat+Positive)
|
{Random} Qabalta, Void Mage
| 1M: Summon a DL=(LVL+1)/2 Plant Immune Anti-Technological effects Resist Chemical Elements
|
{Random} Ogre, Ogrillon
| NR 15*LVL% WR 14*LVL% 1M: Fear (save vs. spell at -LVL/3); Fumble (save vs. spell)
|
{Random} Skeleton Dry-Bone
| Resist Piercing weapons 1M, 1/t: Summon a Wood Elemental: AC 40, hp 80, #Att 2/1, TH +30, dmg 30 1M, 7/d: Dispel Illusion
|
{Random} Goatman, Moon Clan
| 1M, 1V: Tree Resist Sound (Air+Earth+Fire) Immune Life Drain, Death spells, Disintegrate, positive energy
|
{Random} Rag Dealer
| Psionic prog. +1 spell per SL Iron Will: Can fully act up to -10 hp; Can act up to -15 hp Double Resist Flesh
|
{Random} Imagecrafter
| 0, 1/s: For this segment, ignore a non-racial defense on someone Free Action, Immune Disease Blindfighting
|
{Random} Owlbear
| Saves +1 Double Resist Magma / Lava (Earth+Fire) Double Resist Earth
|
{Random} Vile Deacon
| 1M: Sonic Generation: LVL*LVL Sound damage (no save) and LVL/3+1 instances of deafness (save) Hold P Actions, P actions cannot be locked down for you Bite 1d12 dmg
|
{Random} Planetouched, Genasi, Earth
| ElectricityR 5 Golem Form: Necrophidius: 1V: Hypnosis (1 target, Will save); Bite is paralysis branded (PPD save) Saves +2
|
|
[P3.19] Random Races (CF=3)
Race
| Str
| Dex
| Con
| Int
| Wis
| Chr
| Cml
| AT
| hp
| TH
| Div.
|
{Random} Gustcloak Sentinel
| -3
| +3
| -1
| +2
| 0
| +2
| -4
| 0
| 0
| +1
| ÷1
| {Random} Teardrop Kami
| -1
| 0
| -3
| +4
| +1
| -1
| +4
| +3
| 0
| +3
| ÷1
| {Random} Aysen Bureaucrats
| +2
| +1
| +3
| +3
| -4
| -4
| 0
| 0
| +1
| 0
| ÷1
|
{Random} Shadowed Man, Deathspeaker
| +3
| -5
| -4
| +5
| +1
| +1
| +2
| 0
| 0
| 0
| ÷1
| {Random} Sandstorm Eidolon
| -2
| 0
| +1
| +3
| +1
| 0
| +2
| 0
| 0
| +3
| ÷1
| {Random} Syft
| -2
| +4
| +2
| +1
| +1
| -4
| -1
| 0
| 0
| 0
| ÷1
|
{Random} Phantom, Vision
| -4
| +3
| +1
| -2
| +1
| +4
| -3
| 0
| 0
| -1
| ÷1
| {Random} Vampire, Nosferatu, Human
| -1
| +3
| -3
| +2
| +2
| 0
| +3
| +1
| 0
| +4
| ÷1
| {Random} Nether Shadow
| +3
| -3
| +3
| +3
| -3
| -2
| +2
| 0
| 0
| +4
| ÷1
|
{Random} Faceless, The
| +3
| +3
| +1
| -3
| -1
| -2
| +3
| 0
| +1
| 0
| ÷1
| {Random} Incubus
| +1
| +1
| -2
| +3
| +2
| -2
| +1
| +2
| 0
| 0
| ÷1
| {Random} Vogel
| -2
| 0
| +4
| -4
| -3
| +5
| -2
| -1
| 0
| +1
| ÷1
|
|
Race
| Abilities
|
{Random} Gustcloak Sentinel
| Tails +1 Spectral Natural Fighting: Spectral Hand; no ill effects from punching/kicking things Immune Fire
|
{Random} Teardrop Kami
| 1V: Identify 1bM, 1/t: Fork an effect (caster makes LVL/3+1 saves) 1M: Summon a DL=(LVL+1)/2 Cthulhoid Horror
|
{Random} Aysen Bureaucrats
| Resist Disintegration, Resist Ice CR 95% Can have LVL/2 Psi8 items with TechL=LVL/2
|
{Random} Shadowed Man, Deathspeaker
| Resist Sand (Glass+Negative) Underwater Action Immune Incursion, Pixelation, Truename Erased, Written Out of Time
|
{Random} Sandstorm Eidolon
| 2M, 1/w: Wish 2P: Polymorph Object Rogue points +20*LVL
|
{Random} Syft
| Double Resist Fungus/Seaweed(Wood+Wat) Immune to Plants, Death spells, level loss, negative/positive energy Tail's P, 4/d: Fire 1d6 spikes, each does 1d6 dmg (roll TH for each)
|
{Random} Phantom, Vision
| Immune Cold, Ice, Frost, Gust of Wind, Grease, Black Ice Breath Weapon: Water (1/3r or 3/d, =½*current hp, BW save:½) 1M: Dispel Radiation/Tech: Dispels one Radioactive, Wild/Chaos, or Technological effect
|
{Random} Vampire, Nosferatu, Human
| 1M: Dispel Radiation/Tech: Dispels one Radioactive, Wild/Chaos, or Technological effect Immune Charm 1M: Dismiss Elemental
|
{Random} Nether Shadow
| Breath Weapon: Firestorm (Magma+Positive) (1/3r or 3/d, =½*current hp, BW save:½) Flying 24" (C) Breath Weapon: Vibration (Air+Shadow) (1/3r or 3/d, =½*current hp, BW save:½)
|
{Random} Faceless, The
| Do not die until below -600 hp (still unconscious at -1 hp though) 1M, 1/t: Innate Trigger: Contingency for 1 innate power 1bV: Interpose yourself in front of an attacking creature
|
{Random} Incubus
| 1M: Confusion 1M, 1/t: Dispel Magic/Psi/Innate/Radioactive Resist Time, Resist Aging
|
{Random} Vogel
| 1M: Summon a DL=(LVL+1)/2 NPC Immune Annihilation, Time ML +1 with Psi. prog.
