[Q15] Elemental/Dragon Psionics (Psi. Freq. 15)
Basic Psi15 Information
| Psi15 PSPs (Wild Talents) = Str*2+Con+Int+Chr*2-80+level*20
| | Psi15 PSPs (Psi15 class) = (Str*2+Con+Int+Chr*2-60)*level
| |
| | Wild Talent progression is as follows. You must meet all the requirements of a line (HNCL, Str, Con, Int, Chr) in order to be able to read that line.
| | (a=Minor Alteration, m=Minor Power, A=Major Alteration, M=Major Power, g=Grand Alteration, G=Grand Power, s=Super Alteration, S=Super Power)
| |
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|
| HNCL
| Str
| Con
| Int
| Chr
| am AM gG sS
|
| 1
| 4
| 7
| 6
| 3
| 1- -- -- --
| | 2
| 8
| 9
| 7
| 6
| 21 -- -- --
| | 3
| 12
| 11
| 8
| 9
| 31 -- -- --
|
| 4
| 16
| 13
| 9
| 12
| 31 1- -- --
| | 5
| 20
| 15
| 10
| 15
| 42 1- -- --
| | 6
| 24
| 17
| 11
| 18
| 52 21 -- --
|
| 7
| 28
| 19
| 12
| 21
| 53 31 -- --
| | 8
| 32
| 21
| 13
| 24
| 53 32 -- --
| | 9
| 36
| 23
| 14
| 27
| 63 32 1- --
|
| 10
| 40
| 25
| 15
| 30
| 64 42 2- --
| | 11
| 44
| 27
| 16
| 33
| 65 43 21 --
| | 12
| 48
| 29
| 17
| 36
| 75 53 31 --
|
| 13
| 52
| 31
| 18
| 39
| 75 54 31 --
| | 14
| 56
| 33
| 19
| 42
| 75 54 32 --
| | 15
| 60
| 35
| 20
| 45
| 76 54 32 1-
|
| 16
| 64
| 37
| 21
| 48
| 76 54 32 11
| | 17
| 68
| 39
| 22
| 51
| 76 54 33 21
| | 18
| 72
| 41
| 23
| 54
| 77 55 33 22
|
|
[Q15] Elemental/Dragon Psionics (Psi. Freq. 15)
Psi15 Minor Alterations/Powers
| Psi15 Minor Alterations
| Effect
|
| Add Breath Weapon [1st]
| Breath weapon is 3/d. Choose a normal (E=1) element. Breath = 50% of current hp total.
| | Add Breath Weapon [2nd]
| Breath weapon is once per 3 rounds. Choose a normal (E=1) element. Breath = (CL+1)d(CL*2+2).
| | Add Resistance
| Resist one normal (E=1) element, this can be taken twice for an E=2, thrice for an E=3, etc.
|
| Add Scales
| Natural AT source = +CL
| | Add Tail
| Tail does 1d(CL*2) damage
| | Add Wings
| Flight at (CL+1)*3" rate
|
| Alter Resistances
| Alter two resistances (or one immunity) to be of different element(s) (Pick an E factor = original)
| | Improve Breath Freq.
| Can use breath 4/d or once per 2 rounds (Pick again: 5/d or every r.) (Pick 3rd time: 6/d or per 5 s.)
| | Improve Breath Element
| Add 1 to the E factor of your breath weapon element. (Choose a new element when you pick this.)
|
| Increase Bite Damage
| (+1)d(+2) with bite attacks
| | Increase Breath Damage
| +10% of current hp total to breath dmg [or (+1)d(+2) breath dmg if using set breath dice]
| | Increase Claw Damage
| (+2)d(+0) with claw/hand attacks
|
| Increase Tail Damage
| (+0)d(+4) with tail attacks
| | Versatile Breath Element
| Your can alternatively use a second element, with E factor equal or less than your normal breath.
|
|
| Psi15 Minor Powers
| Cost
| Effect
| Color Age
|
| Affect Normal Fires
| 3
| Affect Normal Fires
| Red 3
| | Audible Glamer
| 3
| Audible Glamer
| Emerald 3
| | Blink
| 1
| Blink
| Adamantite 1
|
| Charm Person
| 1
| Charm Person
| Crystal 1
| | Create/Destroy Water
| 3
| Create/Destroy Water
| Blue 3
| | Flame Walk
| 1
| Flame Walk (self)
| Emerald 1
|
| Magic Missile
| 1
| Magic Missile
| Adamantite 1
| | Polymorph Self
| 1
| Polymorph Self
| Adamantite 1
| | Water Breathing
| 1
| Water Breathing (self)
| Amethyst/Black 1
|
| Water Walking
| 3
| Water Walking
| Amethyst 3
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[Q15] Elemental/Dragon Psionics (Psi. Freq. 15)
Psi15 Major Alterations/Powers
| Psi15 Major Alterations
| Effect
|
| Add Immunity
| Immune to one normal (E=1) element, this can be taken twice for an E=2, thrice for an E=3, etc.
