Class:
 The class name. They are frequently abbreviated, sorry if it's not always obvious what they are. :)

 If a class has a "0" at the end, it's from (nonadvanced) D&D.

 If it has a "1", it is considered a "1st edition class". "2" means "2nd edition" and "3" means "3rd edition".

 30 means "30th edition", based on some ideas from Wizard of the Coast's April Fools 2001 page.

 If there is no number at the end, it was probably made up by me. You may consider it to be any edition you like.



Requisites:
 (Str, Dex, Con, Int, Wis, Chr) What abilities scores you need for the class.



HD/Level:
 What you get in hit dice per level. There is no hit dice cap, you get them every level.

 Note that some classes get more than one hit dice per level, and would be listed like "2d4" (or whatever).

 Example: "2d41" would mean you roll two foursided dice and subtract one from the result per level.

 A preceding plus ("+d6") means you gain one extra hit die at first level.

 A preceding minus ("2d6") means you lose one hit die at first level. "2d6" would mean 1d6 at 1st, 3d6 at 2nd, etc.

 If you have no hit dice at 1st level, roll 1d6 for hit points. These 1d6 hit points are lost when you do gain a hit die.

 An ampersand ("&d6") means the hit points are completely cumulative with your other classes. This means it

 doesn't get divided for multiclass PCs, and it gives all of its dice (even low level ones) for dualclass PCs.



Wpn Prof:
 How many weapon proficiencies you get. The first number is how many base you stat with.

 The second number is what you divide you level by for extra slots.

 Example: "4+/3" means you start with 4 weapon proficiencies and get 1 every third level (3rd, 6th, 9th, etc.).

 If the rate is "1", you do get an extra slot at first level (so "5+/1" starts with 6 slots).

 If the rate is "˝", you get two extra slots at first level ("5+/˝" starts with 7, +2 more at 2nd, +2 more at 3rd, etc.)

 If you have more than one class, you get the best base amount, plus the extras from all your classes.



THAC0:
 Which THAC0 table you read. "˝x" means halve your level (round down). "2x" means double your level.

 Mon is "Monster", which is 20level.



Saves:
 Which Saving Throw table you read. "˝x" means halve your level (round down). "2x" means double your level.

 Mon is "Monster", which is 18level in all categories.

 If you have more than one class, write down all your saves for all your classes, then take best for each category.



Reference:
 Where this class came from. "PH1" is Player's Handbook (1st edition), "PH2" is Player's Handbook (2nd edition),

 UA1 is Unearthed Arcana, etc. For a list of Reference codes, see [Z].

 DM means "Don Miller" (I made it up).



XP:
 I give levels and XP amounts. XP amounts are given in thousands (sometimes referred to as "KXP").

 The maximum "normal" level is 36. Beyond that, you need XP equal to the 36th level amount for each level.

 Thus, you would need five times the XP amount needed for 36th in order to be 40th level.