|
|
[P3.19] Random Races (CF=3)
Race
| Str
| Dex
| Con
| Int
| Wis
| Chr
| Cml
| AT
| hp
| TH
| Div.
|
{Random} Wirewood Elf
| +3
| +2
| +2
| +4
| -4
| -4
| -4
| 0
| 0
| 0
| ÷1
| {Random} Kjeldoran Elite Guard
| +2
| -2
| +3
| -4
| +5
| -2
| +1
| +4
| +1
| +1
| ÷1
| {Random} Orc
| -2
| +4
| +3
| +4
| -3
| -3
| 0
| +4
| +4
| 0
| ÷1
|
{Random} Dungeon Shade
| 0
| +5
| -4
| +2
| +2
| -2
| -3
| +2
| +1
| +2
| ÷1
| {Random} Inn-Wight
| -2
| -3
| -1
| +2
| +2
| +3
| -2
| +2
| 0
| +3
| ÷1
| {Random} Goblyn
| +4
| +4
| +1
| 0
| -4
| -4
| +4
| 0
| +4
| +1
| ÷1
|
{Random} Demon, Quasit
| 0
| +2
| +3
| -4
| -1
| +1
| -3
| +3
| +2
| +2
| ÷1
| {Random} Drelb
| +3
| 0
| +2
| +1
| -1
| -2
| +3
| 0
| +2
| +4
| ÷1
| {Random} Harpy
| -3
| 0
| +2
| +1
| +2
| 0
| +3
| +2
| 0
| 0
| ÷1
|
{Random} Eiganjo Free-Riders
| +3
| -3
| +2
| +3
| +2
| -5
| -2
| 0
| 0
| 0
| ÷1
| {Random} Teller of Tales
| +3
| +1
| -1
| -3
| +1
| -1
| +3
| 0
| 0
| +3
| ÷1
| {Random} Meenlock
| -4
| +2
| +4
| -4
| +5
| -2
| -1
| 0
| +3
| +3
| ÷1
|
|
Race
| Abilities
|
{Random} Wirewood Elf
| Golem Form: Scarecrow: 1M, gaze: Fascinate (1 target, Will save); Punches are Fascinate branded Resist Bark (Thorns+Negative) Regenerate 1 hp /s
|
{Random} Kjeldoran Elite Guard
| True Sight Double Resist Water 1V, 1/t: People's Bless: One die roll within 1 round is adjusted as you wish (max of +/-LVL).
|
{Random} Orc
| Immune Invisibility and Illusions w/o solid component Resist Time, Resist Aging Immune Insanity
|
{Random} Dungeon Shade
| 1V: Phase in or out. Phased out is +20 AC, +2 wpn to hit you, cannot do things physically Resist Glass (Air+Earth+Water) Can "see" without the ability to see
|
{Random} Inn-Wight
| Immune Imprisonment, Life Trapping, Lost in Maelstrom, Maze, Temporal Stasis 1M: Hard Radiation: LVL*LVL/3+2 Radiation damage and LVL+1 Con damage (1 group, no save) DR LVL/–
|
{Random} Goblyn
| 1M, 1/w: Limited Wish GR 5+5*LVL% Resist Cold (Air+Water)
|
{Random} Demon, Quasit
| Double Resist Composite (Air+Ear+Fir+Wat) 1M, 1/t: Dispel Magic/Psi/Innate/Radioactive 1V, 3/d: Druid Shapechange
|
{Random} Drelb
| Heads +1 CL +3 with spells DT 100 (Damage Threshold)
|
{Random} Harpy
| 0, 1/t: Ventriloquism Personality score x10 Claws 1d6 + paralyzation 2d6 r (PPD save)
|
{Random} Eiganjo Free-Riders
| 1P: Target takes LVLd6 Dex dmg (save:½) Tentacles +1 Kits +1
|
{Random} Teller of Tales
| Need not breathe Flying 18" (B) Flying 12" (A)
|
{Random} Meenlock
| 1M: Summon a DL=(LVL+1)/2 Outer Control Pain: 1bV, can use while stunned: Immune to pain, stun (not capital "S"), torture Double Resist Alcohol (Air+Fire+Water)
|
|
[P3.19] Random Races (CF=3)
Race
| Str
| Dex
| Con
| Int
| Wis
| Chr
| Cml
| AT
| hp
| TH
| Div.
