[E1] General Equipment


[E1.0] Assumed Equipment

All PCs may have the following without it being written down on their sheet and without paying for it:
pieces of string, a 1' long stick, 3 small rocks, chalk, 1 wax candle, 1 hat, 3 cloaks, 1 belt, 2 pairs of soft low boots, 1 small pouch, three 1'x2' scraps of fabric, and 1 strip of beef jerky.
If these items are used or destroyed in a gaming session, they are replaced at game reset for no cost. All of the items in question must be ordinary and have no real value. These items are also assumed to weigh nothing (for playing convenience). If the PC was specifically stripped of all items (being captured or whatever), he does not have access to these items.
Other items, even those that cost nothing (such as a wooden pole) are NOT assumed to be carried by the PC unless noted on his character sheet.
In certain high-level campaigns, all normal equipment (rope, oil, even simple weapons and cheap gems) is assumed to be carried by the character at no cost and at no encumbrance (unless it weighs more than 5 pounds). Ask the DM before assuming this rule is in effect.

[E1] General Equipment


[E1.1] Adventuring Gear

Item Cost Weight Source
Acid, Flask of 30 1 DM
Acid, Metal-eating, 1 Vial 50 0.2
Adventure Pack, Beginner 25 15 DM
Adventure Pack, Mid-lvl 250 20 DM
Adventure Pack, High-lvl 2500 25 DM
Adventure Pack, Über 25000 0 DM
Air bladder 15 2
Alchemist's Fire, Flask of 20 1 PH3
Aniseed, vial (stops dogs) 0.2 0 AWRC2
Antitoxin (vial) 50 1 PH3
Arrow, Major grapple 10 1
Arrow, Minor grapple 6 0.6
Artisan's Tools 5 5 PH3
Astrolabe 8 1 AWRC2
Axe, Hatchet 2 3 AWRC2
Axe, Ice 10 4 AWRC2
Backpack (Leather) 2 2 RC0
Bag, Leather 0.08 0.5
Bag, Tanglefoot 50 4 PH3
Barrel, Wooden, 50 gal 1 20
Barrel, Metal, 50 gal 3 50
Basket, large 0.3 1
Basket, small 0.05 0.1
Bath Oil (pint) 1 0 AWRC2
Beads, Prayer 1 0.5 PH1
Bedroll 0.1 5 PH3
Bell 1 0 PH3
Belt pouch, large 1 1
Belt pouch, small 0.7 0.5
Bird cage 2 5
Blanket 0.05 3 PH3
Blinding Powder 10 0
Block and tackle 5 5 PH3
Bolt case 1 1
Book, 100 Paper 400 15 DM
Book, 100 Papyrus 160 20
Book, 100 Parchment 220 20
Book, 100 Vellum 400 20
Bottle or flask 0.3 0 PH3
Box, Iron, Large 15 75 PH1
Box, Iron, Small 8 35 PH1
Bucket 0.3 4 PH3
Caltrops (10) 3 1 PH3
Candle, Tallow 0.01 0.5 PH1
Candle, Wax 0.1 0.5 PH1
Candle snuffer 0.06 1.5
Cane, Walking 2 6
Canvas (/sq.yd.) 0.4 1 PH3
Case, Bone, Map/Scroll 5 5 PH1
Case, Leather, Map/Scroll 1.5 2.5 PH1
Cask 0.05 10
Cards, Marked, Deck 5 0.2
Catstink, (vial) 40 0
Chain, Iron, 1', Fine, Small 2 0.5
Chain, Iron, 1', Heavy 1 10
Chain, Iron, 1', Light 0.5 5
Chain, Iron, 1', Medium 0.8 8