| | Dial-a-Breath Element (<)
| You can use any element with E factor less than your normal breath.
|
|
| Psi15 Major Powers
| Cost
| Effect
| Color Age
|
| Color Spray
| 4
| Color Spray
| Crystal 4
| | Corrupt Water
| 6
| Fouls water/potions/elixirs CL*10 cu'
| Black 6
| | Darkness
| 4
| Darkness CL*10' radius
| Black 4
|
| Druid Shapechange
| 6
| Druid Shapechange (to Reptile/Fish, Bird, or Mammal)
| Amethyst 6
| | Dust Devil
| 6
| Dust Devil
| Blue 6
| | Gust of Wind
| 7
| Gust of Wind
| White 7
|
| Heat Metal
| 6
| Heat Metal
| Red 6
| | Hold Person
| 7
| Hold Person
| Emerald 7
| | Hypnotism
| 4
| Hypnotism
| Emerald 4
|
| Ice Walking
| 4
| Ice Walking (can walk across ice/slippery surfaces without falling)
| White 4
| | Melf's Minute Meteors
| 6
| Melf's Minute Meteors
| Emerald 6
| | Neutralize Poison
| 4
| Neutralize Poison
| Amethyst 4
|
| Pyrotechnics
| 4
| Pyrotechnics
| Red 4
| | Sound Imitation
| 4
| Sound Imitation (Mimic Voices)
| Blue 4
| | Suggestion
| 6
| Suggestion
| Green 6, Crystal 7
|
| Warp Wood
| 7
| Warp Wood
| Green 7
| | Water Breathing
| 4
| Water Breathing (self or other)
| Green 4
|
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[Q15] Elemental/Dragon Psionics (Psi. Freq. 15)
Psi15 Grand Alterations/Powers
| Psi15 Grand Alterations
| Effect
|
| Add Global Resistance
| Resist all E=1 elements, this can be taken twice for E=2 (doesn't include E=1), thrice for E=3, etc.
| | Dial-a-Breath Element (=)
| You can use any element with E factor equal to or less than your normal breath.
|
|
| Psi15 Grand Powers
| Cost
| Effect
| Color Age
|
| Animate Rock
| 10
| Animate Rock
| Emerald 10
| | Control Weather
| 10
| Control Weather
| Amethyst 10
| | Control Winds
| 10
| Control Winds
| Blue 10, Crystal 11
|
| Detect Gems
| 10
| Detect Gems, kind and number
| Red 10
| | Entangle
| 9
| Entangle
| Green 9
| | Freezing Fog
| 11
| Obscures vision 100' r, thin layer of ice on all surfaces 100' r
| White 11
|
| Hypnotism
| 9
| Hypnotism, up to CL targets
| Red 9
| | Luckscale
| 9
| (Must have scales to use) Luckstone effect for 1 day
| Crystal 9
| | Otiluke's Resilient Sphere
| 8
| Otiluke's Resilient Sphere
| Amethyst 8
|
| Pass without Trace
| 11
| Pass without Trace
| Green 11
| | Plant Growth
| 8
| Plant Growth
| Black/Green 8
| | Reflecting Pool
| 9
| Reflecting Pool
| Amethyst 9
|
| Suggestion
| 8
| Suggestion (up to CL targets)
| Red 8
| | Summon Insects
| 10
| Summon Insects
| Black 10
| | Ventriloquism
| 8
| Ventriloquism
| Blue 8
|
| Wall of Fog
| 9
| Wall of Fog
| White 9
|
|
Psi15 Super Alterations/Powers
| Psi15 Super Alterations
| Effect
|
| Add Global Immunity
| Immune to all E=1 elements, this can be taken twice for E=2 (doesn't include E=1), thrice for E=3, etc.