|
{Random} Mogg Fanatic
| -2
| -1
| +4
| -2
| -3
| +4
| +3
| +3
| +4
| 0
| ÷1
| {Random} Terror from Beyond
| -1
| +2
| +4
| +1
| -4
| -1
| -4
| 0
| 0
| +2
| ÷1
| {Random} Notorious Assassin
| 0
| +1
| -2
| 0
| 0
| +3
| -4
| +2
| +2
| 0
| ÷1
|
{Random} Ali from Cairo
| +4
| -2
| +3
| -4
| +2
| -1
| +5
| +1
| +4
| 0
| ÷1
| {Random} Giant, Storm
| +3
| +5
| 0
| +1
| -2
| -4
| -1
| 0
| -1
| 0
| ÷1
| {Random} Nyogoth
| 0
| -4
| -1
| +2
| +4
| -1
| -1
| +1
| 0
| 0
| ÷1
|
{Random} Physiquer
| +4
| +4
| +2
| -4
| -4
| +1
| -1
| 0
| +4
| 0
| ÷1
| {Random} Moonlit Strider
| -1
| -4
| -2
| +2
| +5
| +2
| +3
| 0
| -1
| +4
| ÷1
| {Random} Voice of All
| -3
| +1
| +4
| +2
| -4
| 0
| +4
| +1
| 0
| 0
| ÷1
|
{Random} Yuan Shao, the Indecisive
| -3
| +2
| -1
| 0
| +1
| +3
| +2
| +1
| 0
| +4
| ÷1
| {Random} Demon's Jester
| -2
| +3
| -1
| 0
| +1
| 0
| +4
| +1
| +2
| 0
| ÷1
| {Random} Mist Ferryman
| +4
| -1
| -1
| +3
| -2
| -3
| +3
| 0
| 0
| 0
| ÷1
|
|
Race
| Abilities
|
{Random} Mogg Fanatic
| Resist Sound (Air+Earth+Fire) 0, 1/r: Recharge one of your magic items by 1 charge (even a potion) Actions +1P
|
{Random} Terror from Beyond
| +1 weapon to hit you Flying 12" (A) Movement rate x2
|
{Random} Notorious Assassin
| 1M: LVLdLVL cold dmg (area, save:½, IR) gp +70*S per reset SR 17
|
{Random} Ali from Cairo
| Multiply your TH and dmg rolls by enemy's multiplier Bite 1d3 dmg + poison (death/0) IR 45+6*LVL%
|
{Random} Giant, Storm
| Get compensated items like the NPC Time/Reality/Loop Stability Resist Silence (Sound+Negative)
|
{Random} Nyogoth
| Immune Air Breath Weapon: Sugar (Alcohol+Positive) (1/3r or 3/d, =½*current hp, BW save:½) Each level can get +1 Str, -1 Dex, +1 Con
|
{Random} Physiquer
| 1M: LVL*LVL Vibration damage (1 group, no save) 1M: Light Emission: LVL*LVL/2 Light damage (no save) and LVL/3+1 instances of blindness (save) 1M: Summon a DL=(LVL+1)/2 Arctic
|
{Random} Moonlit Strider
| Resist Quicksand (Ooze+Negative) Ignore effects that do less than LVL*4 dmg 1F: Storm Cloud: Rain/thunder, all in group take 1dLVL mini 1-pt. lightning bolts per segment
|
{Random} Voice of All
| Breath Weapon: Silence (Sound+Negative) (1/3r or 3/d, =½*current hp, BW save:½) Resist Splinters (Wood+Air+Shadow) 1M: Clairaudience
|
{Random} Yuan Shao, the Indecisive
| Breath Weapon: Inertia (Earth+Shadow) (1/3r or 3/d, =½*current hp, BW save:½) DR 40/+0 TH +3 with 1 weapon type
|
{Random} Demon's Jester
| 1M, 1/t: Force Shape & Wrench: Force Shapechange & Wrench (no save, get ER & aNR) Flash: Light (can blind a person, make LVL saves) Resist Sugar (Alcohol+Positive)
|
{Random} Mist Ferryman
| 1M, LVL/d: Telekinesis Breath Weapon: Vacid / Umbra (Comp.+Neg.) (1/3r or 3/d, =½*current hp, BW save:½) Breath Weapon: Lightning (Air+Positive) (1/3r or 3/d, =½*current hp, BW save:½)
|
|
[P3.19] Random Races (CF=3)
Race
| Str
| Dex
| Con
| Int
| Wis
| Chr
| Cml
| AT
| hp
| TH
| Div.
|
{Random} Nisse
| +2
| -3
| -4
| +2
| +2
| +2
| -2
| +4
| 0
| 0
| ÷1
| {Random} Giff
| -1
| +1
| -3
| +5
| -3
| +3
| +3
| 0
| 0
| +4
| ÷1
| {Random} Rishadan Footpad
| -4
| +3
| -1
| 0
| -2
| +4
| -3
| +3
| 0
| +4
| ÷1
|
{Random} Rappelling Scouts
| -3
| +3
| -2
| +4
| -3
| +4
| +3
| +4
| 0
| 0
| ÷1
| {Random} Hill giant
| +3
| -5
| +4
| +3
| -2
| 0
| +5
| +5
| +3
| 0
| ÷1
| {Random} Rappelling Scouts
| +4
| -4
| +3
| 0
| 0
| 0
| +2
| +2
| 0
| +4
| ÷1
|
{Random} Nonafel
| -2
| +2
| -4
| +1
| +4
| +1
| -2
| 0
| 0
| 0
| ÷1
| {Random} Benalish Missionary
| +2
| -2
| +3
| +3
| -1
| -2
| 0
| +1
| +1
| +1
| ÷1
| {Random} Yavimaya Dryad
| +3
| +4
| -4
| -2
| -1
| +1
| +3
| +2
| 0
| 0
| ÷1
|
{Random} Paka
| -4
| +4
| 0
| 0
| 0
| 0
| -2
| 0
| +4
| 0
| ÷1
| {Random} Centaur-kin, Zebranaur
| +3
| -4
| +2
| +1
| 0
| 0
| -2
| +2
| +3
| 0
| ÷1
| {Random} Minotaur
| -3
| -2
| +3
| +4
| 0
| 0
| -5
| 0
| +1
| 0
| ÷1
|
|
Race
| Abilities
|
{Random} Nisse
| Gaze: Fear (area, save) Resist Silt (Ooze+Negative) Resist Glass (Air+Earth+Water)
|
{Random} Giff
| Resist Rainbow (Composite+Pos.) Breath Weapon: Inertia (Earth+Shadow) (1/3r or 3/d, =½*current hp, BW save:½) Resist Disintegration, Resist Ice
|
{Random} Rishadan Footpad
| Limited Exceptional Con bonus: bonus = stat-12, max = +6 Arquebus and tech guns cost 1/10 normal cost 1M: Summon a DL=(LVL+1)/2 Cthulhoid Horror
|
{Random} Rappelling Scouts
| 1M: Summon a DL=(LVL+1)/2 Space 1V: Drain LVL Magic Item Charges from an item, you gain LVL*XPV/1000 hp Actions +2V
|
{Random} Hill giant
| Flying LVL*3" (B) 1F, 1/d: Holy Bolt Does not check for "?" marks or Wandering Monsters in dungeon
|
{Random} Rappelling Scouts
| Resist Sand (Glass+Negative) Str-based Rogue abilities +20% Resist Acid, Immune Withering
|
{Random} Nonafel
| Double Resist Thorns/Thicket (Wood+Earth) 2M, 1/w: Wish Reverse ESP: 0, 1/r: Target hears your thoughts and must save or insane.