Chalk, Powder 0.01 0.2
Chalk, Stick 0.01 0.2 PH3
Charcoal, 10 lb bag of 2 10
Charcoal, Bundle 0.02 0
Chest, Wooden, Large 1.6 50 PH1
Chest, Wooden, Small 0.8 25 PH1
Chisel 1 3
Chisels, lock, set of 3 2 1
Climber's kit 80 5 PH3
Coal, 10 lb bag of 10 10
Cologne/perfume, 1 oz 1 1
Comb 0.1 0.5
Cord, 10' 0.1 0.2
Crampons 4 3
Crowbar 0.6 4 PH3
Dagger, Climbing 5 1
Dice, 1 pair of 0.2 0.5
Dice, 1 pair of,loaded 2 0.5
Disguise kit 50 8 PH3
Dissection Instruments 10 5 AWRC2
Dog Pepper, Packet 0.1 0
Drill, Iron 5 5
Earspoon 0.02 1
Fire-starting bow 0.8 0.5
Fishhook 0.01 0 PH3
Fishing net (/sq.ft.) 1 1
Flint and steel 0.1 0.3
Funnel, Small 0.03 0.1
Glass (/sq.ft.) 5 2
Glass Bottle 10 0.1
Glass Cutter, Handled 120 1 AWRC2
Grappling Iron 3 2
Glue, 2 oz pot of 0.05 1
Grapnel 7 7.5
Grappling hook 0.8 4 RC0
Grindstone 0.05 1
Hacksaw 2 2
Hacksaw, Folding 3 1 AWRC2
Hacksaw Blade 0.6 0
Hairbrush 0.07 0.5
Hammer, Small 2 1 RC0
Hammock 2 2
Healer's kit 50 1 PH3
Hinge-Removing set 30 1 AWRC2
Horn 1 1 AWRC2
Hourglass 25 0.5 PH3
Housebreaker's Harness 25 2
Hunting Trap, Bear (L) 12 15 AWRC2
Hunting Trap, Rabbit (S) 4 3 AWRC2
Incense, Stick 1 0.1 PH1
Ink, 2 oz pot of 1 1
Ink, Disappearing 5 1 AWRC2
Inkpen 0.1 0 PH3
Insect Repellant 5 1 AWRC2
Jar, Glass 5 4
Keg, Wooden 5 gal 0.15 25
Keymaking Set 40 6 AWRC2
Ladder, Rope, 30' 8 8 AWRC2
Ladder, Wood, 12' 0.05 20
Lamp, Hand (w/ mirror) 10 1
Lamp, Hand Warming 0.2 0.3
Lamp, Oil 2 1
Lantern 10 3 RC0
Lantern, Beacon 150 50
Lantern, Bullseye 12 3 PH1
Lantern, Hooded 7 2 PH1
Lantern, Waterproof 50 3
Lard, Pint of 0.01 2
Leeches, jar of 10 2 AWRC2
Limewood Strips (10) 0.03 cp 0
Listening Cone (Brass) 2 0.3
Lock, Good 100 1
Lock, Poor 20 1
Magnifying glass 100 0.5
Mallet 2 1 RC0
Manacles, Pair of, & key 5 2 PH3
Map of the known world 1 1
Map or scroll case 0.8 0.5
Map-Making kit 35 3 AWRC2
Marble, Airy Water 5' r 360 0 DM
Marble, Continual Light 90 0 DM
Marble, Silence 15' r 900 0 DM
Marbles, Regular bag (30) 0.02 cp 1
Merchant's scale 2 1
Mess/Cooking kit 8 8 AWRC2
Metal file 2 1
Mini Blade 0.05 cp 0
Mirror, Large, Metal 10 10 PH1
Mirror, Small, Metal 2 0.1
Mirror, Small, Silver 20 2
Mirror, Small, Steel 5 0.5 RC0
Nails, Iron, 10 0.01 1
Oil, flask, Greek fire 10 2 PH2
Oil, flask, Incendiary 10 2 DM
Oil, flask, Lamp 0.06 1 RC0
Oil, flask, Scented 0.4 1 AWRC2
Padlock & key 5 2
Padlock w/ needle trap 12 2
Pail 0.07 1
Paint, 1 gallon of 2 10
Paint brush, Fine 1 1
Paint brush, Large 0.7 4
Paint brush, Medium 0.5 2
Paper (per sheet) 2 0
Papyrus, (per sheet) 0.8 0
Parchment, (per sheet ) 1 0
Perfume, per vial 5 0.1
Pen, Fine, Wooden 0.05 0.3
Pen, Quill 0.01 0.2
Pick axe, Mining 6 5
Pick Tooth, 5 score of 0.01 0.1
