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| All of these modifiers may be applied in reverse to lower the spell level.
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| L=Level of caster. If you want a set effect, set L=9.
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| Tg=Target. r=Radius. cu=Cubed. mi=Miles.
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| Each shift above is applied one at a time, resulting in "intermediate" spells that the researcher also develops.
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| Base Time = (new spell level + 1) weeks (again, this is per shift)
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| Success Rate = LAB + (CL*5) - (# of shifts from original * 10) - (SL*10) % where CL=caster level and SL=spell level.
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| LAB is the rating of the laboratory used, if no lab is being used, LAB=0. A nice, well-stocked lab in a large city would be about LAB=50.
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| There is a -80% applied to the success rate if caster cannot cast the new spell.
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| There is no penalty if the caster cannot cast the ORIGINAL spell (i.e. you can use these rules to simplify a spell so you can cast it).
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| If you fail, you can try again, with a +5% bonus (cumulative) for each time you tried and failed before.
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| Assisted Research:
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| Assisted research: The second mage adds CL*4 to the above equation, the third adds CL*3, the fourth adds CL*2, the fifth adds CL, each further mage adds 1%. All of the mages involved must be able to cast the new spell, or add only 1%.
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| Lengthy or Rushed Research:
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