Beast Psionicist


Level KXP Psi
mMG SU
1 0 0-- --
2 3.75 1e- --
3 7.5 10- --
4 15 21h --
5 30 210 --
6 60 321 l-
7 120 432 k-
8 240 432 0-
9 480 543 1v
10 800 654 2u
11 1600 765 3t
12 2400 876 4s
13 3200 987 5r
14 4000 A98 6q
15 4800 BA9 7p
16 5600 CBA 8o
17 6400 DCB 9n
18 7200 DCB 90
19 8000 DCB 91
20 8800 DCB 92
21 9600 DCB 93
22 10400 DCB 94
23 11200 DCB 95
24 12000 DCB 96
25 12800 DCB 97
26 13600 DCB 98
27 14400 DCB 99
28 15200 DCB A9
29 16000 DCB AA
30 16800 DCB BA
31 17600 DCB BB
32 18400 DCC BB
33 19200 DCC CB
34 20000 DCC CC
35 20800 DDC CC
36 21600 DDD CC
TH Saves
PD RS PP BW Sp Fo Re Wi
-1  5  4  8  2  3  1  0  2
-1  6  5  8  3  4  2  1  3
-1  6  6  9  4  5  3  1  4
-1  7  7  9  4  5  4  2  5
+0  7  8 10  5  6  4  3  6
+0  8  9 10  6  7  5  3  7
+0  8 10 11  6  7  6  4  8
+0  9 11 11  7  8  7  5  9
+1  9 12 12  8  9  8  5 10
+1 10 13 12  8 10  8  6 11
+1 11 14 13  9 11  9  7 12
+1 11 14 13 10 12 10  7 13
+2 13 15 14 12 13 11  8 14
+2 15 15 15 14 14 12  9 15
+2 15 16 16 15 15 12  9 16
+2 16 16 16 15 16 13 10 17
+3 16 16 16 16 16 14 11 18
+3 16 16 16 16 16 15 11 19
Requisites: Int 20, Wis 20, Chr 38; Class slots 2
Alignment: any
HD/level: d10
Weapon Prof.: 2+level/4
To Hit Table: Psi
Save Table: 2xPsi
Reference: DM
Groups: Psionicist
 
Gets Chr bonus to psionic progression.
Gets access to 1 psionic frequency per level.
Psionic Strength = (Int+Wis+Chr)/3*(Level+9)*2 (in Psi1 points)
Can "material component" Psi powers by spending 1V action. The doubled power does not cost extra PSPs.
Level 6: That's an "l" (lower case "L") in Supers's, i.e. -12 (before bonus).
Level 9: That's a "v" (lower case "V") in Ultra's, i.e. -22 (before bonus).