Piton 0.03 0.5 PH3
Pen, Fine, Metal 0.1 0.5
Pipe, Smoking 0.01 0.5
Pipeweed, 8 oz 1 0.5
Pliers 1 2.5
Pole, 10' 0.01 10 RC0
Pouch, Belt, Large 1 1 RC0
Pouch, Belt, Small 0.8 0.5 RC0
Pulley 25 0.5
Purse 0.01 0.2
Quiver (12 arrows/20 qu.) 1 0.5 RC0
Quiver, 12 arrows cap 0.8 3
Quiver, 20 arrows cap 1.2 4 PH1
Quiver, 20 bolts cap 1.5 3.5 PH1
Quiver, 40 bolts cap 1 6 PH1
Ram, Portable 10 20 PH3
Razor 1 0.5
Ring, Pin, Iron 2 0
Ring, Pin, Silver 10 0
Ring, Razor, Iron 2 0
Ring, Razor, Silver 10 0
Rocket, Signal 25 3
Rope, 50' 1 5 RC0
Rope, 50' hemp 0.5 7.5
Rope, 50' superior 1 10
Rope, 50' silk 15 5
Sack, Large 0.3 0.5 RC0
Sack, Small 0.01 0.1 RC0
Saw, One man 2 3
Saw, Two man 12 20
Scabbard, False 12 1
Scabbard, Sword, Bastard 3 1.5
Scabbard, Sword, Broad 2 1
Scabbard, Sword, Katana 3 1.5
Scabbard, Sword, Long 2 1
Scabbard, Sword, Ninja-to 1 0.5
Scabbard, Sword, Rapier 2 1
Scabbard, Sword, Scimit. 2 1
Scabbard, Sword, Short 1 0.5
Scabbard, Sword, 2-hand. 4 2
Scissors 0.05 1
Sealing Wax (per lb) 1 1
Sewing needle 0.5 0
Sheath, Dagger or knife 0.6 0.5
Sheath, Wrist 0.3 0
Shovel 2 6 AWRC2
Signal whistle 0.8 0.1
Signet ring/personal seal 5 0.1
Skeleton Key 10 0
Skin, Water/wine 0.15 0.5 PH1
Slate and Chalk 10 1 AWRC2
Sledge 1 10 PH3
Sleep Gas (bottle) 20 1 AWRC2
Smokestick 20 1 PH3
Soap,5 oz bar of 0.02 0.3
Soap (per lb) 0.5 1
Spade/shovel 2 6 PH3
Spike, Climbing, Iron 0.05 0.4
Spike, Iron, Large 0.01 0.5 RC0
Spyglass 1000 2
Stake, Wooden 0.01 0.1 RC0
String,50' 0.01 1
Sundial 8 50
Sunrod 2 1 PH3
Symbol, Holy 25 0.1 RC0
Symbol, Holy, Iron 2 3 PH1
Symbol, Holy, Silver 50 2 PH1
Symbol, Holy, Wooden 0.07 1 PH1
Tent, Adequate, Large 75 75
Tent, Adequate, Medium 50 60
Tent, Adequate, Small 30 50
Tent, Good, Large 200 100
Tent, Good, Medium 120 80
Tent, Good, Small 75 60
Tent, Poor, Large 30 60
Tent, Poor, Medium 20 45
Tent, Poor, Small 10 35
Tent, Superior, Large 400 150
Tent, Superior, Medium 300 100
Tent, Superior, Small 200 75
Thieves' picks & tools 25 1 RC0
Thieves' tools,masterwork 100 2 PH3
Thunderstone 30 1 PH3
Tinder Box w/ flint & steel 2 0.5 RC0
Tindertwig (Match) 1 0 PH3
Torch, Normal 0.01 2 RC0
Torch, Small, 3 0.01 1
Tree Bed 8 8 AWRC2
Tree Seat 15 16 AWRC2
Vellum, 1 sheet 8 0.1
Vial, Ceramic 1 2.5
Vial, Crystal 3 3
Vial, Metal 5 4
Wallet 1 0.5
Water, Holy, Vial 25 0.1 RC0
Water, Unholy, Vial 25 0.1 RC0
Water Clock 1000 200
Wax (block) 0.03 0
Wax, Candle, lb 1 1
Wax, Sealing, lb 2 1
Weaponblack (vial) 2 0.2
Wheel, Prayer 3 10
Wheelbarrow 15 20 AWRC2
Whetstone 0.02 0.5
Whistle 1 0.5
Wig 2 0.5
Wineskin 0.8 0.5 RC0
Winter Blanket 0.5 3
Wire Cutters 1 0.2
Woodland Suit 35 5
Writing ink, vial 8 0.1

