STRENGTH: EFFICIENCY (Ef)
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nEx TH = Non-Exceptional THAC0 adjustment
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Exc TH = Exceptional THAC0 adjustment
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Wt All. = Weight Allowance (lbs.)
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STRENGTH: MUSCLE (Mu)
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nEx dmg = Non-Exceptional Damage adjustment
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Exc dmg = Exceptional Damage adjustment
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Max Pr. = Maximum Press (lbs.)
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DEXTERITY: COORDINATION (Co)
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nEx TH = Non-Exceptional THAC0 adjustment (missile)
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Exc TH = Exceptional THAC0 adjustment (missile)
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P/V Act = Number of Physical/Movement Actions
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offchart: 52=5/5, 56=5/6, 58=6/5, 61=6/6, 65=6/7, 67=7/6, 70=7/7, 74=7/8,
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76=8/7, 79=8/8, 83=8/9, 85=9/8, 88=9/9, 92=9/10, 94=10/9, 97=10/10 (max)
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DEXTERITY: BALANCE (Ba)
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nEx AC = Non-Exceptional AC adjustment
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Exc AC = Exceptional AC adjustment
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Area Save = Saving Throw bonus vs. Area Effects
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CONSTITUTION: FITNESS (Fi)
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nEx hpD = Non-Exceptional Hit Point adjustment (per Hit Die)
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Exc hpD = Exceptional Hit Point adjustment (per Hit Die)
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CONSTITUTION: HEALTH (He)
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PPD Sav = Saving bonus vs. Paralyzation, Poison, Death Magic
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Regen Rate = (w=week,d=day,h=hour,t=turn,m=minute,r=round)
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