Familiar Mage / Petmaster



Level

KXP
Wizard
123 456 789 ABC

TH
1 0 1-- --- --- +0
2 3 2-- --- --- +0
3 6 21- --- --- +0
4 12 32- --- --- +1
5 24 421 --- --- +1
6 48 422 --- --- +1
7 96 432 1-- --- +2
8 192 433 2-- --- +2
9 384 433 21- --- +2
10 750 443 22- --- +3
11 1500 444 33- --- +3
12 2000 444 441 --- +3
13 2500 555 442 --- +4
14 3000 555 442 1-- +4
15 3500 555 552 1-- +4
16 4000 555 553 21- +5
17 4500 555 553 32- +5
18 5000 555 553 321 +5
19 5500 555 553 331 +6
20 6000 555 554 332 +6
21 6500 555 554 442 +6
22 7000 555 555 443 +7
23 7500 555 555 553 +7
24 8000 555 555 554 +7
25 8500 555 555 555 +8
26 9000 666 655 555 +8
27 9500 666 666 655 +8
28 10000 666 666 666 +9
29 10500 777 766 666 +9
30 11000 777 777 766 +9
31 11500 777 777 777 +10
32 12000 888 877 777 +10
33 12500 888 888 877 +10
34 13000 888 888 888 +11
35 13500 999 988 888 +11
36 14000 999 999 999 1 +11
37 28000 999 999 999 2 +12
38 42000 999 999 999 3 +12
39 56000 999 999 999 4 +12
45 140000 A99 999 999 9 +14
54 266000 AAA AAA AAA 91 +17
63 392000 AAA AAA AAA A9 +20
72 518000 BBB BBB BAA AA1 +23
Requisites: Int 13, Chr 19, Cml 12
Alignment: any
HD/level: d4
Weapon Prof.: 1+level/5
To Hit Table: Wiz
Reference: DM
Groups: Wizard
Complexity: CF=3
   
Saving Throws:  
PPD: level+3
RSW: level+6
PP: level+4
BW: level+2
Spell: level+5
Fort: level+0
Reflex: level+0
Will: level+0
   
Specialized in Conjuration; Normal in Abjuration; all other schools are Opposite.
Gets Int bonus to spell progression.
Can have 1 familiar per level. These function like "Wand of Find Familiar". You may cast it normally or at a (non-hostile) monster. In either case you will get a familiar type which has not existed before. You cannot generate familiars that are actually on the [S10] Familiar List.
1/reset: Add a familiar type you have permanently to the [S10] Familiar List.
Level 9: As a 5th level spell, you can find a special Mount, which will be a new type. Each such mount occupies one familiar slot.