[E1] General Equipment


[E1.2] Clothing

Item Cost Weight Source
Apron 0.01 1
Arm Sling 0.02 0
Belt 0.2 0.3 RC0
Boots, Blade 15 3
Boots, Footpad's 8 3
Boots, High, Hard 2 7 PH1
Boots, High, Soft 1 5 PH1
Boots, Hollow 15 3
Boots, Low, Hard 1 5 PH1
Boots, Low, Soft 0.8 3 PH1
Boots, Plain 1 1 RC0
Boots, Riding 3 1.5 RC0
Bracers, Leather 0.8 1.5
Bracers, Metal 1 3
Breeches 2 1 PH2
Brooch, Plain 10 0.2 PH2
Cap 0.1 0.3 RC0
Cape, Cloth 0.03 1
Cape, Fur 100 2
Cloak, Cloth 0.2 2 PH1
Cloak, Cloth, Good 0.8 2 PH2
Cloak, Fur 50 3 PH2
Cloak, Long 1 1.5 RC0
Cloak, Short 0.5 1 RC0
Cloth, Canvas (/sq yd) 1 2
Cloth, Cotton (/sq yd) 0.01 1
Cloth, Linen (/sq yd) 0.01 1
Cloth, Satin (/sq yd) 4 1
Cloth, Silk (/sq yd) 10 0.5
Cloth, Velvet (/sq yd) 4 1
Cloth, Wool (/sq yd) 0.01 2
Clothes, Extravagant 50 3 RC0
Clothes, Fine 20 2 RC0
Clothes, Middle-class 5 2 RC0
Clothes, Plain 0.5 2 RC0
Darksuit 30 5
Dress 0.09 4
Fur, Aurumvorax 5 1
Fur, Bear 5 2
Fur, Beaver 2 0.5
Fur, Bobcat 2 1
Fur, Bunyip 5 1
Fur, Caterwaul 7 1.5
Fur, Chinchilla 3 1
Fur, Devil dog 5 1
Fur, Fox,hoar 5 0.5
Fur, Fox,red 3 0.5
Fur, Fox,silver 4 0.5
Fur, Lynx 2 1
Fur, Mink 3 0.5
Fur, Musk-ox 5 0.5
Fur, Muskrat 4 0.5
Fur, Nonafel 7 1
Fur, Otter 2 0.5
Fur, Otter,sea 3 0.5
Fur, Owlbear 5 2
Fur, Panther 7 1.5
Fur, Sable 5 1
Fur, Seal 5 1
Fur, Snow leopard 8 1.5
Fur, Tiger 5 2
Fur, Winter wolf 5 1.5
Fur, Wolverine 3 1
Fur, Yeti 5 3
Fur, Zebra 5 2
Fur trimming 10 0.5
Girdle, Broad 3 1 PH1
Girdle, Normal 1 0.5 PH1
Gloves, Clawed 20 1
Gloves, Cloth 0.1 0.5 PH2
Gloves, Leather 5 1
Gown, Common 1.2 2 PH2
Hat, Cloth 0.1 0.3 RC0
Hat, Fur 40 1
Hat, Straw 0.01 0.5
Hose/Leggings 2 0.5 PH2
Jacket, Silk 80 1 PH2
Jerkin 1 7.5
Knife Sheath 0.03 0.5 PH2
Leather Straps (pair) 0.3 1
Loincloth 0.01 0.5
Mittens 0.3 0.5 PH2
Needle, Sewing 0.1 0
Overshoes, Clawed 15 1
Pin 1 0.1 PH2
Quilt 0.2 10
Robe, Common 0.6 5 PH1
Robe, Embroidered 20 5 PH2
Robe, Poor 0.06 5
Sandals 0.05 1 PH2
Sash 1 0.5 PH2
Sharkskin (/sq.ft.) 12 1
Shirt/blouse 0.04 1
Shoes 0.5 0.8 RC0
Shoes, Water, Pair 5 1
Surcoat 0.6 1 PH2
Tabard 0.6 1 PH2
Thread,1 spool 0.01 0.5
Toga, coarse 0.08 1 PH2
Trouser/skirt 0.03 1
Tunic 0.8 1 PH2
Vest, Cloth 0.6 1 PH2
Vest, Fur 100 1.5

[E1] General Equipment


[E1.3] Cooking Utensils

Item Cost Weight Source
Bowl, Pewter 0.2 1.5
Bowl, Pottery 0.05 1.5
Bowl, Silver 9 1.5
Cup, Pewter 0.2 0.5
Cup, Pottery 0.04 0.4
Cup, Silver 1 0.5
Cutlery, Copper 0.1 0.5
Cutlery, Pewter 0.2 0.5
Cutlery, Silver 5 0.5
Decanter, Crystal 10 6
Decanter, Pottery 0.03 5.5
Decanter, Silver 5 6
Goblet, Crystal 4 1
Goblet, Pewter 0.4 1
Goblet, Silver 1 1
Iron pot 0.5 2
Jug, Clay 0.01 5
Kettle, Iron, Various sizes 2 1
Plate, Pewter 0.8 0.7
Plate, Pottery 0.08 0.6
Plate, Silver 2 0.7
Pot, Iron cooking 0.03 5

[E1] General Equipment


[E1.4] Provisions

Item Cost Weight Source
Ale, gallon 0.2 PH2
Ale, pint of 0.1 PH1
Ale, dark,pint of 0.03
Banquet, per person 10 PH2
Beer,heavy,pint 0.1
Beer,light,pint of 0.04
Beer, small, pint 0.05 PH1
Brandy,pint of 0.1
Bread,loaf of 0.01 2.5 PH2
Butter per lb. 0.2 1 PH2
Cheese 0.4 PH2
Cider,pint of 0.08
Cider, Tun (250 gal) 8 2050 PH2
Dry Rations (7 days) 10
Egg or Fresh Vegetables 0.01 PH2
Eggs (100) 0.8 PH2
Eggs (24) 0.2 PH2
Figs (lb) 0.3 1 PH2
Firewood (day) 0.01 PH2
Fish, Herring, Salted, 100 1 PH2
Fish, Pickled, Barrel 3 PH2
Flour,10 lb bag of 0.6 10
Food, Merchant's meal 0.1 PH1
Food, Rich meal 1 PH1
Grain, Horse meal, 1 day 0.01 5 PH1
Grog, Pint of 0.03
Herbs (Common, lb) 0.05 1 PH2
Honey (lb) 0.5 PH2
Juice, Apple, Pint of 0.01
Juice, Grape, Pint of 0.01
Juice, Orange, Pint of 0.01
Juice, Tomato, Pint of 0.01
Mead, Pint of 0.5 PH1
Meals, Common, 1 day 0.3 PH2
Meals, Good, 1 day 0.5 PH2
Meals, Poor, 1 day 0.1 PH2
Meat for 1 meal 0.1 PH2
Milk, Cow, Pint of 0.02
Milk, Goat, Pint of 0.01
Nuts (lb) 1 1 PH2
Raisins (lb) 0.2 1 PH2
Rations, Iron, 1 week 5 7 RC0
Rations, Standard, 1 wk 3 20 RC0
Rice (lb) 0.2 1 PH2
Rum, Pint of 0.05
Salt (lb) 0.1 1 PH2
Small Beer (gallon) 0.05 PH2
Soup, quart 0.05 PH2
Spice, Exotic (saffron, ...) 15 1 PH2
Spice, Rare (pepper, ...) 2 1 PH2
Spice, Uncom. (cinnamon) 1 1 PH2
Sugar, Coarse (lb) 1 1 PH2
Tea,pint of 0.01
Water, Spring, Pint of 0.01
Wine, Common, pitcher 0.2 PH2
Wine, Good, Pint of 0.1 PH1
Wine, Good, Tun (250 gal) 20 2050 PH2
Wine, Quart 1 3 RC0
Wine, Watered, Pint of 0.06 PH1

