[Q7] Undead Psionics (Psi. Freq. 7)


[Q7.1] Psi7 Minor Powers (CF=1)

# PSPs Description
1 2 Curse (Spell save)
2 -10 to max Fear aura (anyone who enters your group) (Will save)
3 -10 to max Immunity to cold
4 -10 to max Immunity to disease
5 -10 to max Immunity to emotional effects
6 -10 to max Immunity to sleep, fatigue, and exhaustion
7 2/r Improved Invisibility to Undead
8 2 Moan: One group is feared (Will save)
9 -10 to max Need not breathe
10 -10 to max Need not eat or drink
11 -10 to max Need not sleep; Unaging
12 -10 to max Pick a stat. Whenever you touch someone, they take (CL+1)/2 ability damage to that stat (PPD save)
13 2 Summon a DL I Undead
14 -10 to max Whenever you touch someone, they get a disease (PPD save)
15 -10 to max You Turn Undead at +1 level, +CL to the d20 roll, and +CL/2 to the d12 roll

[Q7.2] Psi7 Major Powers (CF=1)

# PSPs Description
1 -25 to max Immunity to critical hits
2 -25 to max Immunity to paralysis and stun
3 -25 to max Immunity to poison
4 5/t Incorporealness (+20 AC, you can pass through walls, can pick up objects, but cannot attack)
5 5 Magic Jar / Possession (Will save)
6 -25 to max Regenerate at CL-3 hp /s
7 5 Slay Living (save)
8 5 Summon a DL IV Undead
9 -25 to max Vampiric Regen (CL-3)*10% of damage you deal
10 -25 to max Whenever you touch someone, they are aged CLd4 years (PPD save)
11 -25 to max Whenever you touch someone, they are energy drained (CL+3)/6 levels (no save)
12 -25 to max Whenever you touch someone, they are paralyzed (PP save)
13 5 Wither limbs (like a Sharpness effect) (CL-3 PP saves, each missed save is one lost limb)
14 5 Wrench
15 -25 to max You emit a stench like a ghast

[Q7] Undead Psionics (Psi. Freq. 7)


[Q7.1-CF2] Psi7 Minor Powers (CF=2)

# PSPs Description
16 2 Doesn't cost an additional action to use, just your eye's P or M action: Gaze to Charm (save)
17 -10 to max People need a +CL weapon to hit you

[Q7.2-CF2] Psi7 Major Powers (CF=2)

# PSPs Description
16 -25 to max Immunity to ability drain
17 -25 to max Immunity to all mind-affecting effects

[Q7.3-CF2] Psi7 Grand Powers (CF=2)

# PSPs Description
1 8 Death Spell a group (total CL*CL HD, max HD affected = CL)
3 -40 to max Immunity to any effect that requires a Fortitude save (unless the effect also works on objects)
4 -40 to max Immunity to death or slay effects
5 -40 to max Immunity to energy drain and negative levels
6 -40 to max Immunity to Turn Undead
7 8 Summon a DL VII Undead
8 8 Target is energy drained CL/2 levels (no save)
9 -40 to max Whenever you touch someone, they get Mummy Rot (no save)

[Q7.1-CF3] Psi7 Minor Powers (CF=3)

# PSPs Description
18 2 Duplicate a SL 0-1 Necromancy effect (Wizard or Priest)

[Q7.3-CF3] Psi7 Super Powers (CF=3)

# PSPs Description
1 11 As You Are
2 11 Summon a DL X Undead
3 -55 to max When you die, you go to the Negative Energy Plane, and will reform on the Prime the next day
4 -55 to max You do not go unconscious and stay offensive at any negative hp total (but will still die)
5 -55 to max Your unarmed attacks are Vile damage and hard to heal (healing effects are divided by CL-16)
 
DM Note: There are CF=4 and CF=5 Psi7 powers from the original [Q7] Collective section; no room to list them here.