|
{Random} Benalish Missionary
| Saves +4 Double Resist Glass (Air+Earth+Water) Resist Negative
|
{Random} Yavimaya Dryad
| Detect New Construction, Sloping Passages, Shifting Walls Golem Form: Flesh: Resist fire and cold; Cured by lightning (1 hp per die of dmg) Immune Vampiric
|
{Random} Paka
| Breath Weapon: Heat / Warmth (Air+Fire) (1/3r or 3/d, =½*current hp, BW save:½) Can use (but doesn't get) an additional V action per segment 1M: Magic Missile
|
{Random} Centaur-kin, Zebranaur
| Breath Weapon: Alcohol (Air+Fire+Water) (1/3r or 3/d, =½*current hp, BW save:½) Resist Sound (Air+Earth+Fire) Each time you kill someone, get their DL^2 in current hp (can go beyond max, lasts only 1r)
|
{Random} Minotaur
| Breath Weapon: Original Time (1/3r or 3/d, =½*current hp, BW save:½) Claws 1d4 dmg + Str loss (1d4+2, save) 1M: Paralyze one target (PPD save)
|
|
[P3.19] Random Races (CF=3)
Race
| Str
| Dex
| Con
| Int
| Wis
| Chr
| Cml
| AT
| hp
| TH
| Div.
|
{Random} Furnace Spirit
| +2
| +1
| -6
| +2
| -1
| +4
| +2
| 0
| 0
| +1
| ÷1
| {Random} Orc, Neo-Orog, Black
| -3
| -2
| +2
| +5
| +1
| -1
| +3
| 0
| 0
| +4
| ÷1
| {Random} Ettin
| -2
| +3
| -3
| 0
| -3
| +6
| -4
| 0
| 0
| +4
| ÷1
|
{Random} Changing Bear Maiden
| 0
| -1
| -1
| -1
| +3
| +3
| +1
| +1
| 0
| 0
| ÷1
| {Random} Tari
| -1
| +4
| +3
| -3
| +1
| -2
| -4
| +4
| 0
| +2
| ÷1
| {Random} Femeref Scouts
| +5
| -3
| -3
| -1
| -1
| +3
| -3
| +1
| +4
| 0
| ÷1
|
{Random} Bat Demon, Blink Bat
| -1
| +1
| -1
| +1
| +3
| -2
| 0
| +3
| +1
| +5
| ÷1
| {Random} Bloodsipper
| -2
| -3
| +1
| 0
| +1
| +4
| -1
| 0
| 0
| +4
| ÷1
| {Random} Knights of Thorn
| -1
| -4
| +4
| -2
| +4
| -1
| +6
| +3
| 0
| 0
| ÷1
|
{Random} Inn-Wight
| +5
| 0
| -3
| +1
| -1
| +1
| +6
| 0
| 0
| +2
| ÷1
| {Random} Descendant of Kiyomaro
| -1
| -1
| -2
| +3
| 0
| +4
| -2
| +4
| 0
| 0
| ÷1
| {Random} Cloud Spirit
| +1
| +1
| +3
| +2
| -2
| -3
| 0
| 0
| 0
| 0
| ÷1
|
|
Race
| Abilities
|
{Random} Furnace Spirit
| 1P: Target takes LVLd6 Con dmg (save:½) Punch 1d12 dmg + 1Con + Mummy Rot (-2 Chr /s, save) Blindfighting
|
{Random} Orc, Neo-Orog, Black
| 1S, 1/t: Slay Living (one target, PPD save, 10 dmg if make save) Resist Negative Resist Acid, Immune Withering
|
{Random} Ettin
| Spectral Natural Fighting: Spectral Hand; no ill effects from punching/kicking things Can have 2 "Armor" spells on self 1M, 1/r: Feeblemind
|
{Random} Changing Bear Maiden
| 0, 1/t: Ventriloquism IR 45+6*LVL% 1M: Summon a DL=(LVL+1)/2 Water
|
{Random} Tari
| Resist Composite (Air+Ear+Fir+Wat) Add Wis bonus to any one progression Can drink potions or eat goodberries without spending 1V (must be conscious)
|
{Random} Femeref Scouts
| 1M: Summon a DL=(LVL+1)/2 Ooze 2P: Polymorph Object Hold M Actions, M actions cannot be locked down for you
|
{Random} Bat Demon, Blink Bat
| AC and TH +1 vs. "giant-class" 1M: Fire Generation: LVL*LVL Fire damage (1 group, no save) Resist Acid (Fire+Water)
|
{Random} Bloodsipper
| 0, sacrifice a DL N summon: +N*2 TH/dmg for 1 round and +N*N*10 current hp Immune Vampiric +1 weapon to hit you
|
{Random} Knights of Thorn
| Touch 1d4+1 dmg + 1 Str Breath Weapon: Metal (Earth+Fire+Water) (1/3r or 3/d, =½*current hp, BW save:½) 1F, 1/d: Holy Bolt
|
{Random} Inn-Wight
| Golem Form: Mud: Resist blunt weapons; Both punches hit: Hug 2d6+(Str bonus)+paralyzation (PPD save) 0, 1 attack: Dispel a magic/psionic item 1M: Cast an orison (SL=0 Priest spell)
|
{Random} Descendant of Kiyomaro
| aRR 16*LVL% 1F: Find/Remove Terrain Features at LVL*15% 1M: Cast a cantrip (SL=0 Wizard spell)
|
{Random} Cloud Spirit
| Resist Dust (Earth+Negative) Golem Form: Scarecrow: 1M, gaze: Fascinate (1 target, Will save); Punches are Fascinate branded Eagle Eye Vision
|
|
[P3.19] Random Races (CF=3)
Race
| Str
| Dex
| Con
| Int
| Wis
| Chr
| Cml
| AT
| hp
| TH
| Div.
