SL
| #
| Name
| Sphere
| Effect
| Source
|
1
| 3B-1
| Animal Companion
| Ani,Cha
| Make an animal your companion (not familiar) {1 creature}
| OA1
| 1
| 3B-2
| Animal Friendship
| Ani,Cha
| Charm Animal (save) {1 creature}
| PH1
| 1
| 3B-3
| Bane
| Cha
| All enemies get -1 TH and -1 fear saves (save) {1 group}
| PH3
|
1
| 3B-4
| Barkskin 1
| Pla,Pro
| AT +2 source
| DM
| 1
| 3B-5
| Blade Barrier 1
| Gua
| 3d3 dmg wall (shards)
| DM
| 1
| 3B-6
| Bless (1) / Blight
| All
| +1 TH; +1 morale (or reverse) {1 target}
| PH1
|
1
| 3B-7
| Bless (3)
| All
| All allies get +1 TH and +1 fear saves {1 group}
| PH3
| 1
| 3B-8
| Bless 1
| All
| +1 TH and saves
| DM
| 1
| 3B-9
| Bless Water
| All,Ele
| Turns 1 pint of water into holy water {Touch, 1 object}
| PH3
|
1
| 3B-10
| Call Lightning 1
| Com,Ele
| (CL+2)d4 lightning dmg (save:½) (halve the die type if not outside)
| DM
| 1
| 3B-11
| Cantrip
| All
| Can cast 1 orison (Pri 0) per round as a Z action
| DM
| 1
| 3B-12
| Cause Fear
| Cha
| Fear (save), max 6 HD {1 creature}
| PH3
|
1
| 3B-13
| Ceremony
| All
| Coming of Age; Burial; Marriage; Consecrate {Touch, 1 target}
| UA1
| 1
| 3B-14
| Combine
| All
| -4 AC; no Dex adj.; Add Pri CLs for effects {Touch, 1+ creatures}
| UA1
| 1
| 3B-15
| Command
| Cha
| Suggestion for 1 word (save) {1 creature}
| PH2
|
1
| 3B-16
| Command 1
| Cha
| Target makes 1 save, each missed save allows 1 word for a command to be given
| DM
| 1
| 3B-17
| Comprehend Languages
| Tho,Div
| Read/Write (not speak) 1 language {Touch, 1 creature}
| PH1
| 1
| 3B-18
| Conjure Elemental 1
| Ele,Sum
| Conjure a DL=0 elemental
| DM
|
1
| 3B-19
| Create Water
| Cre,Ele
| Create 4L gallons of water {1 group}
| PH2
| 1
| 3B-20
| Creeping Doom 1
| Sum
| 2 insect dmg
| DM
| 1
| 3B-21
| Cure Light Wounds (1)
| Hea
| Cure 2d8 (choose 1 die) (or) 6 hp {Touch, 1 creature}
| PH1
|
1
| 3B-22
| Cure Light Wounds (3)
| Hea
| Cure 2d8+L (choose 1 die), reverse has save:½ {Touch, 1 creature}
| PH3
| 1
| 3B-23
| Cure Wounds 1
| Hea
| Cures 1d8 hp (can take offer of 6 per die -> 6 hp)
| DM
| 1
| 3B-24
| Cure/Cause Nausea
| Hea
| Cures or causes nausea effects
| DM/internet?
|
1
| 3B-25
| Curse Water
| All,Ele
| Turns 1 pint of water into unholy water {Touch, 1 object}
| PH3
| 1
| 3B-26
| Death's Door 1
| Hea,Nec
| Target (currently at negative hp) goes to -10 hp
| DM
| 1
| 3B-27
| Deathwatch
| Div,Nec
| Know how injured all in area is {1 group}
| PH3
|
1
| 3B-28
| Detect Animals or Plants
| Ani,Pla,Div
| Detect one type of animal or plant 400+40L' {self only}
| PH3
| 1
| 3B-29
| Detect Balance
| All,Div
| Detect balance/non-balance 60' {self only}
| UA1
| 1
| 3B-30
| Detect Chaos/Evil/Good/Law
| Div
| Detect one of: chaos, evil, good, law 60' {self only}
| PH3
|
1
| 3B-31
| Detect Danger
| Div
| Detect evil or traps 1 sq' /r {self only}
| RC0
| 1
| 3B-32
| Detect Evil (0)
| All,Div
| Detect evil & evil intent 120' {self only}
| RC0
| 1
| 3B-33
| Detect Evil (1)
| All,Div
| Detect evil & evil intent 120' {self only}
| PH1
|
1
| 3B-34
| Detect Snares & Pits
| Div
| Detect snares & pits 40' {self only}
| PH1
| 1
| 3B-35
| Detect Undead
| Div,Nec
| Detect undead 60' {self only}
| PH3
| 1
| 3B-36
| Divine Favor
| All,Com
| +(L+2)/3 TH and dmg {self only}
| PH3
|
1
| 3B-37
| Doom
| All
| -2 TH, dmg, stat checks, saves (save) {1 creature}
| PH3
| 1
| 3B-38
| Endure Cold / Endure Heat
| Pro
| Immune to non-special cold/heat {Touch, 1 target}
| UA1
| 1
| 3B-39
