Damage Resistance


Level KXP Version1 Effect
1 0.8 inDR 2/+1
2 1.6 inDR 4/+2
3 3.2 inDR 6/+3
4 6.4 inDR 8/+4
5 12.8 inDR 10/+5
6 25.6 inDR 12/+6
7 51.2 inDR 14/+7
8 102.4 inDR 16/+8
9 160 inDR 18/+9
10 240 inDR 20/+10
11 320 inDR 22/+11
12 400 inDR 24/+12
13 480 inDR 26/+13
14 560 inDR 28/+14
15 640 inDR 30/+15
16 720 inDR 32/+16
17 800 inDR 34/+17
18 880 inDR 36/+18
19 960 inDR 38/+19
20 1040 inDR 40/+20
21 1120 inDR 42/+21
22 1200 inDR 44/+22
23 1280 inDR 46/+23
24 1360 inDR 48/+24
25 1440 inDR 50/+25
26 1520 inDR 52/+26
27 1600 inDR 54/+27
28 1680 inDR 56/+28
29 1760 inDR 58/+29
30 1840 inDR 60/+30
31 1920 inDR 62/+31
32 2000 inDR 64/+32
33 2080 inDR 66/+33
34 2160 inDR 68/+34
35 2240 inDR 70/+35
36 2320 inDR 72/+36
Version2 Effect
-1 per physical attack
-2 per physical attack
-3 per physical attack
-4 per physical attack
-5 per physical attack
-6 per physical attack
-7 per physical attack
-8 per physical attack
-9 per physical attack
-10 per physical attack
-11 per physical attack
-12 per physical attack
-13 per physical attack
-14 per physical attack
-15 per physical attack
-16 per physical attack
-17 per physical attack
-18 per physical attack
-19 per physical attack
-20 per physical attack
-21 per physical attack
-22 per physical attack
-23 per physical attack
-24 per physical attack
-25 per physical attack
-26 per physical attack
-27 per physical attack
-28 per physical attack
-29 per physical attack
-30 per physical attack
-31 per physical attack
-32 per physical attack
-33 per physical attack
-34 per physical attack
-35 per physical attack
-36 per physical attack
Version3 Effect
silver or magic weapon needed to hit you
+0 weapon needed to hit you
+1 weapon needed to hit you
+2 weapon needed to hit you
+3 weapon needed to hit you
+4 weapon needed to hit you
+5 weapon needed to hit you
+6 weapon needed to hit you
+7 weapon needed to hit you
+8 weapon needed to hit you
+9 weapon needed to hit you
+10 weapon needed to hit you
+11 weapon needed to hit you
+12 weapon needed to hit you
+13 weapon needed to hit you
+14 weapon needed to hit you
+15 weapon needed to hit you
+16 weapon needed to hit you
+17 weapon needed to hit you
+18 weapon needed to hit you
+19 weapon needed to hit you
+20 weapon needed to hit you
+21 weapon needed to hit you
+22 weapon needed to hit you
+23 weapon needed to hit you
+24 weapon needed to hit you
+25 weapon needed to hit you
+26 weapon needed to hit you
+27 weapon needed to hit you
+28 weapon needed to hit you
+29 weapon needed to hit you
+30 weapon needed to hit you
+31 weapon needed to hit you
+32 weapon needed to hit you
+33 weapon needed to hit you
+34 weapon needed to hit you
This class has two alternate versions (so it has three versions total). "Version1" is the "Normal" version; the others are "Alternates".
inDR is "irreducible, non-ignorable" DR.