|
{Random} Quaggoth
| -3
| +4
| -1
| +2
| +3
| -2
| -1
| +1
| +1
| +3
| ÷1
| {Random} Human, Voodan
| -4
| +1
| +2
| +2
| +3
| -1
| +4
| +4
| +2
| 0
| ÷1
| {Random} Spirit Folk
| -1
| +3
| -1
| +2
| +2
| -4
| +3
| 0
| 0
| +3
| ÷1
|
{Random} Cyclops
| +1
| +1
| -1
| +3
| -4
| 0
| -2
| 0
| +6
| +2
| ÷1
| {Random} Cockatrice
| +4
| -2
| +2
| -4
| +1
| 0
| +1
| 0
| +1
| +1
| ÷1
| {Random} Mastiff, Shadow
| 0
| -2
| +4
| +2
| +1
| -2
| +4
| +6
| +1
| +1
| ÷1
|
{Random} Silhana Ledgewalker
| +3
| -4
| 0
| +4
| +2
| -5
| +2
| +3
| 0
| 0
| ÷1
| {Random} Traproot Kami
| -4
| +1
| -2
| +5
| +3
| 0
| 0
| 0
| +4
| 0
| ÷1
| {Random} Hippogriff
| -2
| -2
| +4
| +1
| -1
| +2
| +1
| +4
| 0
| 0
| ÷1
|
{Random} Dark Creeper
| +4
| +4
| +2
| +2
| -6
| -4
| -3
| +4
| 0
| 0
| ÷1
| {Random} Zombie, Tiny
| -4
| 0
| -3
| +3
| +2
| +2
| +2
| +4
| +4
| 0
| ÷1
| {Random} Thornscape Master
| +4
| -5
| +1
| +3
| -3
| +3
| +1
| +2
| +1
| 0
| ÷1
|
|
Race
| Abilities
|
{Random} Quaggoth
| 1V, 1/t: Avenge: Choose a target, you deal double weapon damage to that target this combat aIR 13*LVL% 1M, 2/d: Polymorph Self
|
{Random} Human, Voodan
| Astral Projection (copy Int->Str, Wis->Dex, Chr->Con) 1M: Summon a DL=(LVL+1)/2 Arctic Add Int bonus to any one progression
|
{Random} Spirit Folk
| Need not eat 1M: Summon a DL=(LVL+1)/2 Lycanthrope 1F: Find/Remove Specials at 20+LVL*20%
|
{Random} Cyclops
| Flash Defense: Resist getting your senses blinded Resist Psionics Your effects save @ -6
|
{Random} Cockatrice
| 1M: Summon a DL=(LVL+1)/2 Faerie 1M, 1/t: Inertial Barrier 1M: Summon a DL=(LVL+1)/2 Technological
|
{Random} Mastiff, Shadow
| Double Resist Composite (Air+Ear+Fir+Wat) Resist Poison/Drugs 1M, 1/d: Locate Object
|
{Random} Silhana Ledgewalker
| SR 17 Breath Weapon: Flesh (1/3r or 3/d, =½*current hp, BW save:½) 1M, 1/d: Stoneskins (30), self
|
{Random} Traproot Kami
| Move rate +6" ML +1 with Priest prog. Stretching: Can melee up to LVL people per round that aren't in your group
|
{Random} Hippogriff
| Breath Weapon: Earth (1/3r or 3/d, =½*current hp, BW save:½) Claw/Claw/Tail 1d3/1d3/1d2 1M: Detect Traps
|
{Random} Dark Creeper
| Breath Weapon: Rust (Metal+Negative) (1/3r or 3/d, =½*current hp, BW save:½) Flying 12" (A) 1M, 1/t: Cold Generation: LVL*LVL Cold damage (1 group, no save)
|
{Random} Zombie, Tiny
| 1M: Summon a DL=(LVL+1)/2 Alien 1bV: Catch one missile fired at you 90% 1M: Sleep
|
{Random} Thornscape Master
| Time/Reality Stability Double Resist Glass (Air+Earth+Water) Immune Flesh
|
|
[P3.19] Random Races (CF=3)
Race
| Str
| Dex
| Con
| Int
| Wis
| Chr
| Cml
| AT
| hp
| TH
| Div.