[E1] General Equipment


[E1.5] Livestock/Animals

Item Cost Weight Source
Ape 150 350
Boar 10 100
Bull 20 1000
Calf 5 50
Camel 10 900
Capon 0.03
Cat 0.5 10
Chicken 0.03 10 PH1
Cow 10 750 PH1
Dog,guard 20 80 PH1
Dog,hunting 17 65 PH1
Dog,lap 5 50
Dog,sled 10 80
Dog,war 30 95
Donkey 8 800 PH1
Dove 0.3 2
Dragonnel 45000 10000
Eel,giant 4500 8000
Elephant,labor 200 10000
Elephant,war 300 12000
Falcon,trained 600 8
Giant strider 7500 1100
Goat 1 60 PH1
Goose 0.05
Griffon 35000 8000
Guinea hen 0.02
Hawk,large 40 40 PH1
Hawk,small 15 7 PH1
Hippocampus 20000 4000
Hippogriff 32000 2000
Horse,draft 30 800 PH1
Horse,heavy war 300 1300 PH1
Horse,light war 120 700 PH1
Horse,medium war 180 900 PH1
Horse,riding 25 600 PH1
Hunting cat 10000 175
Lama 30 650
Mule 20 700 PH1
Ox 15 1000 PH1
Partridge 0.05
Peacock 0.5
Pegasus 40000 1000
Pigeon 0.01 1.5 PH1
Pigeon, homing 100
Piglet 1 10 PH1
Pig 3 300 PH1
Pony,riding 15 400 PH1
Pony,war 25 450
Ram 4
Roc 30000 25000
Sea horse 15000 1500
Sheep 2 50 PH1
Songbird 0.04 1 PH1
Swan 0.5
Unicorn 500000 800
Wyvern 25000 6000
Yak 9 480

[E1] General Equipment


[E1.6] Tack and Harness

Item Cost Weight Source
Barding, Banded 400 150 RC0
Barding, Chain 150 60 RC0
Barding, Field 600 400 RC0
Barding, Half brigandine 500 100 PH2
Barding, Joust 700 500 RC0
Barding, Leather 40 25 RC0
Barding, Padded, Full 150 60 PH2
Barding, Padded, Half 100 40 PH2
Barding, Plate 500 300 RC0
Barding, Plate, Full 2000 500 PH2
Barding, Plate, Half 800 250
Barding, Scale 75 40 RC0
Barding, Scale, Full 1000 300 PH2
Barding, Scale, Half 500 200 PH2
Barding, Splint 400 400
Bit & Bridle 1.5 2 PH1
Halter 0.05 0.1 PH2
Harness 1.2 10 PH1
Harness, Cart 2 10 PH2
Horseshoes (installed) 1 10 PH2
Leash, Dog 0.5 1 AWRC2
Saddle, Pack 5 15 PH2
Sabble, Riding 10 35 PH1
Saddle Bags,large 4 8 PH1
Saddle Bags,small 3 5 PH1
Saddle Blanket 0.3 4 PH1
Yoke, Horse 5 15 PH2
Yoke, Ox 3 20 PH2

