Level
| KXP
| Priest 123 456 789
|
1
| 0
| 1-- --- ---
| 2
| 3
| 3a- --- ---
| 3
| 6
| 42b --- ---
|
4
| 12
| 441 c-- ---
| 5
| 24
| 744 0d- ---
| 6
| 48
| 764 3ae ---
|
7
| 96
| 775 42b f--
| 8
| 192
| 777 441 cg-
| 9
| 384
| 777 744 0dh
|
10
| 750
| 777 744 1cg
| 11
| 1500
| 777 754 2bf
| 12
| 2000
| 777 764 3ae
|
13
| 2500
| 777 774 40d
| 14
| 3000
| 777 774 41c
| 15
| 3500
| 777 775 42b
|
16
| 4000
| 777 776 43a
| 17
| 4500
| 777 777 440
| 18
| 5000
| 777 777 441
|
19
| 5500
| 777 777 542
| 20
| 6000
| 777 777 643
| 21
| 6500
| 777 777 744
|
22
| 7000
| 777 777 754
| 23
| 7500
| 777 777 755
| 24
| 8000
| 777 777 765
|
25
| 8500
| 777 777 766
| 26
| 9000
| 777 777 776
| 27
| 9500
| 777 777 777
|
28
| 10000
| 777 777 777
| 29
| 10500
| 777 777 777
| 30
| 11000
| 777 777 777
|
31
| 11500
| 777 777 777
| 32
| 12000
| 777 777 777
| 33
| 12500
| 777 777 777
|
34
| 13000
| 777 777 777
| 35
| 13500
| 777 777 777
| 36
| 14000
| 777 777 777
|
|
TH
| Saves PD RS PP BW Sp Fo Re Wi
|
+1
| 8 4 6 3 4 0 0 3
| +3
| 9 5 6 4 4 1 1 4
| +5
| 10 6 7 5 5 2 2 5
|
+7
| 11 7 9 6 6 2 2 6
| +9
| 12 8 9 6 7 3 3 7
| +11
| 13 9 10 7 8 4 4 8
|
+13
| 14 9 11 8 9 5 4 9
| +15
| 14 10 11 9 9 6 5 10
| +17
| 15 11 12 10 11 6 6 11
|
+19
| 16 12 13 11 12 7 6 12
| +21
| 16 13 14 12 12 8 7 13
| +23
| 16 14 14 13 13 9 8 14
|
+25
| 16 14 15 14 14 10 8 15
| +27
| 17 15 16 14 14 10 9 16
| +29
| 17 15 16 15 15 11 10 17
|
+31
| 17 16 16 15 16 12 10 18
| +33
| 17 16 16 16 16 13 11 19
| +35
| 17 16 16 16 16 14 12 20
|
|
Requisites:
| Int 16, Wis 18, Chr 17
| Alignment:
| any
| HD/level:
| 2d2
| Weapon Prof.:
| 4+level/2
| To Hit Table:
| Pri
| Save Table:
| 2xPri
| Reference:
| DM {Lost Divine Emissary}
| Groups:
| Priest, Custom, Lost
|
|
|
|
Level N (every level): +1 Specialty God pick per level, in a Barneyed God. You may pick the same Barneyed God more than once.
| Each reset, the DM will give you access to 3 new Barneyed gods. If at any time you have fewer than your LVL in Barneyed god choices (even in the dungeon), ask the DM and he will generate 3 more for you.
| For each Barneyed god, you can pick a sphere:
| All, Animal, Anti-Magic, Astral/Planar, Cataclysms, Chaos, Charity, Charm, Combat, Community, Cosmos, Creation, Darkness, Death, Destruction, Disease, Divination, Elemental, Elf, Entropy, Evil, Fear, Fertility, Fire, Good, Guardian, Healing, Incantatrix, Innates, Knowledge, Labour, Law, Love, Luck, Luck/Fate/Fortune, Madness, Magic, Metalworking, Meta-Magic, Moon, Mountain, Music, Nature, Necromantic, Numbers, Peace, Plant, Protection, Psionics, Radiation, Revenge, Science, Sea, Secrets, Skill, Sky, Stoicism, Strength, Summoning, Sun, Sword, Technology, Thievery, Thought, Thunder, Time, Travel, Travelers, Undead, War, Wards, Wealth, Weather, Wild Magic, Winter, Wisdom
| And you can pick an alignment of the Barneyed God if desired.
|
|