|
|
| Psi15 Super Powers
| Cost
| Effect
| Color Age
|
| Charm Reptiles
| 12
| Charm Reptile/Dragon (no save, can use IR)
| Black 12
| | Geas
| 12
| Geas
| Emerald 12
| | Hallucinatory Terrain
| 12
| Hallucinatory Terrain
| Blue 12
|
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[Q15] Elemental/Dragon Psionics (Psi. Freq. 15)
List of Elements (Normal, Para, Quasi)
| NORMAL ELEMENTS (E=1):
|
| Air
| | Earth
| | Fire
|
| Water
| | Wood {extra +1}
| | Flesh {extra +2}
|
| Original Time {extra +12}
|
| PARA ELEMENTS (E=2):
|
| Acid (Fire+Water)
| | Alcohol (Air+Fire+Water)
| | Cold (Air+Water)
|
| Composite (Air+Ear+Fir+Wat)
| | Fungus/Seaweed(Wood+Wat)
| | Glass (Air+Earth+Water)
|
| Heat / Warmth (Air+Fire)
| | Magma / Lava (Earth+Fire)
| | Metal (Earth+Fire+Water)
|
| Ooze / Mud (Earth+Water)
| | Shards (Air+Earth)
| | Sound (Air+Earth+Fire)
|
| Thorns/Thicket (Wood+Earth)
|
| ENERGY ELEMENTS (E=2 or +1):
|
| Negative Energy / Death
| | Positive Energy / Life
| | Shadow (Negative+Positive)
|
| Chaos, Law
| | Darkness, Light
| | Holy {incl. Eldritch / Unholy}
|
| Magic
| | Psionic / Thought
| | Radioactive {extra +1}
|
| Anti-Magic {extra +1}
| | Anti-Psionic {extra +2}
| | Anti-Radioactive {extra +3}
|
| Godly {extra +6}
| | Anti-Godly {extra +9}
|
|
| QUASI ELEMENTS (E=3):
|
| Ash / Cinder (Fire+Negative)
| | Bark (Thorns+Negative)
| | Blizzard (Cold+Positive)
|
| Blood (Glass+Positive)
| | Bone (Flesh+Negative)
| | Dust (Earth+Negative)
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| Firestorm (Magma+Positive)
| | Fog (Cold+Shadow)
| | Ice / Snow (Cold+Negative)
|
| Impact (Water+Shadow)
| | Inertia (Earth+Shadow)
| | Lightning (Air+Positive)
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| Magnetism (Metal+Positive)
| | Minerals (Earth+Positive)
| | Mist (Heat+Shadow)
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| Napalm (Heat+Positive)
| | Plasma (Fire+Shadow)
| | Poison (Alcohol+Negative)
|
| Quicksand (Ooze+Negative)
| | Radiance (Fire+Positive)
| | Rainbow (Composite+Pos.)
|
| Rot (Wood+Negative)
| | Rust (Metal+Negative)
| | Salt (Water+Negative)
|
| Sand (Glass+Negative)
| | Silence (Sound+Negative)
| | Silt (Ooze+Negative)
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| Silverglade (Thorns+Positive)
| | Slag / Tar (Magma+Negative)
| | Smoke (Heat+Negative)
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| Splinters (Wood+Air+Shadow)
| | Storm (Ooze+Positive)
| | Sugar (Alcohol+Positive)
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| Steam (Water+Negative)
| | Thunder (Sound+Positive)
| | Vacid / Umbra (Comp.+Neg.)
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| Vacuum (Air+Negative)
| | Verdant (Wood+Positive)
| | Vibration (Air+Shadow)
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[Q15] Elemental/Dragon Psionics (Psi. Freq. 15)
List of Elements (others)
| HOLY PARA-ELEMENTS (E=3):
|
| Aether (Composite+Holy)
| | Forbiddance (Air+Holy)
| | Grave (Earth+Holy)
|
| Holy Water (Water+Holy)
| | Pyre (Fire+Holy)
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| MAGICAL PARA-ELEMENTS (E=3):
|
| Force (Air+Magic)
| | Tempest (Composite+Magic)
| | Mithril (Metal+Magic)
|
| HOLY QUASI-ELEMENTS (E=4):
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| Eldritchiron (Iron+Holy+Shad.)
| | Heaveniron (Iron+Holy+Pos.)
| | Helliron (Iron+Holy+Neg.)
|
| MAGICAL QUASI-ELEMENTS (E=4):
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| Adamantite (Mithril+Positive)
| | Animation (Force+Positive)
| | Chromatic (Tempest+Neg.)
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| Disintegration (Force+Neg.)
| | Harming (Magic+Negative)
| | Healing (Magic+Positive)
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| Prismatic (Tempest+Pos.)