[E1] General Equipment


[E1.7] Herbs

Item Cost Claimed to Effect Source
Adder's Tongue 5 anti-infection
Adgana 10 raises attributes
Agrimony 2 bruises, sprains
Aldaka 100 blindness
Alether 10 combat skills
Alkanet 2 antidote
All-Heale 2 healing
Aloe 0.05 healing, burns
Amrans 50 healing
Angelica 0.5 coughing
Anise 1 cures hiccups
Anserke 75 bleeding
Archangelica 0.5 colds, flu
Arfandas 0.2 fractures
Arkasu 12 healing
Arlan 2 healing
Arnica 1 bruising
Arnuminas 6 tissue damage
Arpusar 7 muscle damage
Asarabacca 3 renders docile
Ash 5 fevers, snakebite
Ashline 50 petrification
Athelas 200 ???
Atigax 40 protects eyesight
Attanar 8 fevers
Balm 3 menstrual pains
Barberry 4 liver disorders
Base Mullein 1 burns
Basil 0.3 antidote
Bastit 0.3 repels insects
Belan 40 bleeding
Belladona, Sprig 0.04
Belramba 60 nerve damage
Bilberry 500 infravision
Birthnot 0.02 contraceptive
Bishop's Weed 4 plague
Bittermourn 1000 longevity
Blackberry 1 bleeding
Blackroot 4 healing
Black Rose 100 liquid absorption
Bloodkeep 0.4 bleeding
Borage 1 fever
Breldiar 50 alters perception
Bull-Rush 0.2 sleep
Burdock 10 syphilis
Bursthelas 110 fractures
Caffar 10 psi enhancement
Calamus 5 restores hearing
Calcena Mushroom 100 hallucinogenic
Callin 5 heart attacks
Cat's Tail 1 heals heels
Cephalophage 100 see description
Chamomile 2 calming effect
Chervil 10 dissolve clots
Cinquefoil 10 aphrodisiac
Colewort 0.6 sobriety
Coltsfoot 2 anti-infection
Comfrey 4 fractures
Cow Parsnip 3 madness
Cow-Wheat 2 intoxication
Culkas 35 sunburn
Dagmather 6 tissue damage
Dainaberry 2 induces sleep
Darnell 3 dims sight
Darsurion 0.3 healing
Deadly-Nightshade 4 sleep
Degiik 100 maintains life
Delrean 0.3 repels insects
Dittany 1 anti-infection
Dog Rose 0.1 prevents scurvy
Draaf 0.5 healing
Dragontears 100 healing
Dragonwort 100 smallpox, plague
Dwarf Mallow 1 beestings
Ebur 22 healing
Edram 30 fractures
Eldaas 2 nausea
Elecampane 0.1 induces vomiting
Elvish Galingale 1 raise bloodflow
Entriste 25 antidote
Falsifal 3 burns, blood loss
Febfendu 90 deafness
Felmather 10 awaken
Fennel 0.5 relieves hunger
Fetherfew 2 vertigo
Fire-Flower 1000 healing
Floure-De-Luce 3 bruises
Footleaf 1 protects feet
Fumitore 3 hair prevention
Gallowbrush 10 induces sleep
Garden Flax 3 pain removal
Garlic, Bud 0.01
Gariig 55 healing
Gefnul 200 healing
Goat's Rue 6 antidote
Golden Crown 1 bleeding
Golden Lungwort 1 heals ears
Guardseye 100 detect life
Gylvir 100 breathe water
Hare's Ears 2 skin disease
Harfy 150 bleeding
Hart's Tongue 2 lowers libido
Hawkweed 4 improves eyesight
Healwell 0.1 healing
Henbane 1 antidote
Horehound 1 antidote
Horseweed 7 strengthen horse
Ironhard 15 hardens skin
Jaffray 10 antidote
Jinab 5 keeps awake
Jojojopo 0.9 frostbite
Juniper 4 relieve muscles
Kathkusa 50 raise strength
Kelventari 19 burns
Kilmakur 65 fire protection
Klagul 30 infravision
Kylathar 20 alters attributes
Laishaberries 20 heal/ disease
Land Caltrops 2 snakebite
Larnurma 10 ease pain/ heal
Laumspur 100 heal
Leopard's Bane 5 poison animals
Lesser Centaury 5 antidote
Lungwort 1 relieves lungs
Makebate 1 scorpion stings
Mandrake 3 sleep
Marigold 2 antiseptic
Marjerome 2 jaundice
Marsh Mallow 5 burns
Maruera 50 breathing
Masterwort 2 plague
Megillos 1 improves eyesight
Melander 1.2 disease resist
Milkworte 4 cholera
Mirenna 10 healing
Mountain Garlick 8 repels spirits?
Mountain Setwall 1 hair growth
Mugwort 2 prevents collapse
Napweed 1 poison protection
Navew 4 antidote
Nightcall 50 enhances senses
Oede 1000 ???
Oiolosse 1200 see description?
Olus Veritis 5 compels truth
Olvar 300 prevents death
Orach 2 jaundice
Pallast 0.5 pain relief
Palma Eldath 3 warmth
Pargen 2000 resurrection
Pattran 10 induces sleep
Pennyroyal 3 insect repellent
Peony 1 healing
Periwinkle 1 bleeding
Petiveria 1 swelling/bruising
Prince's Feather 1 bleeding
Rampalt 0.05 congestion
Rewk 0.9 healing
Ribwort Plantain 1 bruising
Rose Campion 1 scorpion stings
Rue 1 antidote
Sabito 100 breathing
Saddilia 100 raises attributes
Saffron 20 raises attributes
Sanicle 5 bleeding
Saracen Confound 1 fevers
Scented Mayweed 8 blindness
Serapias Turbith 4 healing
Sessali 1 antidote
Shepherd's Purse 5 bleeding
Silverthorn 1000 antidote
Sinquoi 2 dilates time
Snakespike 5 inflammation
Spanish Nut 10 aphrodisiac
Spiderwort 4 spider bites
Spring Adonis 3 relieves heart
Strawberry 2 leprosy
Suaeysit 10 energy
Sweet Trefoile 1 falling damage
Tai-Gi 2 enhances senses
Tamarindes 1 quenches thirst
Tamariske 5 anti-infection
Tanar'ri Dust 6 hallucinations
Tateesha 0.1 raises int
Tempin 5 antidote
Tephrosia 2 calming effect
Terbas 2 nerve damage
Teriko Weed 2 contraceptive
Thorn Apple 1 pain relief
Throw-Waxe 2 scarring
Thurl 0.1 healing
Thyme 2 antiseptic
Ur 3 food substitute
Valerian 1 eases fits
Vinuk 0.8 awaken
White Bryony 1 pneumonia
Whitecandle 5 pain relief
Willow-Herb 5 nake repellent
Winclamit 100 healing
Wolfsbane 10 lycanthropy
Wolfsbane (whole) 100 antidote
Woodrose 1 makes merry
Wood Sorrel 2 cools
Wormwood 2 antiseptic
Yaran 0.8 enhances senses
Yarrow 10 bleeding
Yavethalion 45 healing
Young Lad's Love 1 frostbite
Zulsendra 70 increase move
Zur 12 enhances senses

