X14


Level KXP [X14]
mMG SUV WX
1 0 --- 1-- --
2 1400 --1 1-- --
3 2800 --1 2-- --
4 5600 --1 21- --
5 11200 --1 31- --
6 22400 --1 32- --
7 36000 --1 321 --
8 50000 --1 421 --
9 64000 --1 431 --
10 78000 --1 432 --
11 92000 --1 432 1-
12 106000 --1 532 1-
13 120000 --1 542 1-
14 134000 --1 543 1-
15 148000 --1 543 2-
16 162000 --1 543 21
17 176000 --1 643 21
18 190000 --1 653 21
19 204000 --1 654 21
20 218000 --1 654 31
21 232000 --1 654 32
22 246000 --1 754 32
23 260000 --1 764 32
24 274000 --1 765 32
25 288000 --1 765 33
26 302000 --1 865 33
27 316000 --1 875 33
28 330000 --1 876 33
29 344000 --1 976 33
30 358000 --1 986 33
31 372000 --1 987 33
32 386000 --1 997 33
33 400000 --1 998 33
34 414000 --1 999 33
35 428000 --1 999 33
36 442000 --1 999 33
TH Saves
PD RS PP BW Sp Fo Re Wi
+22  8 10 11  6  7  6  4  8
+24 15 15 15 14 14 12  9 15
+26 16 16 16 16 16 15 11 19
+28 16 16 16 16 16 15 11 19
+30 16 16 16 16 16 15 11 19
+32 16 16 16 16 16 15 11 19
+34 16 16 16 16 16 15 11 19
+36 16 16 16 16 16 15 11 19
+38 16 16 16 16 16 15 11 19
+40 16 16 16 16 16 15 11 19
+42 16 16 16 16 16 15 11 19
+44 16 16 16 16 16 15 11 19
+46 16 16 16 16 16 15 11 19
+48 16 16 16 16 16 15 11 19
+50 16 16 16 16 16 15 11 19
+52 16 16 16 16 16 15 11 19
+54 16 16 16 16 16 15 11 19
+56 16 16 16 16 16 15 11 19
Requisites: Luck 36, HNCL 27 (but it doesn't "use up" HNCL)
Alignment: any
HD/level: & d50
Weapon Prof.: & level
To Hit Table: Conc
Save Table: 14xPsi
Reference: DM
Groups: Concordant (x2)
 
[X] Section stats
ihp +0
iTH +0
P Save +0
M Save +3
War +0
Rog +0
PPsi +3
Wiz +0
Pri +0
MPsi +3
   
See [X14] for powers.
"G" powers (and below) are Concordant SL=0. They can picked as 1/4 of an "S" power.
"S" powers are Concordant SL=1.
"U" powers are Concordant SL=4.
"V" powers are Concordant SL=7.
"W" powers are Concordant SL=10.
"X" powers are Concordant SL=13.

X14


X14 Minor Powers (SL=2, Concordant SL=0)

# Power
1 +1% XP in one class (Non-Concordant or Concordant). Other powers like this one cannot be same class.
2 +CCL Cml
3 +CCL QZ (Quick Zero) actions

X14 Major Powers (SL=5, Concordant SL=0)

# Power
1 +2% XP in one class (Non-Concordant or Concordant). Other powers like this one cannot be same class.
2 +CCL HNCL (for qualifying for classes, kits, etc.)
3 +CCL C actions

X14 Grand Powers (SL=8, Concordant SL=0)

# Power
1 +5% XP in one class (Non-Concordant or Concordant). Other powers like this one cannot be same class.
2 +CCL Luck
3 +1 action of any type you already possess (except X, G, Bug, and their variants)

X14


X14 Super Powers (SL=11, Concordant SL=1)

# Power
1 +10% XP in one class (Non-Concordant or Concordant). Other powers like this one cannot be same class.
2 Pick a CSL (Concordant Spell Level). Lose 2 spells of that CSL and gain 1 spell of CSL+1 (even if off chart)
3 +1 CCL (Concordant Caster Level) in one spell in one class
4 Pick a single spell from any Concordant class. You may cast that spell as if it was on your Concordant class spell list.
5 Add 2 to HD type per level in one Concordant class (+0d+2)
6 Change "Save" category of your Concordant class to Conc
7 Change "To Hit" category of your Concordant class to Conc
8 +1X action
9 XR 3*CCL%. Pick one prefix for this: "i"=irreducible, "u"=unadjustable, "n"=non-ignorable.

X14 Ultra Powers (SL=14, Concordant SL=4)

# Power
1 +20% XP in one class (Non-Concordant or Concordant). Other powers like this one cannot be same class.
2 Get stat bonus to a Concordant spell progression (Concordant SLs = 10+NonConcordant)
3 +1 CCL (Concordant Caster Level) in one class
4 Pick a single spell from any Concordant class. You may cast that spell as if it was on your Concordant class spell list.
5 Add 2 to HD type per level in one Concordant class (+0d+2)
6 Change "Save" category of your Concordant class to 1½xConc
7 Change "To Hit" category of your Concordant class to 1½xConc
8 +1QX action
9 XR 4*CCL%. Pick two prefixes for this: "i"=irreducible, "u"=unadjustable, "n"=non-ignorable.

X14 V [Ultra+1] Powers (SL=17, Concordant SL=7)

# Power
1 +30% XP in one class (Non-Concordant or Concordant). Other powers like this one cannot be same class.
2 Duplicate the effects of one Psi7 power (Ultra or lower)
3 +1 CCL (Concordant Caster Level) in one class
4 +1 CML (Concordant Memorization Level) and -2 CCL in one class {can reverse this}
5 Add 1 to number of HD per level in one Concordant class (+1d+0)
6 Change "Save" category of your Concordant class to 2xConc
7 Change "To Hit" category of your Concordant class to 2xConc
8 +1QQX action
9 iunXR 5*CCL%

X14


X14 W [Ultra+2] Powers (SL=20, Concordant SL=10)

# Power
1 +40% XP in one class (Non-Concordant or Concordant). Other powers like this one cannot be same class.
2 Duplicate the effects of one Psi7 power (V or lower)
3 +1 CCL (Concordant Caster Level) in one class
4 +1 CML (Concordant Memorization Level) and -2 CCL in one class {can reverse this}
5 Add 1 to number of HD per level in one Concordant class (+1d+0)
6 +1QQQX action

X14 X [Ultra+3] Powers (SL=23, Concordant SL=13)

# Power
1 +50% XP in one class (Non-Concordant or Concordant). Other powers like this one cannot be same class.
2 Replace a Concordant spell progression with another Concordant class's progression
3 +1 CCL (Concordant Caster Level) in one class
4 +1 CML (Concordant Memorization Level) in one class
5 Add an extra stat bonus to hp per HD in one class (even if that class can't get a stat bonus)
6 +1QQQQX action