It takes 1M and 1V action to turn undead. Outer-planar creatures, Lycanthropes, Golems, and Paladins of opposite alignment may also be turned, at higher difficulty.
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Difference = (Priest's CL; Paladins are generally 2 CL less) - (Monster "Turn As" Number)
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Monster "Turn As" Number (if not on table below) = HD + MR/10 + (weapon needed to hit; silver, iron, or +0 counts as 0.5)*2
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"#" (a number) means you need to roll that number or greater on 1d20 to get a "T" result.
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"T" means you turn 1d12 of that type of undead. They cannot attack you or your party.
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"D" means you turn, destroy, or command (your choice) Nd12 of that type of undead. (N=number after the "D")
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