[E1] General Equipment


[E1.8] Musical Instruments

Item Cost Weight Source
Bandore 15 10
Chime 2 1
Drum 4 20
Fife 5 10
Flute 16 5
Gong 5 0.5
Harp 50 25
Horn 6 7.5
Lute 25 15
Lyre 27 10
Mandolin 28 15
Pipes 2 5
Rebec & bow 30 15

[E1] General Equipment


[E1.9] Torture Devices

Item Cost Weight Source
Branding iron 2 3
Cage 20 500
Chair with straps 7 80
Clamp 3 5
Iron boots 5 50
Iron maiden 70 750
Stocks 5 300
Thumb screw 1 1
U-rack 25 500
Vice 9 10

[E1] General Equipment


[E1.10] Buildings/Furnishings

Item Cost Weight Source
Armchair, Padded 3 40
Armchair, Wooden 1 30
Arrow slit 3
Arrow slit, Crossletted 5
Barbican 4000
Bartizan, 10'd, 20'h 500
Batter, Plinth or splay 100
Battlement,14'l 50
Bed, Double 8 150
Bed,Single 5 90
Belfry (Seige Tower), 30' 750 25000 RC0
Bench, Padded 4 20
Bench, Wooden 2 15
Bookcase, Metal, 4'x5' 15 250
Bookcase, Wooden, 4'x5' 5 100
Buffet 7 5
Building, Stone 750
Building, Wood 250
Buttress, Stone, 3'x5x10' 150
Cabinet 3 80
Carpet (/sq.yd.) 0.01 2
Catwalk, Wooden, 10'l 20
Chair, Padded 2 25
Chair, Wooden 1 18
Chandelier 20 30
Chest of drawers 5 70
Curtains/drapes (/sq.yd.) 0.1 1
Cushion 0.1 1
Desk 15 35
Ditch, 100'l, 10'd, 20'w 150
Door, Iron, 4'w, 7'h 100
Door, Secret, 2'w, 4'h 75
Door, Trap, 2'w, 3'l 50
Door, Wooden, 4'w, 7'h 25
Door, Wooden, Reinforced 75
Drawbridge, 10'w, 15'l 500
Embrasure shutters 5
Gallery Shed, 10'x10'x20' 300 800 RC0
Gate 250
Gatehouse, Stone 2000
Hamper 0.07 4
Hoardings, Wooden, 10' 25
Hoist, 30' 150 1200 RC0
Ladder, 30' 30 90 RC0
Loom 3 200
Machicolation, Stone, 10' 250
Mantlet (Wheeled Wall),8' 16 480 RC0
Mat 0.15 5
Mattress, Feather, Double 4 30
Mattress, Feather, Single 2 20
Mattress, Straw, Double 3 25
Mattress, Straw, Single 1 15
Merlon, 4'w, 3'd, 5'h 10
Merlon, With arrow slit 15
Mirror (/sq.ft.) 10 2
Moat, 100'l, 10'd, 20'w 350
Murder hole 15
Palisade, Wooden, 100'l 150
Parapet, Stone, 10'l 25
Pilaster, 5'w, 3'd, 10'h 50
Pillow, Feather 0.15 1.5
Pit, 5'cube 10
Portcullis, 10'w, 15'h 500
Rampart, Earth, 100'l 150
Rug, Small 0.1 5
Rug, Large 0.3 50
Sconce, Wall 0.05 5
Sofa/couch 30 75
Stable 2
Stairs, Stone, 10'r, 3'w 50
Stairs, Wooden, 10'r, 3'w 10
Stool 3 8
Storage closet 1
Table (/sq.ft.) 0.2 5
Timber Fort, 8' 32 720 RC0
Tower, Round, 20'd, 30'h 1000
Tower, Round, 30'd, 30'h 2000
Tower, Round, 40'd, 30'h 3000
Tower, Square, 10'sq,30'h 750
Tower, Square, 20'sq,30'h 1500
Tower, Square, 30'sq,30'h 2500
Tub 2 10
Tunnel, Underground, 10' 150
Wall, Bastion, 20'h, 40'l 750
Wall, Curtain, 20'h, 100'l 1500
Wardrobe, Plain 15 50
Wardrobe, With mirror(s) 25 85
Window, Shuttered 5
Window, Shuttered/Barred 10