| Endure Elements
| Pro
| -5 dmg/r from 1 of: acid/cold/lightning/fire/sound {Touch, 1 creature}
| PH3
|
1
| 3B-40
| Entangle (1)
| Pla
| Need plants to use; Slow (no save); Stop (save) {1 group}
| PH1
| 1
| 3B-41
| Entropic Shield
| Pro,C
| Any missile has a 20% chance to miss you {self only}
| PH3
| 1
| 3B-42
| Entwine
| Pla
| As Entangle, 1 target, -4 to save
| DM
|
1
| 3B-43
| Faerie Darkness
| Pro
| +2 AC in darkness
| DM
| 1
| 3B-44
| Faerie Fire (0)
| Wea
| -2 AC on L/5+1 targets {1+ targets}
| RC0
| 1
| 3B-45
| Faerie Fire (1)
| Wea
| -2 AC {1 target}
| PH1
|
1
| 3B-46
| Faerie Fire (3)
| Wea
| Dispels darkness/blur/displacement/invisibility {1 group}
| PH3
| 1
| 3B-47
| Faerie Fire 1
| Ele
| Target gets -2 AC
| DM
| 1
| 3B-48
| Flame Strike 1
| Com,Ele
| CL/2 holy fire dmg (save:½)
| DM
|
1
| 3B-49
| Goodberry
| Pla,Hea
| 8 berries can cure 1 hp or act as 1 full meal. 8 berries are always created. It takes 1 movement action to eat up to 40 berries. The berries can also be smeared upon a target and will still have their effect (this is useful for targets that cannot eat). {Touch, 8 objects}
| PH3
| 1
| 3B-50
| Goodberry 1
| Hea,Pla
| Creates 4 goodberries
| DM
| 1
| 3B-51
| Heal 1
| Hea
| Cure to 5% of max hp (max Heal 1 can cure at once = 15 hp)
| DM
|
1
| 3B-52
| Hold Person/Monster 1
| Cha
| Hold 3 person or 1 monster targets (save)
| DM
| 1
| 3B-53
| Imbue with Spell Ability 1
| All
| Imbue 1 SL's to someone (max SL per spell = 0.25)
| DM
| 1
| 3B-54
| Inflict Light Wounds
| Hea
| Cause 2d8+L (choose 1 die) (save:½) {Touch, 1 creature}
| PH3
|
1
| 3B-55
| Invisibility to Animals
| Ani
| Invisibility only to animals {Touch, 1 target}
| PH1
| 1
| 3B-56
| Invisibility to Undead
| Nec
| Invisibility only to undead {Touch, 1 target}
| PH3
| 1
| 3B-57
| Invisibility to Unlive
| Nec
| Invisibility to Unlive
| DM
|
1
| 3B-58
| Know Age
| Div
| Know age of target {1 target}
| TM2
| 1
| 3B-59
| Know Time
| Div,Tim
| Know date and day
| TM2
| 1
| 3B-60
| Light (0)
| Sun
| Light; can blind if targetted (save) {1 group}
| RC0
|
1
| 3B-61
| Light (1)
| Sun
| Light; can blind if targetted (save) {1 group}
| PH1
| 1
| 3B-62
| Locate
| Div
| Locate one known animal or plant {self only}
| RC0
| 1
| 3B-63
| Locate Animals
| Div,Ani
| Locate any animals or 1 specific type {1 group}
| PH1
|
1
| 3B-64
| Locate Animals or Plants
| Ani,Pla
| Locate one type of animal/plant 300+60L' {self only}
| PH2
| 1
| 3B-65
| Magic Fang
| Com,Ani
| +1/+1 TH/dmg with one natural attack form {Touch, 1 creature}
| PH3
| 1
| 3B-66
| Magic Stone (1)
| Com
| (L+4)/5 stones get +1/+1 TH/dmg {1+ objects}
| UA1
|
1
| 3B-67
| Magic Stone (3)
| Com
| 3 stones do 1d6 (2d6 vs. undead), have +1/+1 {Touch, 3 objects}
| PH3
| 1
| 3B-68
| Magic Weapon
| Com
| Weapon has +1/+1 TH/dmg {Touch, 1 object}
| PH3
| 1
| 3B-69
| Magical Stone
| Com
| 3 stones do 1d4 (2d4 vs. undead); considered +1 {Touch, 3 objects}
| PH2
|
1
| 3B-70
| Miracle I
| All
| Duplicate any level 0 Wiz or Pri spell
| DM
| 1
| 3B-71
| Nauseating Gas
| Charm
| Area effect: Nauseated (-5 all actions) (Fort save)
| DM
| 1
| 3B-72
| Obscuring Mist
| Ele
| Everything has cover to each other {1 group}
| PH3
|
1
| 3B-73
| Panic
| Charm
| Target is Panicked (50% flee, 50% taunted towards you) (Will save)
| DM
| 1
| 3B-74
| Pass Without Trace
| Pla
| Can travel without leaving a trace {Touch, 1 creature}
| PH1
| 1
| 3B-75
| Penetrate Disguise
| Div