|
{Random} Confessor
| -4
| +2
| +3
| +3
| -5
| +3
| -2
| 0
| +2
| +4
| ÷1
| {Random} Grippli
| +4
| -2
| -4
| 0
| 0
| +2
| +3
| 0
| +3
| +1
| ÷1
| {Random} Hired Giant
| -2
| +2
| 0
| -2
| 0
| +4
| -2
| 0
| 0
| +3
| ÷1
|
{Random} Lycanthrope, Wereray
| -2
| +1
| -2
| +3
| +1
| -1
| +1
| 0
| +3
| 0
| ÷1
| {Random} Bog Initiate
| +3
| -1
| -1
| -1
| -2
| +3
| -2
| 0
| +3
| +1
| ÷1
| {Random} Deathknell Kami
| +4
| +2
| +4
| -1
| -2
| -4
| 0
| 0
| 0
| +5
| ÷1
|
{Random} Celestial Kirin
| -1
| +4
| +2
| +4
| -4
| -3
| +1
| +2
| +3
| +4
| ÷1
| {Random} Lycanthrope, Wereleopar
| 0
| -1
| 0
| +2
| -3
| +4
| +1
| 0
| +2
| +3
| ÷1
| {Random} Slarecian Gatekeeper
| -6
| +4
| -5
| +3
| +3
| +1
| -1
| +1
| +2
| 0
| ÷1
|
{Random} Jolrael, Empress of Beasts
| +1
| +2
| +4
| 0
| -2
| -2
| +2
| +4
| +1
| +2
| ÷1
| {Random} Meddling Mage
| -3
| -1
| +1
| -4
| +3
| +5
| -2
| +4
| +3
| 0
| ÷1
| {Random} Cho-Arrim Alchemist
| -3
| +2
| 0
| +1
| +1
| +1
| -3
| -2
| 0
| +4
| ÷1
|
|
Race
| Abilities
|
{Random} Confessor
| Legs +1, it is in a new "group" of legs 1V: Web Breath Weapon: Storm (Ooze+Positive) (1/3r or 3/d, =½*current hp, BW save:½)
|
{Random} Grippli
| Non-Detection cont. Gaze: petrify (save) Actions +2A
|
{Random} Hired Giant
| aER 55% Zombie Animation: +1 Revive slot; 1M: Animate a dead body as a Zombie with -1 DL Limited Exceptional Con bonus: bonus = stat-12, max = +6
|
{Random} Lycanthrope, Wereray
| Knockback Resistance: Take -10*LVL' less from TK/Push effects NR 15*LVL% aMR 75%
|
{Random} Bog Initiate
| Legend Lore LVL*15% Rogue points +20*LVL Eagle Eye Vision
|
{Random} Deathknell Kami
| Resist Magma / Lava (Earth+Fire) ML +1 with Wizard prog. 1V: Web
|
{Random} Celestial Kirin
| Saves +2 Breath Weapon: Vacuum (Air+Negative) (1/3r or 3/d, =½*current hp, BW save:½) CL/ML toggle 1: +1 ML, -2 CL
|
{Random} Lycanthrope, Wereleopar
| Detect Hidden Double Resist Magma / Lava (Earth+Fire) Resist Verdant (Wood+Positive)
|
{Random} Slarecian Gatekeeper
| 1M: Confusion Wizard prog. gets additional Int bonus 1M: Summon a DL=(LVL+1)/2 Mind Flayer World
|
{Random} Jolrael, Empress of Beasts
| Resist Earth Limited Exceptional Dex bonus: bonus = stat-12, max = +6 Can always wield two size L weapons, regardless of Str score
|
{Random} Meddling Mage
| 1M: Summon a DL=(LVL+1)/2 Nightmare Dimension Breath Weapon: Wood (1/3r or 3/d, =½*current hp, BW save:½) Backstab x2
|
{Random} Cho-Arrim Alchemist
| iGR LVL*3% Immune Aging, Disease Flying LVL*3" (B)
|
|
[P3.19] Random Races (CF=3)
Race
| Str
| Dex
| Con
| Int
| Wis
| Chr
| Cml
| AT
| hp
| TH
| Div.