[E1] General Equipment


[E1.11] Transports

Item Cost Weight Source
Barge 500
Barge/Raft, Small 50 PH1
Barge/Raft, Small (/sq.yd.) 1 10
Boat, Collapsible 500 60
Boat, River 4000 RC0
Boat, Sailing 2000 RC0
Boat, Small 75 90 PH1
Boat, Long 150 25000 PH1
Canoe, Small 30 80 RC0
Canoe, Large 50 120 RC0
Canoe, War 100 160
Caravel 10000
Cart 50 80 PH1
Carriage, Common 150
Carriage, Ornamental 7000
Chariot, Riding 200 400
Chariot, War 500 500
Coach, Royal 200 1800
Coaster 5000
Cog 10000
Curragh 500
Dog-sled 30 70
Drakkar 25000
Dromond 15000
Galleon 50000
Galley, Large 25000 275000 RC0
Galley, Small 10000 225000 RC0
Galley, War 40000 250000 RC0
Kayak 250 50
Knarr 3000
Lifeboat, Ship's 1000 RC0
Longship 10000 RC0
Oar 0.5 5
Oar, Galey 10
Paddle 0.3 3.5
Raft or small keelboat 100
Raft, Professional (/sq.ft.) 1 RC0
Sail 20
Sedan Chair 100
Ship, Merchant, Large 15000 250000 PH1
Ship, Merchant, Small 5000 200000 PH1
Ship, Sailing, Large 20000 RC0
Ship, Sailing, Small 5000 RC0
Ship, War 20000 300000 PH1
Troop Transport 30000 RC0
Wagon, Closed 250 2000
Wagon, Open 150 1500 PH1
Wagon Wheel 5

[E1] General Equipment


[E1.12] Hirelings/Services

Item Cost /day Source
Alchemist 10
Animal Trainer 3
Archer (longbow) 0.1
Archer (shortbow) 0.05
Armor repair 12
Armorer 5
Artillerist 0.12
Bath 0.03
Bearer/Porter 0.01
Blacksmith 3
Boatwright 0.1
Bowyer/Fletcher 1
Captain 15
Carpenter 0.03
Clerk (per letter) 0.2
Crossbowman 0.05
Doctor, Leech or bleeding 3
Engineer-Architect 5
Engineer-Artillerist 7
Engineer-Sapper/Miner 7
Footman, Heavy 0.05
Footman, Light 0.03
Footman, Pikeman 0.08
Grain/Stabling for horse 0.5 PH2
Guide, City 0.5
Habilar, Heavy 0.08
Habilar, Light 0.05
Horse grooming 0.3
Horseman, Archer 0.15
Horseman, Crossbowman 0.1
Horseman, Heavy 0.15
Horseman, Light 0.08
Horseman, Medium 0.1
Jeweler-Gemcutter 5
Lantern/Torchbearer 0.1
Laundry (load) 0.01
Leather Worker 0.02
Lieutenant 8
Limner 1
Linkboy 0.01
Mason 0.04
Messenger 2
Messenger, in city 0.1
Minstrel 3
Month,city,Common room 20 PH2
Month,city,Poor room 0.6 PH2
Month, Common room 12
Month, Double room 58
Month, Latrine, Separate 2
Month, Poor room 0.8
Month, Private room 29
Mourner 0.2
Night, Common room 0.5 PH2
Night, Double room 2
Night, Poor room 0.05 PH2
Night, Private/Good room 1 PH2
Night guard 15
Pack Handler 0.02
Sapper/Miner 0.1
Sage 100
Serjeant 4
Scribe 0.5
Ship Crew, Marines 0.08
Ship Crew, Mates 1
Ship Crew, Oarsmen 0.12
Ship Crew, Sailors 0.05
Ship Master 15
Slinger 0.08
Spy 60
Steward/Castellan 30
Tailor 0.02
Teamster (/mile) 0.05
Teamster w/wagon (/mile) 0.1
Valet/Lackey 0.03
Weapon Maker 5
Weapon repair 9
Weaver 0.02
Week, Common room 3
Week, Double room 9
Week, Poor room 0.2
Week, Private room 4