Hermit0


Level KXP Priest
123 456 7
1 0 0-- --- -
2 1.5 1-- --- -
3 3 20- --- -
4 6 21- --- -
5 12 220 --- -
6 25 221 --- -
7 50 322 0-- -
8 100 332 1-- -
9 200 333 20- -
10 300 443 21- -
11 400 443 320 -
12 500 444 321 -
13 600 554 322 -
14 700 555 332 -
15 800 655 333 -
16 900 655 443 0
17 1000 665 443 1
18 1100 665 443 2
19 1200 765 444 2
20 1300 765 444 3
21 1400 765 554 3
22 1500 765 554 4
23 1600 776 654 4
24 1700 876 655 4
25 1800 876 655 5
26 1900 877 665 5
27 2000 887 666 5
28 2100 887 776 5
29 2200 887 776 6
30 2300 888 777 6
31 2400 888 887 6
32 2500 988 887 6
33 2600 998 888 7
34 2700 999 888 8
35 2800 999 998 8
36 2900 999 999 9
TH Saves
PD RS PP BW Sp Fo Re Wi
+1  7  6  4  2  3  0  0  2
+1  7  6  4  3  3  0  0  3
+1  7  6  4  3  4  0  1  3
+2  7  6  5  3  4  1  1  4
+3  9  8  6  4  5  1  1  4
+3  9  8  6  5  5  2  2  5
+3  9  8  6  5  6  2  2  5
+4  9  8  7  5  6  2  2  6
+5 11 10  8  6  7  3  3  6
+5 11 10  8  7  7  3  3  7
+5 11 10  8  7  8  4  3  7
+6 11 10  9  7  8  4  4  8
+7 12 11 10  8  9  4  4  8
+7 12 11 10  9  9  5  4  9
+7 12 11 10  9 10  5  5  9
+8 12 11 11  9 10  6  5 10
+9 13 12 12 10 11  6  5 10
+9 13 12 12 11 11  6  6 11
Requisites: Int 10, Wis 10, Chr 10
Alignment: any
HD/level: d5
Weapon Prof.: 1+level/4
To Hit Table: CTD0
Save Table: Clr0
Reference: DM
Groups: Priest, Lost
 
Can have Exceptional Int, Wis, or Chr bonus.
Priest Spells: Get 3 Grand, 2 Major, 1 Minor spheres.
Has "ability to take martial arts", but there is no free style built into this class.
Level 1: Turn Undead and Turn Cthulhoid Horrors.
Level N (each level): +1 to Int, Wis, or Chr. (These don't have to all be the same stat.)
Level 9+ (each level): Gain +(LVL-8)^2 followers (i.e. at level 9 get 1 follower, at level 10 get an additional 4 followers, at level 11 get an additional 9 followers, etc.).
Level 9: Detect Deception: can sense lies and see through all illusions with 1M.
Level 27: Divine Will: Can throw off any one non-godly effect per day; the effect simply does not function on the hermit.