|
{Random} Rampart Crawler
| 0
| +1
| -4
| +3
| 0
| 0
| +1
| +1
| +4
| +3
| ÷1
| {Random} Ravenkin
| +3
| 0
| +3
| 0
| -4
| 0
| +3
| 0
| +3
| 0
| ÷1
| {Random} Ponaturi
| -2
| +1
| +1
| -1
| +1
| +3
| +3
| 0
| -1
| 0
| ÷1
|
{Random} Quirion Ranger
| -2
| +3
| -3
| +1
| 0
| +2
| +3
| 0
| 0
| +3
| ÷1
| {Random} Locust Demon
| +2
| +1
| +2
| +1
| -3
| -3
| -3
| 0
| 0
| -1
| ÷1
| {Random} Goblin Settler
| +2
| -6
| +3
| -5
| +4
| +3
| +1
| +4
| +1
| 0
| ÷1
|
{Random} Faerie, Petty, Bramble
| 0
| 0
| +1
| -2
| -1
| +5
| -2
| 0
| +2
| 0
| ÷1
| {Random} Goblin Legionnaire
| -1
| -3
| +2
| +3
| +1
| -1
| 0
| +2
| +4
| 0
| ÷1
| {Random} Wild Cantor
| +2
| -1
| +2
| +2
| -5
| +2
| -3
| +3
| +1
| 0
| ÷1
|
{Random} Bile Urchin
| -3
| -2
| +2
| +3
| 0
| +3
| 0
| 0
| 0
| +3
| ÷1
| {Random} Nightscape Battlemage
| -2
| 0
| +4
| -1
| +3
| -3
| +3
| +3
| 0
| 0
| ÷1
| {Random} Vampire, Halfling
| +1
| -3
| +4
| +3
| 0
| -4
| +3
| 0
| +3
| +4
| ÷1
|
|
Race
| Abilities
|
{Random} Rampart Crawler
| MR 17*LVL% 1F: Find/Remove Tricks at 30+LVL*20% Immune Aging
|
{Random} Ravenkin
| Resist Earth Eagle Eye Vision Personality score x2
|
{Random} Ponaturi
| Resist Original Time Breath Weapon: Vacuum (Air+Negative) (1/3r or 3/d, =½*current hp, BW save:½) iWER LVL*8%
|
{Random} Quirion Ranger
| Direction Sense Your effects save @ -6 Resist Silt (Ooze+Negative)
|
{Random} Locust Demon
| 1P: Target takes LVLd6 Con dmg (save:½) Ultravision Bite 1d4 dmg + disease (PPD save)
|
{Random} Goblin Settler
| 1M: Fear I (Scare): Target saves or loses 1P+1M action 1F, 1/d: Shapechange (lasts for LVL segments) ML +1 with Psi. prog.
|
{Random} Faerie, Petty, Bramble
| Swim at full movement rate Breath Weapon: Sugar (Alcohol+Positive) (1/3r or 3/d, =½*current hp, BW save:½) ER 13*LVL%
|
{Random} Goblin Legionnaire
| Resist Napalm (Heat+Positive) 1M: Summon a DL=(LVL+1)/2 Faerie DR 1/-
|
{Random} Wild Cantor
| 3P: Wall of Force (non-solid version) Resist Flesh Resist Original Time
|
{Random} Bile Urchin
| 1M: Intellect Annihilation: 1 target: -3d6 Int (save) and insane (save) Resist Fire 1M: Summon a DL=(LVL+1)/2 Tarrasque World
|
{Random} Nightscape Battlemage
| Flying 12" (A) Regenerate 3 hp /s 1M, 1/d: Locate Object
|
{Random} Vampire, Halfling
| Resist Disintegration, Resist Ice 0, 1/t: Ventriloquism TH +3 with 1 weapon type
|
|
[P3.19] Random Races (CF=3)
Race
| Str
| Dex
| Con
| Int
| Wis
| Chr
| Cml
| AT
| hp
| TH
| Div.
|
{Random} Human, Dragon Slayer
| -1
| +4
| -3
| +2
| +4
| -4
| +2
| 0
| +1
| +4
| ÷1
| {Random} Skeleton, Strahd
| 0
| +2
| 0
| +3
| -4
| +1
| -2
| 0
| 0
| 0
| ÷1
| {Random} Dwarf, Forsaken
| +4
| -3
| +4
| +1
| -4
| -1
| -5
| +3
| 0
| 0
| ÷1
|
{Random} Clairvoyant
| +4
| 0
| 0
| +3
| -5
| -1
| -3
| +1
| +2
| 0
| ÷1
| {Random} Kragling
| -1
| +1
| +4
| +1
| +3
| -6
| -1
| 0
| 0
| 0
| ÷1
| {Random} Wychglow
| +3
| +1
| -4
| +2
| +3
| -2
| +3
| 0
| +4
| 0
| ÷1
|
{Random} Mindwarper
| -2
| 0
| +2
| 0
| -1
| +2
| -1
| +1
| 0
| 0
| ÷1
| {Random} Sengir Autocrat
| 0
| +2
| +2
| +3
| -4
| -2
| 0
| +1
| 0
| +4
| ÷1
| {Random} Blood Boulder
| +1
| +2
| -1
| +3
| -1
| -2
| +1
| 0
| 0
| 0
| ÷1
|
{Random} Terlen
| -3
| +3
| -3
| +3
| -1
| +2
| +3
| 0
| +2
| +4
| ÷1
| {Random} Ratman, Stalker
| -2
| -2
| +3
| +2
| +2
| 0
| +1
| 0
| 0
| 0
| ÷1
| {Random} Serra Advocate
| -1
| -1
| +2
| -1
| +2
| +1
| +2
| +1
| 0
| 0
| ÷1
|
|
Race
| Abilities
|
{Random} Human, Dragon Slayer
| 1F: Effect, weapon, or person is resisted using NR for 1 turn Personality score x10 Resist Water
|
{Random} Skeleton, Strahd
| Flying 12" (B) Size +1 Breath Weapon: Slag / Tar (Magma+Negative) (1/3r or 3/d, =½*current hp, BW save:½)
|
{Random} Dwarf, Forsaken
| 1M: LVL^2 psionic dmg to one target (no save) DR 5/+3 1M: Sonic Generation: LVL*LVL Sound damage (no save) and LVL/3+1 instances of deafness (save)
|
{Random} Clairvoyant
| 2F, 1/d: Control Weather Resist Innates Bite 1d10 dmg
|
{Random} Kragling
| 1M, 1/r: Feeblemind (save) 1M: Summon a DL=(LVL+1)/2 Psionic Stretching: Can melee up to LVL people per round that aren't in your group
|
{Random} Wychglow
| Flying 6" (AA) Resist Charm, Mental ML +1 with Wizard prog.
