GWSSP9A



Level

KXP
Wizard
123 456 789 ABC
Priest
123 456 789 A
Psi9
mMG SUV

TH
1 0 1-- --- --- 1-- --- - 1-- - +1
2 1.6 2-- --- --- 20- --- - 2-- - +1
3 3.2 21- --- --- 31- --- - 21- - +2
4 6.5 22- --- --- 320 --- - 31- - +3
5 13 221 --- --- 321 --- - 32- - +3
6 26 222 --- --- 332 0-- - 321 - +4
7 50 222 1-- --- 332 1-- - 421 - +5
8 100 222 2-- --- 333 20- - 431 - +5
9 200 222 21- --- 333 21- - 432 - +6
10 400 222 22- --- 333 32- - 532 - +7
11 725 322 22- --- 333 33- - 542 - +7
12 1050 332 221 --- 433 330 - 543 - +8
13 1375 333 222 --- 443 331 - 643 - +9
14 1700 333 322 --- 444 332 - 653 - +9
15 2025 333 332 --- 444 433 - 654 - +10
16 2350 433 333 1-- 444 443 - 754 - +11
17 2675 443 333 2-- 444 444 - 764 - +11
18 3000 444 333 3-- 544 444 0 765 - +12
19 3325 444 433 3-- 554 444 1 766 1 +13
20 3650 444 443 3-- 555 444 2 776 1 +13
21 3975 444 444 31- 555 544 3 777 1 +14
22 4300 444 444 42- 555 554 4 877 1 +15
23 4625 444 444 43- 555 555 4 887 1 +15
24 4950 444 444 44- 555 555 5 888 2 +16
25 5275 544 444 44- 655 555 5 988 2 +17
26 5600 554 444 44- 665 555 5 998 2 +17
27 5925 555 444 441 666 555 5 999 2 +18
28 6250 555 544 442 666 655 5 999 3 +19
29 6575 555 554 443 666 665 5 999 4 +19
30 6900 555 555 444 666 666 5 999 5 +20
31 7225 555 555 544 666 666 6 999 6 +21
32 7550 555 555 554 766 666 6 999 7 +21
33 7875 555 555 555 776 666 6 999 8 +22
34 8200 666 555 555 777 666 6 999 9 +23
35 8525 666 666 555 777 766 6 AAA A +23
36 8850 666 666 666 1 777 776 61 BBB B1 +24
37 17700 666 666 666 2 777 776 62 BBB B2 +25
38 26550 666 666 666 3 777 776 63 BBB B3 +25
39 35400 666 666 666 4 777 776 64 BBB B4 +26
45 88500 777 766 666 6 877 777 77 BBB BA +30
54 168150 888 777 777 61 998 888 881 DDD CC +36
63 247800 888 887 777 77 999 988 888 FFE EE +42
72 327450 998 888 888 881 AAA 999 999 1 GGG GG1 +48
Requisites: Str 9, Dex 7, Con 6, Int 6, Wis 6
Alignment: any
HD/level: d12
Weapon Prof.: 5+level/2
To Hit Table: Ftr0
Reference: DM
Groups: Custom
Complexity: CF=2
   
Saving Throws:  
PPD: level+6
RSW: level+5
PP: level+7
BW: level+2
Spell: level+2
Fort: level+2
Reflex: level+3
Will: level+2
   
This is a mixed Guard - Witch Doctor - Shaman - Scout - Psi9A.
Gets Exceptional Str & Con. Can take Super Str & Con for 2 weapon proficiencies each.
Can specialize in a school, but pick 2 opposites.
You get 1 Grand, 2 Major, and 5 Minor spheres. Your god may alter this amount.
Gets 30 Rogue points per level. Still gets the "Any Rogue" picks at 9th, 18th, 27th, and 36th.
See [Q9] for rules and powers.
This functions like a normal Psi9 class, except you do NOT get +1 to each track for each level, instead you get +1 to a single track each level (the track chosen may be different each level). This bonus would stack with the normal Psi9 class and Psi18.
You get the normal "track-length" for each stat; this does not stack with the Psi9 track-length. (i.e. if you have Psi9 and Psi9A, you get track-length only once).
Level 1: 1V: Deflect 1P action worth of attacks from any target within (5*level)' to yourself. You cannot then deflect these attacks away; you must actually be hittable by the attacks.
Level 1: Can read scrolls of any spell level without "blowing your head off".
Level 1: Can turn lycanthropes as if they were undead (DM will assign turning values).
Level 2: 1M: Incite Berserker or Enraged status on your troops (not too useful for PCs).
Level 3: 1M: Swap 1 physical subability with one willing target for 1t. At level 9, swap your stat with up to 10 others (so all 10 of them get your old stat); you get back your choice of their 10.
Level 3: Pick a mental stat. Psi9 abilities that use the corresponding physical stat may use the track of the mental stat instead (i.e. if you pick "Int", you may use either your "Str" or your "Int" track for powers involving "Str").
Level 5: Great Swing as per Fighter.
Level 6: Get another Psi9 pick just like Level 3.
Level 8: Can create potions as per an Alchemist of ½ the Witch Doctor's level.
Level 9: Get the last pPsi9 ick just like Level 3.
Level 27: Pick one species (as per Ranger species enemy). You can turn that species as if it was undead (DM will assign turning values).
Lvl Scout Ability | -50% | -100% | -150% Act Base Penalty Bonus
1 Open/Close Locks: (-5% per TechLvl of the Lock) (-10% per SL of the Lock) V 0 Dex-13 Dex-17
1 Move Silently || Immovability | Avoid Clairnasience V 5 Dex-14 Dex-17
1 Hide in Shadows | Hide amongst People or Trees | Meld in Shadows/Mirrors V 0 Dex-12 Dex-17
1 Spying || Reflecting Pool - || F 5 Int-12 Int-15
1 Climb Walls | Climb Overhangs | Climb Upside-Down | Climb in Mid-Air V 55 Str-10 Str-14
1 Any Rogue 1 ability - - - -
2 Evasion (0, make by 5% per amount hit: no dmg from weapon) V 10 Dex-11 Dex-15
3 Disguise | Alter Appearance M 25 Chr-11 Chr-13
4 Invisibility | Improved Invisibility M 0 Int-13 Int-18
4 Distraction | Mislead | Forget | Mirage Arcana M 15 Wis-13 Wis-16
5 Legend Lore | Identify 0 | M 0 Int-13 Int-15
6 Read Languages | Decipher Code M 0 Int-9 Int-14
7 Identity Penetration | False Seeing | True Seeing MM 5 Wis-11 Wis-19
8 Free Action / Remove Paralysis / Remove Domination P 5 Con-8 Con-16
6 All-Around Sight | Locate Object | Treasure Finding M 25 Wis-15 Wis-19
10 Sending | Demand M 10 Int-9 Int-12
12 Teleport | Teleport without Error || Teleport Other to Self (no save) M 5 Int-16 Int-17
18 Psychic Impersonation || Soul/Spirit Impersonation - 15 Wis-9 Wis-14
27 Astral Spell MMM 40 Int-18 Int-24