| Caster can see through target's disguise {1 creature}
| UA1
|
1
| 3B-76
| Portent
| Div,Num
| Gets +1d7-4 to one die roll (know beforehand) {Touch, 1 creature}
| UA1
| 1
| 3B-77
| Precipitation
| Wea
| Causes 1/100 inch of rain per segment {1 group}
| UA1
| 1
| 3B-78
| Predict Weather (0)
| Div,Wea
| Detects upcoming weather {1 group}
| RC0
|
1
| 3B-79
| Predict Weather (1)
| Div,Wea
| Detects upcoming weather
| PH1
| 1
| 3B-80
| Protection from C/E/G/L
| Pro
| Protection from AL; +1 saves; AL -1 TH {Touch, 1 creature}
| PH3
| 1
| 3B-81
| Protection from Chaos
| L
| Protection from chaos; +2 saves; chaos -2 TH {Touch, 1 creature}
| S&M2
|
1
| 3B-82
| Protection from Evil (0)
| Pro
| Protection from evil; +1 saves; evil -1 TH {self only}
| RC0
| 1
| 3B-83
| Protection from Evil (1)
| Pro
| Protection from evil; +2 saves; evil -2 TH {Touch, 1 creature}
| PH1
| 1
| 3B-84
| Protection from Fire 1
| Ele,Pro
| Stop the next CL*2 fire dmg
| DM
|
1
| 3B-85
| Protection from Lightning 1
| Ele,Pro
| Stop the next CL*2 lightning dmg
| DM
| 1
| 3B-86
| Purify Water
| All,Ele
| Purifies water {1 group}
| PH1
| 1
| 3B-87
| Random Action
| C,Cha
| Confused (save) {1 creature}
| PH3
|
1
| 3B-88
| Regenerate 1
| Nec
| Regenerates 1 hp /t
| DM
| 1
| 3B-89
| Remove Fear (0)
| Cha
| Removes fear; +L saves vs. fear {Touch, 1 creature}
| RC0
| 1
| 3B-90
| Remove Fear (2)
| Cha
| Removes fear on (L+3)/4 Cr; +4 saves vs. fear {1+ creatures}
| PH1
|
1
| 3B-91
| Resist [E=1 element]
| Elemental
| Pick an E=1 element, you resist it for 1 hour.
| DM
| 1
| 3B-92
| Resist Cold (0)
| Pro
| Resist cold {Touch, 1 target}
| PH1
| 1
| 3B-93
| Resist Cold (1)
| Pro
| All creatures in area get resist cold {1 group}
| RC0
|
1
| 3B-94
| Resist Fire/Resist Cold 1
| Ele,Pro
| Take -45% dmg vs. fire or cold
| DM
| 1
| 3B-95
| Reverse Magic I
| All
| Casts effect's reverse if 1st level & in range
| DM/internet?
| 1
| 3B-96
| Sanctuary (1)
| Pro
| Opponents must make save to attack target {Touch, 1 creature}
| PH1
|
1
| 3B-97
| Shield of Faith
| Pro
| +2+(L/6) AC {Touch, 1 creature}
| PH3
| 1
| 3B-98
| Shillelagh (2)
| Com,Pla
| Creates a club (2d4/1d4+1) +1/+0 {Touch, 1 object}
| PH2
| 1
| 3B-99
| Shillelagh (3)
| Com,Pla
| Creates a club (1d10/1d10) +1/+1 {Touch, 1 object}
| PH3
|
1
| 3B-100
| Speak with Animals
| Ani
| Can speak with animals. This spell does grant a sort of Knowledge subability score upon the target, so you do not actually have a conversation with a useless Int 0 plant. The target can convey what it has "seen","heard", and "felt" even though it may not be normally able of such sensation. Plants and Animals under a hostile influence (and all Dead) might not cooperate with the caster: they may tell lies or nothing at all. {1 group}
| PH1
| 1
| 3B-101
| Speak with Astral Traveler
| Ast
| Communicate with astral creature {Touch, 1 creature}
| TM2
| 1
| 3B-102
| Summon Monster I
| Sum
| Summons a DL 1 creature to fight for you {1 creature}
| PH3
|
1
| 3B-103
| Summon Nature's Ally I
| Sum,Ani
| Summons a DL 1 animal to fight for you {1 creature}
| PH3
| 1
| 3B-104
| Sustain [ability score]
| Pro
| Choose an ability score, it is sustained for 1 hour
| DM
| 1
| 3B-105
| Transfer Spell to Plant
| Pla
| Transfers one spell to originate from a plant
| DM/internet?
|
1
| 3B-106
| Treat Light Wounds
| Hea
| Cure 10% of max hp {Touch, 1 creature}
| DM
| 1
| 3B-107
| Weapon Bless
| Com
| +5/+5 TH/dmg on first attack {Touch, 1 object}
| OA1
|
|