[M8] Treasure Types


[M8.1] Treasure Types, Hoard


Type

avg value
cp
(x1000)
sp
(x1000)
ep
(x1000)
gp
(x1000)
pp
(x100)

gems

jewelry

magic items

Source
A 57985.75 25% 30% 35% 40% 25% 60% 50% 30% DMG1
1d6 1d6 1d6 1d10 1d4 4d10 3d10 Any 3
B 4521 50% 25% 25% 25% nil 30% 20% 10% DMG1
1d8 1d6 1d4 1d3 nil 1d8 1d4 1 Armor/Weapon
C 3017.25 20% 30% 10% nil nil 25% 20% 10% DMG1
1d12 1d6 1d4 nil nil 1d6 1d3 Any 2
D 8123.5 10% 15% 15% 50% nil 30% 25% 15% DMG1
1d8 1d12 1d8 1d6 nil 1d10 1d6 Any 2 + 1 Potion
E 4844 5% 25% 25% 25% nil 15% 10% 25% DMG1
1d10 1d12 1d6 1d8 nil 1d12 1d8 Any 3 + 1 Scroll
F 8464 nil 10% 15% 40% 35% 20% 10% 30% DMG1
nil 1d20 1d12 1d10 1d8 3d10 1d10 3 Non-Weapon + 1 Potion + 1 Scroll
G 43660 nil nil nil 50% 50% 30% 25% 35% DMG1
nil nil nil 10d4 1d20 5d20 1d10 Any 4 + 1 Scroll
H 138628.75 25% 40% 40% 55% 25% 50% 50% 15% DMG1
5d6 1d100 10d4 10d6 5d10 1d100 10d4 Any 4 + 1 Potion + 1 Scroll
I 23575.5 nil nil nil nil 30% 55% 50% 15% DMG1
nil nil nil nil 3d6 2d10 1d12 Any 1
O 46.25 25% 20% nil nil nil nil nil nil DMG1
1d4 1d3 nil nil nil nil nil nil
P 292.5 nil 30% 25% nil nil nil nil nil DMG1
nil 1d6 1d2 nil nil nil nil nil
Q 637.5 nil nil nil nil nil 50% nil nil DMG1
nil nil nil nil nil 1d4 nil nil
R 41572.5 nil nil nil 40% 50% 55% 45% nil DMG1
nil nil nil 2d4 10d6 4d8 1d12 nil
S 0 nil nil nil nil nil nil nil 40% DMG1
nil nil nil nil nil nil nil 2d4 Potions
T 0 nil nil nil nil nil nil nil 50% DMG1
nil nil nil nil nil nil nil 1d4 Scrolls
U 92955 nil nil nil nil nil 90% 80% 70% DMG1
nil nil nil nil nil 10d8 5d6 1 of each except Potions/Scrolls
V 0 nil nil nil nil nil nil nil 85% DMG1
nil nil nil nil nil nil nil 2 of each except Potions/Scrolls
W 87787.5 nil nil nil 60% 15% 60% 50% 55% DMG1
nil nil nil 5d6 1d8 10d8 5d8 1 Map
X 0 nil nil nil nil nil nil nil 60% DMG1
nil nil nil nil nil nil nil 1 Misc. + 1 Potion
Y 4900 nil nil nil 70% nil nil nil nil DMG1
nil nil nil 2d6 nil nil nil nil
Z 61504 20% 25% 25% 30% 30% 55% 50% 50% DMG1
1d3 1d4 1d4 1d4 1d6 10d6 5d6 Any 3
Average values include all coins, gems, and jewelry, but not magic items.

[M8] Treasure Types


[M8.1] Treasure Types, Individual

Type avg value cp (x1) sp (x1) ep (x1) gp (x1) pp (x1) gems jewelry magic items Source
J 0.135 100% nil nil nil nil nil nil nil DMG1
3d8 nil nil nil nil nil nil nil
K 1.05 nil 100% nil nil nil nil nil nil DMG1
nil 3d6 nil nil nil nil nil nil
L 3.5 nil nil 100% nil nil nil nil nil DMG1
nil nil 2d6 nil nil nil nil nil
M 5 nil nil nil 100% nil nil nil nil DMG1
nil nil nil 2d4 nil nil nil nil
N 17.5 nil nil nil nil 100% nil nil nil DMG1
nil nil nil nil 1d6 nil nil nil
Average values include all coins, gems, and jewelry, but not magic items.

[M8] Treasure Types


[M8.2] Gems

DMG1 values are in the table below.
The overall average value of a gem in DMG1 is 255 gp (ignoring Increase/Decrease system).
 
d100 Value (gp) Description (or Size)
01-25 10 Ornamental stones very small
26-50 50 Semi-precious stones small
51-70 100 Fancy stones average
71-90 500 Fancy stones (precious) large
91-99 1000 Gem stones very large
100 5000 Gem stones (jewels) huge
d10 Increase/Decrease Beyond Base Value
1 Increase to next higher value. Roll again using 1d8. Above 5000 is 10000, 25000, 50000, 100000, 250000, 500000, 1000000 gp. Do not increase more than 7 places above original value.
2 Double base value. Do not roll again.
3 +(1d6)*10% above base value. Do not roll again.
4-8 Value unchanged. Do not roll again.
9 -(1d4)*10% below base value. Do not roll again.
10 Decrease to next lower value. Roll again using 1d9+1. Below 10 is 5, 1, 0.5, 0.25, 0.05. Do not decrease more than 5 places below original value.

[M8.3] Jewelry

DMG1 values are in the table below.
The overall average value of a jewelry in DMG1 is 2910 gp (ignoring Increase/Decrease system).
 
d100 Value (gp) Description Avg. Value
01-10 (1d10)*100 Ivory or wrought silver 550
11-20 (2d6)*100 Wrought silver and gold 700
21-40 (3d6)*100 Wrought gold 1050
41-50 (5d6)*100 Jade, coral, or wrought platinum 1750
51-70 (1d6)*1000 Silver with gems 3500
71-90 (2d4)*1000 Gold with gems 5000
91-100 (2d6)*1000 Platinum with gems 7000