CF=3 or less: The *'s on the spell progression are - (dash).
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CF=4 or more: The *'s on the spell progression are 0 (zero).
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Gets Str or Dex (not Wis) bonus to spell progression.
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Exceptional Str and Dex bonus.
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Bonus grand in Destruction sphere.
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Level N (every level): Using the list below, pick an ability.
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A. Can trade 5(M or P) -> 1RS action (you can use 1S+1V+1RS /s)
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B. Intermediate Str and Dex bonus.
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C. Immune to Creation sphere, Sphere of Creation.
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D. 1bM: One creature deals double combat damage this segment.
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E. Can "Barbarian Smash" artifacts and items (destroy for XP).
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F. 1P: Destroy an Altar, Magical Pool, or Wall.
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G. 1P: Unsummon a summon.
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H. 1P: Halve the hp on one target (no resistance).
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I. 1M: Drain all changes from an item. If it was your item, do N*2 dmg to one target (N=# charges)
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J. Immune to Destruction sphere, Disintegrate, Annihilation.
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K. Free GGL (Specialty God) pick in a god that has a Str or Dex requirement.
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L. 1P: Defile the MF, PF, TF, PsiF, or TechF by 2.
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M. 1F, 1/h: Remove a x1 Terrain Feature.
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N. Your summons and created monsters explode for DL^3 dmg (to one target) when they are killed.
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O. 1M: Dispel a x1 effect.
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New Destruction Spells:
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Astral Destruct N (SL=N): Summon an Astral Destruct of DL=N.
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Mass Infliction (SL=1): Deal CL dmg to a Legion (group of groups)
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Destruction Shield (SL=2): Damaging shield (50% back) of type Destruction.
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Mayhem (SL=3): CLd4 Raw Logrus dmg to one group (no save; aCR to resist)
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Transformation Ball (SL=4): Summons a DL VI Ball of Fire or Ice; it polymorphs things to fire or ice when it hits (PP save or petrified to fire or ice). You have +1 summon slot for this.
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*Disease* (SL=5): Nasty disease with immediate effects on one group (two PPD saves; aNR)
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Oerthquake (SL=6): Two groups touching the ground (and one structure if desired) take CL*20 earth dmg (no save).
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Unholy Word Destroy (SL=7): Target is Destructed and Disintegrated (no save; aNR to resist).
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Planar Scatter (SL=8): Terrain Feature of Random Plane Shift per segment (Spell save).
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Destroy Conduit (SL=9): Destroy a Conduit, Gate, UltraBlack Gate, Whirlpool, Wormhole, Iconian Gateway, Temporal Rift, or Teleportation Chamber.
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