Quintessential Fighter6


Level KXP
Spells
1 0 (none)
2 6 (none)
3 18 (none)
4 36 (none)
5 60 (none)
6 90 (none)
7 126 (none)
8 168 (none)
9 216 (none)
10 486.4 (none)
11 729.6 (none)
12 972.8 (none)
13 1216 (none)
14 1459.2 (none)
15 1702.4 (none)
16 1945.6 (none)
17 2188.8 (none)
18 2432 (none)
19 2675.2 (none)
20 2918.4 (none)
21 3161.6 (none)
22 3404.8 (none)
23 3648 (none)
24 3891.2 (none)
25 4134.4 (none)
26 4377.6 (none)
27 4620.8 (none)
28 4864 (none)
29 5107.2 (none)
30 5350.4 (none)
31 5593.6 (none)
32 5836.8 (none)
33 6080 (none)
34 6323.2 (none)
35 6566.4 (none)
36 6809.6 (none)
TH Saves
PD RS PP BW Sp Fo Re Wi
+0  4  2  3  1  1  1  1  0
+1  5  2  4  2  1  1  1  0
+2  5  3  4  3  2  2  2  1
+3  6  4  5  4  3  2  2  1
+4  7  5  6  5  4  3  2  1
+5  8  5  7  6  4  3  3  2
+6  8  6  7  7  5  4  3  2
+7  9  7  8  8  6  4  4  2
+8 10  8  9  9  7  5  4  3
+9 11  8 10 10  7  5  4  3
+10 11  9 10 11  8  6  5  3
+11 12 10 11 12  9  6  5  4
+12 13 11 12 13 10  7  6  4
+13 14 11 13 14 10  7  6  4
+14 14 12 13 14 11  8  6  5
+15 14 12 14 14 11  8  7  5
+16 14 13 14 14 12  9  7  5
+17 15 13 14 14 12  9  8  6
Requisites: Str 20
Alignment: any
HD/level: d20
Weapon Prof.: 9+level/6
To Hit Table: War
Save Table: War
Reference: Quintessential Fighter3
Groups: Warrior
 
Levels 1-5:
(2/level)
A. 0, 1/t: Ignore all damage from one source. {Berserker}
B. Backstab x(LVL+7)/4. {Brawler}
C. Can operate at negative hit points. {Knight of the Griffin}
D. Choose one specific weapon type. +LVL TH with that weapon. {Living Blade}
E. 1V: +LVL TH/dmg with one shot with a missile weapon {Master Bowman}
F. 1M, 1/effect: Target gets another save vs. a bad effect that's effecting him {Officer of War}
G. +1 TH in a specific weapon per level (can choose different weapons each level) {Peasant Hero}
H. 1M, 1/t: Summon Chr 1st level fighters, all of them together use 1 summon slot {Peasant Hero}
I. Additional +(LVL+1)/2 AC (round down) when using Armor Optimization {feats}
J. Barbarian Str bonus {DM}
Level 6: Pick two from: Quintessential level 1-5 or 5th edition level 1-3
Levels 7-11:
(2/level)
K. 0, 1/t: Reroll a die, and choose the result. {Legend}
L. 1 borrowed P, 1/r: Deny N attacks from occuring, where N is your #Att. {Living Blade}
M. All in party get +LVL*2 AC/saves/TH/dmg while at home {Noble Defender}
N. All in party gets +LVL" movement rate. {Officer of War}
O. +LVL AC/saves if you haven't used a V action on your last segment {Swashbuckler}
P. "Save for ½" and "Save for a set amount of damage" becomes "Save for 0" for you. {Swashbuckler}
Q. Held P: Make 1 attack in response to a cast spell. They RSW save (DC=your dmg) or spell disrupted {feat}
R. 1M: Switch places with someone in sight (unwilling PP save) {feat}
S. +LVL*2 AC, -LVL*2 TH (toggle using 1V) {feat}
Level 12: Pick two from: Quintessential level 1-11 or 5th edition level 1-7
Levels 13-17:
(2/level)
T. Putting on, taking off, or picking up items does not cost 1V {feat}
U. All of your attacks are Called Shots at no penalty {feat}
V. 1M: Target group gets -LVL AC/saves/TH/dmg {feat}
W. No limit to encumbrance. No armor penalties to rogue abilities {feat}
X. Immune Overbearing {feat}
Y. Your base # attacks is never worse than 1/1 {feat}
Z. No penalties in off-hand use, no matter how many arms {feat}
Level 18: Pick two from: Quintessential level 1-17 or 5th edition level 1-11