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| MAGICAL HOLY ELEMENTS (E=5):
|
| Nether (Holy+Magic+Neg.)
| | Spirit (Holy+Magic+Pos.)
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| SEMI-ELEMENTS (E=4):
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| Aexus (Chaos+Anti-Time)
| | Conduit
| | Diamond (Earth+Gravity)
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| Gravity
| | Imprisonment, Freedom
| | Nexus (Chaos+Time)
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| Time / Temporal
| | Void
| | Anti-Time {extra +3}
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| ULTRA-ELEMENTS (E=7):
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| Annihilation
| | Creation
| | Hole / Anti-Hole
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| Loop / Looporal
| | Anti-Loop {extra +6}
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| EXOTIC ELEMENTS (varies):
|
| Abyssal Water (Water + Chaos + Imprison.) {6}
| | Colorpool (Water + Magic + Conduit) {7}
| | Furnace (Metal + Radioactive) {4}
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| Metallic (Composite + AntiMagic + Neg.) {5}
| | Rainbow Silver (Rainbow + Silver + Anti-Psi) {10}
| | Solid Neutronium (Gravity + Any Chem + Conduit) {13}
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| The Nothing (Anti-Psi + Void) {7}
| | Venderant Nelaborong (Godly + Aexus + Holy
| | + Radioactive + Slag) {17}
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| Vibranium (Vibration + Disintegration) {6}
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[Q15] Elemental/Dragon Psionics (Psi. Freq. 15)
List of Elements (Chemical)
| CHEMICAL ELEMENTS (E=5):
|
| Hydrogen 1
| | Helium 2
| | Lithium 3
|
| Beryllium 4
| | Boron 5
| | Carbon 6
|
| Nitrogen 7
| | Oxygen 8
| | Fluorine 9
|
| Neon 10
| | Sodium 11
| | Magnesium 12
|
| Aluminum 13
| | Silicon 14
| | Phosphorus 15
|
| Sulfur 16
| | Chlorine 17
| | Argon 18
|
| Potassium 19
| | Calcium 20
| | Scandium 21
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| Titanium 22
| | Vanadium 23
| | Chromium 24
|
| Manganese 25
| | Iron 26
| | Cobat 27
|
| Nickel 28
| | Copper 29
| | Zinc 30
|
| Gallium 31
| | Germanium 32
| | Arsenic 33
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| Selenium 34
| | Bromine 35
| | Krypton 36
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| Rubidium 37
| | Strontium 38
| | Yttrium 39
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| Zirconium 40
|
|
| CHEMICAL ELEMENTS (E=5):
|
| Niobium 41
| | Molybdenum 42
| | Technetium 43
|
| Ruthenium 44
| | Rhodium 45
| | Palladium 46
|
| Silver 47
| | Cadmium 48
| | Indium 49
|
| Tin 50
| | Antimony 51
| | Tellurium 52
|
| Iodine 53
| | Xenon 54
| | Cesium 55
|
| Barium 56
| | Lanthanum 57
| | Cerium 58
|
| Praseodymium 59
| | Neodymium 60
| | Promethium 61
|
| Samarium 62
| | Europium 63
| | Gadolinium 64
|
| Terbium 65
| | Dysprosium 66
| | Holmium 67
|
| Erbium 68
| | Thulium 69
| | Ytterbium 70
|
| Lutetium 71
| | Hafnium 72
| | Tantalum 73
|
| Tungsten 74
| | Rhenium 75
| | Osmium 76
|
| Iridium 77
| | Platinum 78
| | Gold 79
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| Mercury 80
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|
| CHEMICAL ELEMENTS (E=5):
|
| Thallium 81
| | Lead 82
| | Bismuth 83
|
| Polonium 84
| | Astatine 85
| | Radon 86
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| Francium 87
| | Radium 88
| | Actinium 89
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| Thorium 90
| | Protactinium 91
| | Uranium 92
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| Neptunium 93
| | Plutonium 94
| | Americium 95
|
| Curium 96
| | Berkelium 97
| | Californium 98
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| Einsteinium 99
| | Fermium 100
| | Mendelevium 101
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| Nobelium 102
| | Lawrencium 103
| | Rutherfordium 104
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| Dubnium 105
| | Seaborgium 106
| | Bohrium 107
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| Hassium 108
| | Meitnerium 109
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| ANTI-CHEMICAL ELEMENTS (E=6):
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| Anti-Hydrogen -1
| | Anti-Helium -2
| | Anti-Lithium -3
|
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