Incarnations

Incarnations (Visual)

Tribal Incarnations. There are cards included here that combo with individual Incarnation cards, such as:
Filth: Give other people swamps
Guile: Counterspells
Vigor: Deal damage to each creature
Hostility: Deal damage to each creature
and so on. One flavor fail is the "Archetype" cards from Born of the Gods (shown in the Sideboard); I feel that Wizards *really* should have made them creature type Incarnation.

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Click here for my EDH Commander decks

General (1):
Horde of Notions

Creatures (25):
Metallic Mimic Cairn Wanderer Dread Filth Ghostly Changeling Guile Mistform Ultimus Shapesharer Wonder Brawn Chameleon Colossus Game-Trail Changeling Genesis Vigor Anger Hostility Taurean Mauler War-Spike Changeling Avian Changeling Changeling Sentinel Glory Mirror Entity Personal Incarnation Purity Valor

Spells (28):
Citanul Flute Door of Destinies Mystic Compass Vanquisher's Banner Dovescape Essence Backlash Mindswipe Silumgar's Command Suffocating Blast Blanket of Night Kindred Dominance Cryptic Command Kindred Discovery Mana Drain Hurricane Kindred Summons Squall Line Survival of the Fittest Tribal Unity Earthquake Fault Line Fire Tempest Inferno Mana Echoes Rolling Earthquake Shared Animosity Cathars' Crusade Crib Swap

Mana Acceleration (10):
Coalition Relic Gilded Lotus Herald's Horn Thran Dynamo Unstable Obelisk Urza's Incubator Mirari's Wake Mana Reflection Skyshroud Claim Zendikar Resurgent

Lands (36):
Underground Sea Bayou Badlands Scrubland Tropical Island Volcanic Island Tundra Taiga Savannah Plateau Watery Grave Overgrown Tomb Blood Crypt Godless Shrine Breeding Pool Steam Vents Hallowed Fountain Stomping Ground Temple Garden Sacred Foundry Canopy Vista Cinder Glade Prairie Stream Smoldering Marsh Sunken Hollow Verdant Catacombs Marsh Flats Misty Rainforest Scalding Tarn Arid Mesa Command Tower Gaea's Cradle Krosan Verge Murmuring Bosk Urborg, Tomb of Yawgmoth Sol Ring