|
{Random} Mindwarper
| Detect New and Unusual Construction, Sloping Passages 1M: Summon a DL=(LVL+1)/2 Tarrasque World 1bM: Blink Wounding (can blink away after first melee hit on you)
|
{Random} Sengir Autocrat
| Psionic prog. gets additional Chr bonus Gaze: charm (save) 1M: Summon a DL=(LVL+1)/2 Insect
|
{Random} Blood Boulder
| 1M, 1/t: Psi Bolt: 1 target: LVLd10 telekinetic dmg (save:½) Get +1 monster whenever you summon an Insect 1V, 1/t: Avenge: Choose a target, you deal double weapon damage to that target this combat
|
{Random} Terlen
| Sustain Dex Tentacles +2 Steadiness: Immune Telekinsesis, Falling Damage, Teleport Away, Gates/DimDoors
|
{Random} Ratman, Stalker
| All Psionicist classes use Psi18 XP table 1M: Confusion Resist Silence (Sound+Negative)
|
{Random} Serra Advocate
| 1bV: Interpose yourself in front of an attacking creature Hear Noise 50% 1D: Resurrect self, but you are back at home
|
|
[P3.19] Random Races (CF=3)
Race
| Str
| Dex
| Con
| Int
| Wis
| Chr
| Cml
| AT
| hp
| TH
| Div.
|
{Random} Morphling
| +2
| +4
| -3
| -2
| -4
| +3
| -1
| 0
| 0
| 0
| ÷1
| {Random} Slig, Ghaggler
| -2
| 0
| +1
| -1
| 0
| +4
| +4
| 0
| 0
| 0
| ÷1
| {Random} Tween
| -2
| -2
| -2
| +2
| +1
| +3
| +1
| 0
| 0
| +2
| ÷1
|
{Random} Frontline Strategist
| -1
| 0
| +2
| 0
| -2
| +2
| +2
| 0
| 0
| +2
| ÷1
| {Random} Seedborn Muse
| +2
| -3
| +4
| +4
| +1
| -5
| 0
| +2
| 0
| 0
| ÷1
| {Random} Dark Womh
| -1
| -3
| +3
| +1
| -3
| +4
| -2
| 0
| 0
| 0
| ÷1
|
{Random} Wirewood Channeler
| -2
| -4
| -1
| +2
| +4
| +3
| +4
| 0
| 0
| +4
| ÷1
| {Random} Belltower Sphinx
| +2
| +4
| -4
| +4
| -1
| -4
| +1
| +1
| +3
| 0
| ÷1
| {Random} Deadly Sin, Envy
| -2
| +4
| -1
| -3
| 0
| +4
| +5
| +3
| 0
| +4
| ÷1
|
{Random} Planetouched, Aasimar
| 0
| +1
| -2
| +3
| +1
| 0
| -2
| +3
| +1
| +4
| ÷1
| {Random} Prodigal Sorcerer
| -1
| +2
| +1
| +3
| 0
| -2
| -2
| +1
| +2
| -1
| ÷1
| {Random} Orgg
| +2
| 0
| +2
| -1
| -2
| -1
| +1
| 0
| 0
| 0
| ÷1
|
|
Race
| Abilities
|
{Random} Morphling
| Breath Weapon: Wood (1/3r or 3/d, =½*current hp, BW save:½) aER 11*LVL% 1P: Target takes LVLd6 Dex dmg (save:½)
|
{Random} Slig, Ghaggler
| Operate at up to -8 hp (even offensive) 1P: Target takes LVLd4 Str dmg (no save) Sustain Chr
|
{Random} Tween
| 1M, 1/t: Psi Shield: Pick Physical, Magic, or Psi: 10*LVL hp shield Saves +3 Tail's P, 4/d: Fire 1d6 spikes, each does 1d6 dmg (roll TH for each)
|
{Random} Frontline Strategist
| Double Resist Flesh WR 14*LVL% 1M: Reflecting Pool
|
{Random} Seedborn Muse
| Resist Blizzard (Cold+Positive) 1M, LVL/d: Telekinesis Resist Ice / Snow (Cold+Negative)
|
{Random} Dark Womh
| Flying LVL*3" (B) Can always wield two size L weapons, regardless of Str score Immune Colorless Fire
|
{Random} Wirewood Channeler
| Resist Ash / Cinder (Fire+Negative) Immune Vampiric Breath Weapon: Sand (Glass+Negative) (1/3r or 3/d, =½*current hp, BW save:½)
|
{Random} Belltower Sphinx
| Breath Weapon: Splinters (Wood+Air+Shadow) (1/3r or 3/d, =½*current hp, BW save:½) Claw/Claw/Tail 1d4/1d4/1d6 1V, 1/t: Create a random trap (only enemies trigger it)
|
{Random} Deadly Sin, Envy
| Resist Mist (Heat+Shadow) Immune Chaos & Unholy 1V, 1/r: Dispel Exhaustion: Target heals 25% of damage taken
|
{Random} Planetouched, Aasimar
| 1M, 1/t: Gravity Increase: Decrease gravity in room or object/person by LVL/2 G's (x1 Special) Resist Cold, Resist Frost You have the hindquarters of an animal (Horse, Lion, Giant Spider, Dinosaur, Snake, etc.)
|
{Random} Prodigal Sorcerer
| Breath Weapon: Metal (Earth+Fire+Water) (1/3r or 3/d, =½*current hp, BW save:½) 1P: Target takes LVLd6 Con dmg (save:½) Resist Sugar (Alcohol+Positive)
|
{Random} Orgg
| MR 85% Breath Weapon: Sugar (Alcohol+Positive) (1/3r or 3/d, =½*current hp, BW save:½) Claw/Claw/Horn/Tail 1d4/1d4/2d6/2d4
|
|